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hub / github.com/NVIDIAGameWorks/PhysX / reset

Method reset

physx/source/simulationcontroller/src/ScContactStream.h:182–187  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

180
181
182PX_FORCE_INLINE void Sc::ContactStreamManager::reset()
183{
184 currentPairCount = 0;
185 extraDataSize = 0;
186 flags_and_maxExtraDataBlocks &= ~sFlagMask;
187}
188
189
190PX_FORCE_INLINE PxU16 Sc::ContactStreamManager::getFlags() const

Callers 15

flushMethod · 0.45
beforeSolverMethod · 0.45
removeBodyMethod · 0.45
resetFunction · 0.45
resetElementIDFunction · 0.45
prepareBuildMethod · 0.45
releaseMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected