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github.com/NVIDIAGameWorks/PhysX
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Method
front
physx/source/common/src/CmQueue.h:97–102 ·
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Source
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95
96
template<class T, class AllocType>
97
T Queue<T, AllocType>::front()
98
{
99
PX_ASSERT(mNum>0);
100
101
return mJobQueue[mTail];
102
}
103
104
template<class T, class AllocType>
105
T Queue<T, AllocType>::popBack()
Callers
15
getFirstChild
Method · 0.45
convertViewMatrix
Function · 0.45
onKeyDownEx
Method · 0.45
onAnalogInputEvent
Method · 0.45
onDigitalInputEvent
Method · 0.45
onPointerInputEvent
Method · 0.45
mat4x4
Method · 0.45
PxToGL
Method · 0.45
convertToD3D9
Method · 0.45
buildProjectionTrees
Method · 0.45
getLinks
Method · 0.45
getConnectorIterator
Method · 0.45
Calls
no outgoing calls
Tested by
1
getFirstChild
Method · 0.36