| 82 | } |
| 83 | |
| 84 | void InputEventBuffer::onDigitalInputEvent(const SampleFramework::InputEvent& e, bool val) |
| 85 | { |
| 86 | checkResetLastInput(); |
| 87 | if(mLastDigitalInput && mLastDigitalInput->isEqual(e, val)) |
| 88 | return; |
| 89 | if(mRingBuffer.isFull()) |
| 90 | return; |
| 91 | DigitalInput& event = mRingBuffer.front().get<DigitalInput>(); |
| 92 | PX_PLACEMENT_NEW(&event, DigitalInput); |
| 93 | event.e = e; |
| 94 | event.val = val; |
| 95 | mLastDigitalInput = &event; |
| 96 | mRingBuffer.incFront(1); |
| 97 | } |
| 98 | |
| 99 | void InputEventBuffer::onPointerInputEvent(const SampleFramework::InputEvent& e, PxU32 x, PxU32 y, PxReal dx, PxReal dy, bool val) |
| 100 | { |