| 2183 | } |
| 2184 | |
| 2185 | void PhysXSample::updateRenderObjectsAsync(float dtime) |
| 2186 | { |
| 2187 | PX_PROFILE_ZONE("updateRenderObjectsAsync", 0); |
| 2188 | if(mActiveTransformCount) |
| 2189 | { |
| 2190 | PxSceneWriteLock scopedLock(*mScene); |
| 2191 | PxU32 nbActiveTransforms = mActiveTransformCount; |
| 2192 | PxActor** currentActor = mBufferedActiveActors; |
| 2193 | while(nbActiveTransforms--) |
| 2194 | { |
| 2195 | PxActor* actor = *currentActor++; |
| 2196 | |
| 2197 | // Check that actor is not a deleted actor |
| 2198 | bool isDeleted = false; |
| 2199 | for (PxU32 i=0; i < mDeletedActors.size(); i++) |
| 2200 | { |
| 2201 | if (mDeletedActors[i] == actor) |
| 2202 | { |
| 2203 | isDeleted = true; |
| 2204 | break; |
| 2205 | } |
| 2206 | } |
| 2207 | if (isDeleted) continue; |
| 2208 | |
| 2209 | const PxType actorType = actor->getConcreteType(); |
| 2210 | if(actorType==PxConcreteType::eRIGID_DYNAMIC || actorType==PxConcreteType::eRIGID_STATIC |
| 2211 | || actorType == PxConcreteType::eARTICULATION_LINK || actorType == PxConcreteType::eARTICULATION_JOINT) |
| 2212 | { |
| 2213 | PxRigidActor* rigidActor = static_cast<PxRigidActor*>(actor); |
| 2214 | PxU32 nbShapes = rigidActor->getNbShapes(); |
| 2215 | for(PxU32 i=0;i<nbShapes;i++) |
| 2216 | { |
| 2217 | PxShape* shape; |
| 2218 | PxU32 n = rigidActor->getShapes(&shape, 1, i); |
| 2219 | PX_ASSERT(n==1); |
| 2220 | PX_UNUSED(n); |
| 2221 | RenderBaseActor* renderActor = getRenderActor(rigidActor, shape); |
| 2222 | if (NULL != renderActor) |
| 2223 | renderActor->update(dtime); |
| 2224 | } |
| 2225 | } |
| 2226 | } |
| 2227 | mActiveTransformCount = 0; |
| 2228 | mDeletedActors.clear(); |
| 2229 | } |
| 2230 | } |
| 2231 | |
| 2232 | void PhysXSample::bufferActiveTransforms() |
| 2233 | { |
nothing calls this directly
no test coverage detected