| 132 | } |
| 133 | |
| 134 | void RenderMaterial::update(SampleRenderer::Renderer& renderer) |
| 135 | { |
| 136 | const RendererMaterial::Variable* var = mRenderMaterialInstance->findVariable("windowWidth", RendererMaterial::VARIABLE_FLOAT); |
| 137 | if(var) |
| 138 | { |
| 139 | PxU32 tmpWindowWidth, tmpWindowHeight; |
| 140 | renderer.getWindowSize(tmpWindowWidth, tmpWindowHeight); |
| 141 | |
| 142 | const PxReal windowWidth = PxReal(tmpWindowWidth); |
| 143 | mRenderMaterialInstance->writeData(*var, &windowWidth); |
| 144 | } |
| 145 | |
| 146 | } |
| 147 | |
| 148 | void RenderMaterial::setParticleSize(const PxReal particleSize) |
| 149 | { |
no test coverage detected