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Functions30,122 in github.com/NVIDIAGameWorks/PhysX

↓ 15 callersMethodgetSimulationFilterData
physx/source/physx/src/NpShape.cpp:371
↓ 15 callersFunctiongetTriangle
physx/source/physx/src/NpShapeManager.cpp:460
↓ 15 callersMethodgetTriangleMaterialIndex
physx/source/geomutils/src/mesh/GuTriangleMesh.h:95
↓ 15 callersFunctionisFinite
\brief platform-specific finiteness check (not INF or NAN)
pxshared/include/foundation/unix/PxUnixIntrinsics.h:127
↓ 15 callersFunctionisFiniteVec3V
physx/source/foundation/include/PsVecMathAoSScalarInline.h:167
↓ 15 callersMethodlink
ML: create adjacency informations for both facets
physx/source/geomutils/src/gjk/GuEPAFacet.h:292
↓ 15 callersFunctionmemoryBarrier
physx/source/foundation/include/unix/PsUnixIntrinsics.h:57
↓ 15 callersMethodpushBackObjectRef
physx/source/pvd/src/PxPvdDataStream.cpp:725
↓ 15 callersFunctionreset
physx/source/common/src/CmBitMap.h:139
↓ 15 callersMethodsetChildPose
physx/source/physx/src/NpArticulationJoint.h:289
↓ 15 callersMethodsetParentPose
physx/source/physx/src/NpArticulationJoint.h:269
↓ 15 callersMethodsetRelativeTransform
physx/source/geomutils/src/pcm/GuPersistentContactManifold.h:229
↓ 15 callersMethodsetRendering
physx/samples/samplebase/RenderBaseActor.h:87
↓ 15 callersMethodsetSuspensionData
physx/source/physxvehicle/src/PxVehicleWheels.cpp:331
↓ 15 callersMethodsetToRestState
physx/source/physxvehicle/src/PxVehicleDrive.cpp:127
↓ 15 callersMethodsort
physx/source/physxextensions/src/serialization/SnSerializationRegistry.cpp:75
↓ 15 callersFunctiontransformFast
physx/source/common/src/CmTransformUtils.h:43
↓ 15 callersFunctionvec_xor
externals/clang/4.0.0/osx/lib/clang/4.0.0/include/altivec.h:12157
↓ 15 callersFunctionvec_xor
externals/clang/4.0.0/linux32/lib/clang/4.0.0/include/altivec.h:12157
↓ 15 callersMethodwriteData
physx/samples/sampleframework/renderer/src/RendererMaterialInstance.cpp:61
↓ 14 callersFunctionJ
(a,b,c)
physx/documentation/PhysXGuide/_static/js/modernizr.min.js:4
↓ 14 callersFunctionV3Splat
physx/source/foundation/include/PsVecMathAoSScalarInline.h:531
↓ 14 callersFunctionV4Add
physx/source/foundation/include/windows/PsWindowsInlineAoS.h:1795
↓ 14 callersFunctionV4Clamp
physx/source/foundation/include/PsVecMathAoSScalarInline.h:1284
↓ 14 callersFunctionV4GetX
physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:1747
↓ 14 callersFunctionV4GetX
physx/source/foundation/include/windows/PsWindowsInlineAoS.h:1731
↓ 14 callersMethodclear
physx/source/pvd/src/PxPvdObjectRegistrar.cpp:73
↓ 14 callersMethodcreateInstance
physx/source/physx/src/buffering/ScbScene.cpp:277
↓ 14 callersMethodfindAndReplaceWithLast
physx/source/foundation/include/PsArray.h:373
↓ 14 callersMethodfree
physx/samples/samplevehicle/SampleVehicle_SceneQuery.cpp:76
↓ 14 callersMethodgamepadSupported
physx/samples/sampleframework/platform/src/windows/WindowsSampleUserInput.cpp:801
↓ 14 callersFunctiongetArticulation
physx/source/simulationcontroller/src/ScBodySim.h:211
↓ 14 callersMethodgetGlobalPose
physx/source/physxextensions/src/ExtJoint.h:210
↓ 14 callersMethodgetGpuDispatcher
physx/source/physx/src/NpScene.cpp:2506
↓ 14 callersMethodgetGravity
physx/source/physx/src/NpScene.cpp:249
↓ 14 callersMethodgetJointPositions
physx/source/lowleveldynamics/include/DyFeatherstoneArticulation.h:183
↓ 14 callersMethodgetName
Returns the name of the TestGroup. If the test group represents a single test, the name of the test is returned instead. */
physx/samples/samplebase/TestGroup.h:60
↓ 14 callersMethodgetPos
physx/source/geomutils/src/GuBVHStructure.h:60
↓ 14 callersMethodgetRigidBody
physx/source/lowlevel/software/include/PxsIslandSim.h:504
↓ 14 callersFunctiongetStream
physx/source/physx/src/buffering/ScbBase.h:227
↓ 14 callersMethodgetUseAutoGears
\brief Get the flag status that is used to select auto-gears \return The active status of the auto-box. */
physx/include/vehicle/PxVehicleDrive.h:263
↓ 14 callersMethodgetVariableManager
physx/samples/sampleframework/renderer/src/d3d11/D3D11Renderer.h:153
↓ 14 callersMethodgetVehicleType
\brief Return the type of vehicle @see PxVehicleTypes */
physx/include/vehicle/PxVehicleWheels.h:693
↓ 14 callersMethodgetWheelShapeMapping
physx/source/physxvehicle/src/PxVehicleWheels.cpp:313
↓ 14 callersFunctionhash
Thomas Wang's 32 bit mix http://www.cris.com/~Ttwang/tech/inthash.htm
physx/source/foundation/include/PsHash.h:57
↓ 14 callersMethodinnerProduct
physx/source/lowleveldynamics/src/DyConstraintSetup.cpp:89
↓ 14 callersMethodinsert
physx/source/physxcooking/src/mesh/TriangleMeshBuilder.cpp:354
↓ 14 callersMethodintersects
\brief Test if this aabb and another intersect \param[in] b is the other box \return True if this aabb and b intersect */
physx/source/lowlevelaabb/include/BpBroadPhaseUpdate.h:336
↓ 14 callersMethodreset
physx/source/physxcooking/src/convex/QuickHullConvexHullLib.cpp:104
↓ 14 callersFunctionset
physx/source/common/src/CmBitMap.h:59
↓ 14 callersMethodsetActorFlag
physx/source/physx/src/NpActorTemplate.h:228
↓ 14 callersMethodsetGearDown
physx/samples/samplevehicle/SampleVehicle_ControlInputs.h:82
↓ 14 callersMethodsetGearUp
physx/samples/samplevehicle/SampleVehicle_ControlInputs.h:81
↓ 14 callersMethodsetGlobalPose
physx/source/physx/src/NpRigidStatic.cpp:70
↓ 14 callersMethodsetPropertyMessage
physx/source/pvd/src/PxPvdDataStream.cpp:659
↓ 14 callersMethodsize
! Returns the number of entries in the array. This can, and probably will, differ from the array capacity. \return The number of of entries in the
physx/source/foundation/include/PsArray.h:247
↓ 14 callersFunctionstride
\brief Get stride. */
pxshared/include/foundation/PxStrideIterator.h:134
↓ 14 callersFunctionupdateBodySim
physx/source/simulationcontroller/src/ScBodyCore.cpp:39
↓ 14 callersFunctionuvToEye
convert [0,1] uv coords and eye-space Z to eye-space position
kaplademo/source/demoFramework/Render/MyShaders.cpp:1022
↓ 14 callersMethodwrite
physx/source/physxextensions/src/serialization/SnSerialization.cpp:354
↓ 13 callersFunctionFClamp
physx/source/foundation/include/PsVecMathAoSScalarInline.h:473
↓ 13 callersFunctionFZero
physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:529
↓ 13 callersFunctionM33Identity
physx/source/foundation/include/PsVecMathAoSScalarInline.h:1644
↓ 13 callersFunctionPxFloor
pxshared/include/foundation/PxMath.h:303
↓ 13 callersFunctionV3Scale
physx/source/foundation/include/unix/neon/PsUnixNeonInlineAoS.h:1183
↓ 13 callersFunctionatomicMax
physx/source/foundation/src/unix/PsUnixAtomic.cpp:68
↓ 13 callersFunctionbasisExtent
PT: TODO: refactor this with PxBounds3 header
physx/source/common/src/CmUtils.h:76
↓ 13 callersMethodclone
clone the tree, the tree is computed in the NodeAllocator, similar to AABBTree flatten
physx/source/scenequery/src/SqIncrementalAABBTree.cpp:957
↓ 13 callersMethodcookTriangleMesh
physx/source/physxcooking/src/Cooking.cpp:112
↓ 13 callersFunctioncopy
physx/source/common/src/CmBitMap.h:216
↓ 13 callersMethodcreateLink
physx/source/physx/src/NpArticulationTemplate.h:278
↓ 13 callersMethodend
physx/source/pvd/src/PxPvdFoundation.h:91
↓ 13 callersFunctiongetCapsuleHalfHeightVector
physx/source/geomutils/src/GuInternal.h:60
↓ 13 callersFunctiongetCapsuleSegment
physx/source/geomutils/src/GuInternal.h:65
↓ 13 callersMethodgetChildData
physx/source/geomutils/src/mesh/GuBV4.h:225
↓ 13 callersFunctiongetChildOffset
physx/source/geomutils/src/mesh/GuBV4.h:212
↓ 13 callersMethodgetCurrentCompoundBounds
physx/source/scenequery/src/SqCompoundPruningPool.h:83
↓ 13 callersMethodgetD3DDevice
physx/samples/sampleframework/renderer/src/d3d9/D3D9Renderer.h:147
↓ 13 callersFunctiongetDetail
physx/source/foundation/src/unix/PsUnixSList.cpp:102
↓ 13 callersMethodgetDt
physx/source/lowleveldynamics/include/DyFeatherstoneArticulation.h:247
↓ 13 callersMethodgetElements_
Get first element in the actor (linked list)
physx/source/simulationcontroller/src/ScActorSim.h:76
↓ 13 callersMethodgetGearDown
physx/samples/samplevehicle/SampleVehicle_ControlInputs.h:85
↓ 13 callersMethodgetGearUp
physx/samples/samplevehicle/SampleVehicle_ControlInputs.h:84
↓ 13 callersMethodgetLinks
physx/source/physx/src/NpArticulationTemplate.h:488
↓ 13 callersMethodgetLocalPose
physx/source/physx/src/NpShape.cpp:355
↓ 13 callersFunctiongetLtbRows
physx/source/lowleveldynamics/src/DyArticulationUtils.h:267
↓ 13 callersFunctiongetNbShapes
physx/source/simulationcontroller/src/ScBodySim.h:229
↓ 13 callersMethodgetNormalized
kaplademo/source/kaplaDemo/Vec/Quat.h:117
↓ 13 callersMethodgetNumContacts
physx/source/geomutils/src/pcm/GuPersistentContactManifold.h:165
↓ 13 callersFunctiongetPCMConvexData
physx/source/geomutils/src/pcm/GuPCMShapeConvex.cpp:179
↓ 13 callersMethodgetPointAt
PT: TODO: remove this one Return the point at parameter t along the line: point0 + t*(point1-point0)
physx/source/geomutils/include/GuSegment.h:168
↓ 13 callersMethodgetRoot
physx/source/physx/src/NpArticulationTemplate.h:556
↓ 13 callersFunctiongetSampleMediaFilename
physx/samples/samplebase/PhysXSampleApplication.cpp:939
↓ 13 callersMethodgetScene
PxJoint
physx/source/physxextensions/src/ExtJoint.h:381
↓ 13 callersMethodgetType
physx/source/physxextensions/src/serialization/Binary/SnConvX_MetaData.h:136
↓ 13 callersMethodgetVehicle
physx/samples/samplevehicle/SampleVehicle_VehicleManager.h:173
↓ 13 callersMethodgetVelocityModData
physx/source/simulationcontroller/src/ScSimStateData.h:130
↓ 13 callersFunctionisKinematic
physx/source/lowlevel/software/include/PxsIslandSim.h:301
↓ 13 callersFunctionisfinite
externals/clang/4.0.0/osx/lib/clang/4.0.0/include/__clang_cuda_cmath.h:81
↓ 13 callersMethodlock
physx/source/common/src/CmFlushPool.h:134
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