| 43 | } |
| 44 | |
| 45 | void RenderMaterial::initialize(ResourceManager& resourceCallback, const char* shaderFileName, const char* textureFileName, BlendMode blendMode) |
| 46 | { |
| 47 | std::vector<std::string> v; |
| 48 | v.push_back(shaderFileName); |
| 49 | initialize(resourceCallback, v, textureFileName, blendMode); |
| 50 | } |
| 51 | |
| 52 | void RenderMaterial::initialize(ResourceManager& resourceCallback, std::vector<std::string> shaderFileNames, const char* textureFileName, BlendMode blendMode) |
| 53 | { |
no test coverage detected