| 37 | /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| 38 | |
| 39 | RenderMaterial::RenderMaterial(ResourceManager& resourceCallback, const char* shaderFileName, |
| 40 | const char* textureFileName, BlendMode blendMode) |
| 41 | { |
| 42 | this->initialize(resourceCallback, shaderFileName, textureFileName, blendMode); |
| 43 | } |
| 44 | |
| 45 | void RenderMaterial::initialize(ResourceManager& resourceCallback, const char* shaderFileName, const char* textureFileName, BlendMode blendMode) |
| 46 | { |
nothing calls this directly
no test coverage detected