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Functions1,669 in github.com/NVIDIA-RTX/Donut

↓ 1 callersMethodFindObjects
src/engine/ConsoleObjects.cpp:243
↓ 1 callersFunctionFloat16ToFloat32x2
src/core/math/float.cpp:460
↓ 1 callersFunctionFloat16ToFloat32x4
src/core/math/float.cpp:479
↓ 1 callersFunctionFloat32ToFloat16x2
src/core/math/float.cpp:409
↓ 1 callersFunctionFloat32ToFloat16x4
src/core/math/float.cpp:426
↓ 1 callersFunctionGetAlphaMode
src/engine/DDSFile.cpp:492
↓ 1 callersMethodGetContentFlags
src/engine/SceneGraph.cpp:96
↓ 1 callersMethodGetDPIScaleInfo
returns the screen coordinate to pixel coordinate scale factor
include/donut/app/DeviceManager.h:276
↓ 1 callersMethodGetDescriptorTable
include/donut/engine/Scene.h:141
↓ 1 callersMethodGetGeometryInstanceIndex
include/donut/engine/SceneGraph.h:98
↓ 1 callersMethodGetIndexInHeap
src/engine/DescriptorTableManager.cpp:47
↓ 1 callersMethodGetInverseViewMatrix
src/engine/View.cpp:192
↓ 1 callersMethodGetInverseViewProjectionMatrix
src/engine/View.cpp:216
↓ 1 callersMethodGetLastUpdateFrameIndex
include/donut/engine/SceneGraph.h:128
↓ 1 callersMethodGetLightType
include/donut/engine/SceneGraph.h:228
↓ 1 callersMethodGetLocalBoundingBox
include/donut/engine/SceneGraph.h:99
↓ 1 callersFunctionGetMipLevelsNum
src/engine/TextureCache.cpp:329
↓ 1 callersMethodGetNextItem
src/render/DrawStrategy.cpp:32
↓ 1 callersMethodGetRendererString
include/donut/app/DeviceManager_VK.h:122
↓ 1 callersFunctionGetSlInterposerDllLocation
src/app/streamline/StreamlineIntegration.cpp:199
↓ 1 callersMethodGetSupportedViewTypes
src/render/DepthPass.cpp:268
↓ 1 callersFunctionGetSurfaceInfo
src/engine/DDSFile.cpp:411
↓ 1 callersMethodGetWindowDimensions
src/app/DeviceManager.cpp:757
↓ 1 callersMethodGetWindowTitle
src/app/DeviceManager.cpp:1131
↓ 1 callersMethodHasPendingStructureChanges
include/donut/engine/SceneGraph.h:558
↓ 1 callersMethodHasPendingTransformChanges
include/donut/engine/SceneGraph.h:559
↓ 1 callersFunctionImGui_ImplGlfw_KeyToImGuiKey
Key conversion function - copied from imgui_impl_glfw.cpp
src/app/imgui_renderer.cpp:70
↓ 1 callersMethodInitializeDeviceVK
src/app/streamline/StreamlineIntegration.cpp:362
↓ 1 callersFunctionInitializeGraphicsDevice
tests/src/engine/test_float.cpp:519
↓ 1 callersMethodIsBool
src/engine/ConsoleObjects.cpp:454
↓ 1 callersMethodIsFloat3
src/engine/ConsoleObjects.cpp:460
↓ 1 callersMethodIsLitOutOfBounds
src/render/PlanarShadowMap.cpp:245
↓ 1 callersFunctionIsNvDeviceID
src/app/dx12/DeviceManager_DX12.cpp:73
↓ 1 callersFunctionIsNvDeviceID
src/app/dx11/DeviceManager_DX11.cpp:73
↓ 1 callersMethodIsString
src/engine/ConsoleObjects.cpp:462
↓ 1 callersFunctionIsSupportedBlitDimension
src/engine/CommonRenderPasses.cpp:193
↓ 1 callersFunctionIsTextureArray
src/engine/CommonRenderPasses.cpp:202
↓ 1 callersMethodIsVald
src/engine/SceneGraph.cpp:509
↓ 1 callersMethodIsValid
src/engine/SceneGraph.cpp:486
↓ 1 callersMethodJoystickAxisUpdate
include/donut/app/DeviceManager.h:472
↓ 1 callersMethodJoystickButtonUpdate
src/app/Camera.cpp:350
↓ 1 callersMethodKeyboardCharInput
src/app/DeviceManager.cpp:902
↓ 1 callersMethodKeyboardUpdate
src/app/DeviceManager.cpp:880
↓ 1 callersFunctionLoadFromFile
src/core/json.cpp:47
↓ 1 callersMethodLoadTextureFromFileAsync
src/engine/TextureCache.cpp:546
↓ 1 callersMethodLoadTextureFromFileDeferred
src/engine/TextureCache.cpp:516
↓ 1 callersMethodLoadTextureFromMemoryAsync
src/engine/TextureCache.cpp:580
↓ 1 callersMethodLoadTextureFromMemoryDeferred
src/engine/TextureCache.cpp:636
↓ 1 callersMethodLoadingFinished
src/engine/TextureCache.cpp:720
↓ 1 callersMethodMouseButtonUpdate
src/app/DeviceManager.cpp:928
↓ 1 callersMethodMousePosUpdate
src/app/DeviceManager.cpp:912
↓ 1 callersMethodMouseScrollUpdate
src/app/DeviceManager.cpp:938
↓ 1 callersFunctionMoveWindowOntoAdapter
Adjust window rect so that it is centred on the given adapter. Clamps to fit if it's too big.
src/app/dx12/DeviceManager_DX12.cpp:79
↓ 1 callersFunctionMoveWindowOntoAdapter
Adjust window rect so that it is centred on the given adapter. Clamps to fit if it's too big.
src/app/dx11/DeviceManager_DX11.cpp:79
↓ 1 callersFunctionParseIesFile
src/engine/IesProfile.cpp:124
↓ 1 callersFunctionParseIniFile
src/engine/ConsoleObjects.cpp:635
↓ 1 callersFunctionParseMaterialExtensions
Add support for subsurface scattering and hair in glTF Note: SSS and Hair can't be set at the same time on the same material
src/engine/GltfImporter.cpp:520
↓ 1 callersMethodPrepareForView
src/render/DrawStrategy.cpp:145
↓ 1 callersMethodPresentEnd
src/app/streamline/StreamlineIntegration.cpp:1656
↓ 1 callersMethodPresentStart
src/app/streamline/StreamlineIntegration.cpp:1648
↓ 1 callersMethodRefresh
src/engine/Scene.cpp:793
↓ 1 callersMethodRegisterCommand
src/engine/ConsoleObjects.cpp:127
↓ 1 callersMethodRegisterLeaf
src/engine/SceneGraph.cpp:520
↓ 1 callersMethodReleaseDescriptor
src/engine/DescriptorTableManager.cpp:130
↓ 1 callersMethodReleaseScaledFont
src/app/imgui_renderer.cpp:467
↓ 1 callersMethodRenderEnd
src/app/streamline/StreamlineIntegration.cpp:1640
↓ 1 callersMethodRenderStart
src/app/streamline/StreamlineIntegration.cpp:1632
↓ 1 callersMethodReset
src/engine/ConsoleObjects.cpp:271
↓ 1 callersMethodReset
src/engine/AudioCache.cpp:70
↓ 1 callersMethodRun
src/engine/ThreadPool.cpp:37
↓ 1 callersMethodSetFalloffDistance
src/render/CascadedShadowMap.cpp:308
↓ 1 callersMethodSetLatewarpOptions
include/donut/app/DeviceManager.h:445
↓ 1 callersFunctionSetMinSeverity
src/core/log.cpp:107
↓ 1 callersMethodSetOnChangeCallback
src/engine/ConsoleObjects.cpp:332
↓ 1 callersMethodSetPushConstants
src/render/DepthPass.cpp:245
↓ 1 callersMethodSetTargetNode
include/donut/engine/SceneGraph.h:428
↓ 1 callersMethodSetTransform
src/engine/SceneGraph.cpp:282
↓ 1 callersMethodSetupInputBuffers
src/render/DepthPass.cpp:343
↓ 1 callersMethodSetupMaterial
src/render/DepthPass.cpp:285
↓ 1 callersMethodSetupView
src/render/DepthPass.cpp:273
↓ 1 callersMethodSetupWholeSceneDirectionalLightView
src/render/PlanarShadowMap.cpp:76
↓ 1 callersMethodShouldAnimateUnfocused
include/donut/app/DeviceManager.h:446
↓ 1 callersMethodSimEnd
src/app/streamline/StreamlineIntegration.cpp:1624
↓ 1 callersMethodSimStart
src/app/streamline/StreamlineIntegration.cpp:1609
↓ 1 callersMethodStart
include/donut/app/Timer.h:39
↓ 1 callersMethodSupportsDepthBuffer
If this function returns 'true', and the device manager has a depth buffer (DeviceCreationParameters::depthBufferFormat != UNKNOWN), the Render(...) f
include/donut/app/DeviceManager.h:453
↓ 1 callersMethodTextEditCallback
src/app/imgui_console.cpp:413
↓ 1 callersMethodThreadProc
src/engine/ThreadPool.cpp:97
↓ 1 callersMethodUnregisterCommand
src/engine/ConsoleObjects.cpp:151
↓ 1 callersMethodUnregisterLeaf
src/engine/SceneGraph.cpp:592
↓ 1 callersMethodUpdateAllJoysticks
src/app/DeviceManager.cpp:983
↓ 1 callersMethodUpdateLocalTransform
src/engine/SceneGraph.cpp:245
↓ 1 callersMethodWindowCloseCallback
these are public in order to be called from the GLFW callback functions
include/donut/app/DeviceManager.h:368
↓ 1 callersMethodWindowContentScaleCallback
src/app/DeviceManager.cpp:811
↓ 1 callersMethodWindowFocusCallback
include/donut/app/DeviceManager.h:370
↓ 1 callersMethodWindowIconifyCallback
include/donut/app/DeviceManager.h:369
↓ 1 callersMethodWindowPosCallback
src/app/DeviceManager.cpp:820
↓ 1 callersMethodWindowRefreshCallback
include/donut/app/DeviceManager.h:371
↓ 1 callersFunctionabs
include/donut/core/math/basics.h:53
↓ 1 callersFunctionasuint
src/core/math/float.cpp:116
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