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github.com/NVIDIA-RTX/Donut
/ functions
Functions
1,669 in github.com/NVIDIA-RTX/Donut
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Functions
1,669
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Types & classes
528
↓ 1 callers
Method
FindObjects
src/engine/ConsoleObjects.cpp:243
↓ 1 callers
Function
Float16ToFloat32x2
src/core/math/float.cpp:460
↓ 1 callers
Function
Float16ToFloat32x4
src/core/math/float.cpp:479
↓ 1 callers
Function
Float32ToFloat16x2
src/core/math/float.cpp:409
↓ 1 callers
Function
Float32ToFloat16x4
src/core/math/float.cpp:426
↓ 1 callers
Function
GetAlphaMode
src/engine/DDSFile.cpp:492
↓ 1 callers
Method
GetContentFlags
src/engine/SceneGraph.cpp:96
↓ 1 callers
Method
GetDPIScaleInfo
returns the screen coordinate to pixel coordinate scale factor
include/donut/app/DeviceManager.h:276
↓ 1 callers
Method
GetDescriptorTable
include/donut/engine/Scene.h:141
↓ 1 callers
Method
GetGeometryInstanceIndex
include/donut/engine/SceneGraph.h:98
↓ 1 callers
Method
GetIndexInHeap
src/engine/DescriptorTableManager.cpp:47
↓ 1 callers
Method
GetInverseViewMatrix
src/engine/View.cpp:192
↓ 1 callers
Method
GetInverseViewProjectionMatrix
src/engine/View.cpp:216
↓ 1 callers
Method
GetLastUpdateFrameIndex
include/donut/engine/SceneGraph.h:128
↓ 1 callers
Method
GetLightType
include/donut/engine/SceneGraph.h:228
↓ 1 callers
Method
GetLocalBoundingBox
include/donut/engine/SceneGraph.h:99
↓ 1 callers
Function
GetMipLevelsNum
src/engine/TextureCache.cpp:329
↓ 1 callers
Method
GetNextItem
src/render/DrawStrategy.cpp:32
↓ 1 callers
Method
GetRendererString
include/donut/app/DeviceManager_VK.h:122
↓ 1 callers
Function
GetSlInterposerDllLocation
src/app/streamline/StreamlineIntegration.cpp:199
↓ 1 callers
Method
GetSupportedViewTypes
src/render/DepthPass.cpp:268
↓ 1 callers
Function
GetSurfaceInfo
src/engine/DDSFile.cpp:411
↓ 1 callers
Method
GetWindowDimensions
src/app/DeviceManager.cpp:757
↓ 1 callers
Method
GetWindowTitle
src/app/DeviceManager.cpp:1131
↓ 1 callers
Method
HasPendingStructureChanges
include/donut/engine/SceneGraph.h:558
↓ 1 callers
Method
HasPendingTransformChanges
include/donut/engine/SceneGraph.h:559
↓ 1 callers
Function
ImGui_ImplGlfw_KeyToImGuiKey
Key conversion function - copied from imgui_impl_glfw.cpp
src/app/imgui_renderer.cpp:70
↓ 1 callers
Method
InitializeDeviceVK
src/app/streamline/StreamlineIntegration.cpp:362
↓ 1 callers
Function
InitializeGraphicsDevice
tests/src/engine/test_float.cpp:519
↓ 1 callers
Method
IsBool
src/engine/ConsoleObjects.cpp:454
↓ 1 callers
Method
IsFloat3
src/engine/ConsoleObjects.cpp:460
↓ 1 callers
Method
IsLitOutOfBounds
src/render/PlanarShadowMap.cpp:245
↓ 1 callers
Function
IsNvDeviceID
src/app/dx12/DeviceManager_DX12.cpp:73
↓ 1 callers
Function
IsNvDeviceID
src/app/dx11/DeviceManager_DX11.cpp:73
↓ 1 callers
Method
IsString
src/engine/ConsoleObjects.cpp:462
↓ 1 callers
Function
IsSupportedBlitDimension
src/engine/CommonRenderPasses.cpp:193
↓ 1 callers
Function
IsTextureArray
src/engine/CommonRenderPasses.cpp:202
↓ 1 callers
Method
IsVald
src/engine/SceneGraph.cpp:509
↓ 1 callers
Method
IsValid
src/engine/SceneGraph.cpp:486
↓ 1 callers
Method
JoystickAxisUpdate
include/donut/app/DeviceManager.h:472
↓ 1 callers
Method
JoystickButtonUpdate
src/app/Camera.cpp:350
↓ 1 callers
Method
KeyboardCharInput
src/app/DeviceManager.cpp:902
↓ 1 callers
Method
KeyboardUpdate
src/app/DeviceManager.cpp:880
↓ 1 callers
Function
LoadFromFile
src/core/json.cpp:47
↓ 1 callers
Method
LoadTextureFromFileAsync
src/engine/TextureCache.cpp:546
↓ 1 callers
Method
LoadTextureFromFileDeferred
src/engine/TextureCache.cpp:516
↓ 1 callers
Method
LoadTextureFromMemoryAsync
src/engine/TextureCache.cpp:580
↓ 1 callers
Method
LoadTextureFromMemoryDeferred
src/engine/TextureCache.cpp:636
↓ 1 callers
Method
LoadingFinished
src/engine/TextureCache.cpp:720
↓ 1 callers
Method
MouseButtonUpdate
src/app/DeviceManager.cpp:928
↓ 1 callers
Method
MousePosUpdate
src/app/DeviceManager.cpp:912
↓ 1 callers
Method
MouseScrollUpdate
src/app/DeviceManager.cpp:938
↓ 1 callers
Function
MoveWindowOntoAdapter
Adjust window rect so that it is centred on the given adapter. Clamps to fit if it's too big.
src/app/dx12/DeviceManager_DX12.cpp:79
↓ 1 callers
Function
MoveWindowOntoAdapter
Adjust window rect so that it is centred on the given adapter. Clamps to fit if it's too big.
src/app/dx11/DeviceManager_DX11.cpp:79
↓ 1 callers
Function
ParseIesFile
src/engine/IesProfile.cpp:124
↓ 1 callers
Function
ParseIniFile
src/engine/ConsoleObjects.cpp:635
↓ 1 callers
Function
ParseMaterialExtensions
Add support for subsurface scattering and hair in glTF Note: SSS and Hair can't be set at the same time on the same material
src/engine/GltfImporter.cpp:520
↓ 1 callers
Method
PrepareForView
src/render/DrawStrategy.cpp:145
↓ 1 callers
Method
PresentEnd
src/app/streamline/StreamlineIntegration.cpp:1656
↓ 1 callers
Method
PresentStart
src/app/streamline/StreamlineIntegration.cpp:1648
↓ 1 callers
Method
Refresh
src/engine/Scene.cpp:793
↓ 1 callers
Method
RegisterCommand
src/engine/ConsoleObjects.cpp:127
↓ 1 callers
Method
RegisterLeaf
src/engine/SceneGraph.cpp:520
↓ 1 callers
Method
ReleaseDescriptor
src/engine/DescriptorTableManager.cpp:130
↓ 1 callers
Method
ReleaseScaledFont
src/app/imgui_renderer.cpp:467
↓ 1 callers
Method
RenderEnd
src/app/streamline/StreamlineIntegration.cpp:1640
↓ 1 callers
Method
RenderStart
src/app/streamline/StreamlineIntegration.cpp:1632
↓ 1 callers
Method
Reset
src/engine/ConsoleObjects.cpp:271
↓ 1 callers
Method
Reset
src/engine/AudioCache.cpp:70
↓ 1 callers
Method
Run
src/engine/ThreadPool.cpp:37
↓ 1 callers
Method
SetFalloffDistance
src/render/CascadedShadowMap.cpp:308
↓ 1 callers
Method
SetLatewarpOptions
include/donut/app/DeviceManager.h:445
↓ 1 callers
Function
SetMinSeverity
src/core/log.cpp:107
↓ 1 callers
Method
SetOnChangeCallback
src/engine/ConsoleObjects.cpp:332
↓ 1 callers
Method
SetPushConstants
src/render/DepthPass.cpp:245
↓ 1 callers
Method
SetTargetNode
include/donut/engine/SceneGraph.h:428
↓ 1 callers
Method
SetTransform
src/engine/SceneGraph.cpp:282
↓ 1 callers
Method
SetupInputBuffers
src/render/DepthPass.cpp:343
↓ 1 callers
Method
SetupMaterial
src/render/DepthPass.cpp:285
↓ 1 callers
Method
SetupView
src/render/DepthPass.cpp:273
↓ 1 callers
Method
SetupWholeSceneDirectionalLightView
src/render/PlanarShadowMap.cpp:76
↓ 1 callers
Method
ShouldAnimateUnfocused
include/donut/app/DeviceManager.h:446
↓ 1 callers
Method
SimEnd
src/app/streamline/StreamlineIntegration.cpp:1624
↓ 1 callers
Method
SimStart
src/app/streamline/StreamlineIntegration.cpp:1609
↓ 1 callers
Method
Start
include/donut/app/Timer.h:39
↓ 1 callers
Method
SupportsDepthBuffer
If this function returns 'true', and the device manager has a depth buffer (DeviceCreationParameters::depthBufferFormat != UNKNOWN), the Render(...) f
include/donut/app/DeviceManager.h:453
↓ 1 callers
Method
TextEditCallback
src/app/imgui_console.cpp:413
↓ 1 callers
Method
ThreadProc
src/engine/ThreadPool.cpp:97
↓ 1 callers
Method
UnregisterCommand
src/engine/ConsoleObjects.cpp:151
↓ 1 callers
Method
UnregisterLeaf
src/engine/SceneGraph.cpp:592
↓ 1 callers
Method
UpdateAllJoysticks
src/app/DeviceManager.cpp:983
↓ 1 callers
Method
UpdateLocalTransform
src/engine/SceneGraph.cpp:245
↓ 1 callers
Method
WindowCloseCallback
these are public in order to be called from the GLFW callback functions
include/donut/app/DeviceManager.h:368
↓ 1 callers
Method
WindowContentScaleCallback
src/app/DeviceManager.cpp:811
↓ 1 callers
Method
WindowFocusCallback
include/donut/app/DeviceManager.h:370
↓ 1 callers
Method
WindowIconifyCallback
include/donut/app/DeviceManager.h:369
↓ 1 callers
Method
WindowPosCallback
src/app/DeviceManager.cpp:820
↓ 1 callers
Method
WindowRefreshCallback
include/donut/app/DeviceManager.h:371
↓ 1 callers
Function
abs
include/donut/core/math/basics.h:53
↓ 1 callers
Function
asuint
src/core/math/float.cpp:116
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