| 327 | } |
| 328 | |
| 329 | uint GetMipLevelsNum(uint width, uint height) |
| 330 | { |
| 331 | uint size = std::min(width, height); |
| 332 | uint levelsNum = (uint)(logf((float)size) / logf(2.0f)) + 1; |
| 333 | |
| 334 | return levelsNum; |
| 335 | } |
| 336 | |
| 337 | void TextureCache::FinalizeTexture( |
| 338 | std::shared_ptr<TextureData> texture, |