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hub / github.com/NVIDIA-RTX/Donut / GetContentFlags

Method GetContentFlags

src/engine/SceneGraph.cpp:96–123  ·  view source on GitHub ↗

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94}
95
96SceneContentFlags MeshInstance::GetContentFlags() const
97{
98 if (!m_Mesh)
99 return SceneContentFlags::None;
100
101 SceneContentFlags flags = SceneContentFlags::None;
102
103 for (const auto& geometry : m_Mesh->geometries)
104 {
105 if (!geometry->material)
106 continue;
107
108 switch(geometry->material->domain) // NOLINT(clang-diagnostic-switch-enum)
109 {
110 case MaterialDomain::Opaque:
111 flags |= SceneContentFlags::OpaqueMeshes;
112 break;
113 case MaterialDomain::AlphaTested:
114 flags |= SceneContentFlags::AlphaTestedMeshes;
115 break;
116 default:
117 flags |= SceneContentFlags::BlendedMeshes;
118 break;
119 }
120 }
121
122 return flags;
123}
124
125bool MeshInstance::SetProperty(const std::string& name, const dm::float4& value)
126{

Callers 1

RefreshMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected