MCPcopy Create free account

hub / github.com/NBlood/NBlood / functions

Functions6,467 in github.com/NBlood/NBlood

↓ 5 callersFunctionaddinstcap
** Add a capture instruction: ** 'op' is the capture instruction; 'cap' the capture kind; ** 'key' the key into ktable; 'aux' is the optional capture
source/lpeg/src/lpcode.c:527
↓ 5 callersFunctionaddtonewktable
** Create a new 'ktable' to the pattern at the top of the stack, adding ** all elements from pattern 'p' (if not 0) plus element 'idx' to it. ** Retur
source/lpeg/src/lptree.c:302
↓ 5 callersFunctionambKillAll
source/blood/src/asound.cpp:91
↓ 5 callersFunctionanalyzesprites
source/kenbuild/src/game.cpp:1962
↓ 5 callersFunctionapplydiff
apply diff to dump, not to state! state is restored from dump afterwards.
source/duke3d/src/savegame.cpp:990
↓ 5 callersFunctionasciiz
(s)
source/tools/src/md3_export.py:679
↓ 5 callersFunctioncalc_smoothratio
source/duke3d/src/game.h:439
↓ 5 callersFunctioncalcsz
calculate size needed for dump
source/duke3d/src/savegame.cpp:1089
↓ 5 callersFunctioncmpspecdata
update dump at *dumpvar with new state and write diff to *diffvar
source/duke3d/src/savegame.cpp:934
↓ 5 callersFunctioncodetestset
** code a test set, optimizing unit sets for ITestChar, "complete" ** sets for ITestAny, and empty sets for IJmp (always fails). ** 'e' is true iff te
source/lpeg/src/lpcode.c:614
↓ 5 callersFunctioncorrect_picnum
source/duke3d/src/m32common.cpp:1703
↓ 5 callersFunctionenet_peer_disconnect
Request a disconnection from a peer. @param peer peer to request a disconnection @param data data describing the disconnection @remarks An
source/enet/src/peer.c:528
↓ 5 callersFunctionenet_peer_queue_incoming_command
source/enet/src/peer.c:825
↓ 5 callersFunctionenet_time_get
source/enet/src/unix.c:81
↓ 5 callersMethodgetFirstTile
source/tools/src/arttool.cpp:313
↓ 5 callersFunctiongetfirst
** Computes the 'first set' of a pattern. ** The result is a conservative aproximation: ** match p ax -> x (for some x) ==> a belongs to first(p) **
source/lpeg/src/lpcode.c:294
↓ 5 callersFunctiongetwallfield
source/tools/src/wad2map.cpp:792
↓ 5 callersFunctiongetzrangepoint
source/sw/src/sprite.cpp:4727
↓ 5 callersFunctionis_valid_note
source/libxmp-lite/src/read_event.c:36
↓ 5 callersFunctionlibxmp_alloc_pattern
source/libxmp-lite/src/common.c:90
↓ 5 callersFunctionlibxmp_init_instrument
source/libxmp-lite/src/common.c:37
↓ 5 callersFunctionlibxmp_init_pattern
source/libxmp-lite/src/common.c:77
↓ 5 callersFunctionlibxmp_lfo_set_waveform
source/libxmp-lite/src/lfo.c:161
↓ 5 callersFunctionlibxmp_read_title
source/libxmp-lite/src/common.c:193
↓ 5 callersFunctionlibxmp_virt_seteffect
source/libxmp-lite/src/virtual.c:367
↓ 5 callersFunctionmgametext
source/duke3d/src/menus.cpp:75
↓ 5 callersFunctionmul8bit
source/etcpak/src/Math.hpp:90
↓ 5 callersFunctionmusicoff
source/kenbuild/src/sound_stub.cpp:58
↓ 5 callersFunctionnetBroadcastPlayerInfo
source/blood/src/network.cpp:572
↓ 5 callersFunctionnetsendpacket
source/sw/src/net.cpp:128
↓ 5 callersFunctionnewcharset
source/lpeg/src/lptree.c:377
↓ 5 callersFunctiononvideomodechange
source/duke3d/src/osdcmds.cpp:818
↓ 5 callersFunctiononvideomodechange
source/blood/src/osdcmd.cpp:427
↓ 5 callersFunctionseqKillAll
source/blood/src/seq.cpp:380
↓ 5 callersFunctionset_period
From OpenMPT PortaTarget.mod: * "A new note (with no portamento command next to it) does not reset the * portamento target. That is, if a previous
source/libxmp-lite/src/read_event.c:172
↓ 5 callersFunctionset_position
source/libxmp-lite/src/control.c:62
↓ 5 callersFunctionsndKillAllSounds
source/blood/src/sound.cpp:396
↓ 5 callersFunctionsndKillSound
source/blood/src/sound.cpp:359
↓ 5 callersFunctionsndPlaySong
source/blood/src/sound.cpp:78
↓ 5 callersFunctionsq
source/etcpak/src/Math.hpp:85
↓ 5 callersFunctionsub_36878
source/blood/src/actor.cpp:5429
↓ 5 callersFunctiontrTriggerWall
source/blood/src/triggers.cpp:1756
↓ 5 callersFunctionuninitsb
source/kenbuild/src/sound_stub.cpp:15
↓ 5 callersFunctionval2str
** returns a reasonable name for value at index 'idx' on the stack */
source/lpeg/src/lptree.c:40
↓ 5 callersFunctionviewAddInterpolation
source/blood/src/view.cpp:904
↓ 5 callersFunctionviewInterpolateSector
source/blood/src/view.h:162
↓ 5 callersFunctionviewProcessSprites
source/blood/src/view.cpp:1935
↓ 5 callersFunctionviewUpdatePages
source/blood/src/view.cpp:224
↓ 5 callersMethodwrite
source/blood/src/common_game.h:492
↓ 5 callersFunctionwritespecdata
write state to file and/or to dump
source/duke3d/src/savegame.cpp:709
↓ 4 callersFunctionAL_NoteOff
source/blood/src/al_midi.cpp:1002
↓ 4 callersFunctionA_CheckHitSprite
source/duke3d/src/sector.cpp:2952
↓ 4 callersFunctionA_DoProjectileEffects
source/duke3d/src/actors.cpp:2680
↓ 4 callersFunctionA_PlayAlertSound
source/duke3d/src/actors.cpp:8271
↓ 4 callersFunctionAskIfSure
source/duke3d/src/astub.cpp:2412
↓ 4 callersFunctionBKeyPressed
source/sw/src/jnstub.cpp:563
↓ 4 callersFunctionCAN_READ
source/libxmp-lite/src/memio.c:33
↓ 4 callersFunctionCONFIG_AnalogNameToNum
=================== = = CONFIG_AnalogNameToNum = =================== */
source/sw/src/config.cpp:153
↓ 4 callersFunctionCONFIG_AnalogNumToName
source/duke3d/src/config.cpp:101
↓ 4 callersFunctionCONFIG_AnalogNumToName
source/blood/src/config.cpp:181
↓ 4 callersFunctionCONFIG_SetDefaultKeys
source/duke3d/src/config.cpp:119
↓ 4 callersFunctionCONFIG_WriteSetup
source/duke3d/src/config.cpp:745
↓ 4 callersFunctionCONTROL_BindKey
source/mact/src/control.cpp:88
↓ 4 callersFunctionCONTROL_MapKey
source/mact/src/control.cpp:203
↓ 4 callersFunctionCONTROL_Startup
source/mact/src/control.cpp:790
↓ 4 callersFunctionCON_Message
source/sw/src/console.cpp:238
↓ 4 callersFunctionC_AddDefinition
Anything added with C_AddDefinition() cannot be overwritten in the CONs */
source/duke3d/src/gamedef.cpp:5940
↓ 4 callersFunctionC_Compile
source/duke3d/src/m32def.cpp:3662
↓ 4 callersFunctionC_GetLabelType
source/duke3d/src/gamedef.cpp:89
↓ 4 callersFunctionC_GetNextKeyword
source/duke3d/src/gamedef.cpp:1253
↓ 4 callersFunctionC_GetNextKeyword
Returns its code # if keyword, -1 on eof or non-keyword
source/duke3d/src/m32def.cpp:842
↓ 4 callersFunctionCanSeePlayer
source/sw/src/ai.cpp:294
↓ 4 callersFunctionChoosePlayerGetSound
source/sw/src/sprite.cpp:5485
↓ 4 callersMethodClear
source/blood/src/endgame.cpp:190
↓ 4 callersFunctionClipMove
source/blood/src/gameutil.cpp:791
↓ 4 callersFunctionContinueHitscan
source/sw/src/weapon.cpp:14982
↓ 4 callersFunctionDecBy
source/blood/src/common_game.h:224
↓ 4 callersFunctionDecodeBits
source/sw/src/net.cpp:345
↓ 4 callersFunctionDemoReadBuffer
source/sw/src/demo.cpp:288
↓ 4 callersFunctionDemo_FinishProfile
source/duke3d/src/demo.cpp:441
↓ 4 callersFunctionDisplaySummaryString
source/sw/src/text.cpp:61
↓ 4 callersFunctionDoActorBeginSlide
source/sw/src/actor.cpp:604
↓ 4 callersFunctionDoActorNoise
source/sw/src/ai.cpp:235
↓ 4 callersFunctionDoPlayerBeginClimb
source/sw/src/player.cpp:3841
↓ 4 callersFunctionDoPlayerBeginFly
source/sw/src/player.cpp:4380
↓ 4 callersFunctionDoPlayerBeginJump
source/sw/src/player.cpp:3453
↓ 4 callersFunctionDoPlayerBeginWade
source/sw/src/player.cpp:5577
↓ 4 callersFunctionDoPlayerDeathCheckKeys
source/sw/src/player.cpp:6876
↓ 4 callersFunctionDoPlayerDeathFollowKiller
source/sw/src/player.cpp:6839
↓ 4 callersFunctionDoPlayerDeathJump
source/sw/src/player.cpp:6287
↓ 4 callersFunctionDoPlayerDeathZrange
source/sw/src/player.cpp:6790
↓ 4 callersFunctionDoPlayerHeight
source/sw/src/player.cpp:1522
↓ 4 callersFunctionDoPlayerStopDiveNoWarp
source/sw/src/player.cpp:5180
↓ 4 callersFunctionDoPlayerTestCrawl
source/sw/src/player.cpp:4641
↓ 4 callersFunctionDoRotatorMatch
called from switches and triggers returns first vator found
source/sw/src/rotator.cpp:156
↓ 4 callersFunctionDoShrapMove
source/sw/src/weapon.cpp:3869
↓ 4 callersFunctionDoSlidorMatch
called from switches and triggers returns first vator found
source/sw/src/slidor.cpp:152
↓ 4 callersFunctionDoSoundSpotStopSound
source/sw/src/sector.cpp:1388
↓ 4 callersFunctionDoSpawnSpotsForKill
spawns shrap when killing an object
source/sw/src/sector.cpp:1243
↓ 4 callersFunctionDoSpikeMatch
called from switches and triggers returns first spike found
source/sw/src/spike.cpp:177
← previousnext →901–1,000 of 6,467, ranked by callers