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github.com/NBlood/NBlood
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Functions
6,467 in github.com/NBlood/NBlood
⨍
Functions
6,467
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Types & classes
1,462
↓ 43 callers
Function
SCRIPT_GetString
source/mact/src/scriplib.cpp:678
↓ 43 callers
Function
hio_read
source/libxmp-lite/src/hio.c:243
↓ 42 callers
Function
EnemyDefaults
source/sw/src/coolie.cpp:406
↓ 42 callers
Function
Menu_MouseOutsideBounds
source/duke3d/src/menus.cpp:4473
↓ 42 callers
Function
NetBuffer_WriteBits
source/duke3d/src/net.cpp:2840
↓ 42 callers
Function
updatesectorz
source/sw/src/rooms.cpp:706
↓ 41 callers
Function
GetDamage
source/sw/src/weapon.cpp:5657
↓ 41 callers
Method
Lookup
source/blood/src/resource.cpp:466
↓ 41 callers
Function
SCRIPT_PutString
source/mact/src/scriplib.cpp:778
↓ 41 callers
Method
fxSpawn
source/blood/src/fx.cpp:139
↓ 41 callers
Function
sub_4B2C8
source/blood/src/weapon.cpp:189
↓ 40 callers
Function
A_CheckEnemySprite
source/duke3d/src/actors.h:528
↓ 40 callers
Function
DoActorSectorDamage
source/sw/src/actor.cpp:315
↓ 40 callers
Function
KB_ClearKeysDown
source/mact/include/keyboard.h:90
↓ 40 callers
Function
P_Get
Get the player index given an APLAYER sprite index.
source/duke3d/src/player.h:408
↓ 40 callers
Function
SetFadeAmt
///////////////////////////////////// Set the amount of redness for damage the player just took /////////////////////////////////////
source/sw/src/menus.cpp:5042
↓ 39 callers
Function
C_SkipComments
source/duke3d/src/gamedef.cpp:1069
↓ 38 callers
Function
ActorPain
source/sw/src/weapon.cpp:5474
↓ 38 callers
Function
PicAnimOff
source/sw/src/sprite.cpp:962
↓ 38 callers
Function
enet_packet_create
Creates a packet that may be sent to a peer. @param data initial contents of the packet's data; the packet's data will remain uninitialize
source/enet/src/packet.c:19
↓ 38 callers
Function
sbarsc
source/duke3d/src/sbar.h:30
↓ 37 callers
Function
ActorChooseDeath
source/sw/src/weapon.cpp:5042
↓ 37 callers
Function
DoActorSlide
source/sw/src/actor.cpp:624
↓ 37 callers
Function
IconSpawn
source/sw/src/sprite.cpp:987
↓ 37 callers
Function
PutPacketByte
source/blood/src/network.h:82
↓ 37 callers
Function
minitext
source/sw/src/jplayer.cpp:178
↓ 36 callers
Function
A_SetSprite
source/duke3d/src/actors.h:500
↓ 36 callers
Function
FX_StopSound
source/audiolib/include/fx_man.h:118
↓ 36 callers
Function
G_GetLogoFlags
source/duke3d/src/game.h:121
↓ 36 callers
Function
mgametextcenter
source/duke3d/src/menus.cpp:80
↓ 36 callers
Function
sub_5BDA8
source/blood/src/ai.cpp:74
↓ 35 callers
Function
A_InsertSprite
source/duke3d/src/game.cpp:1272
↓ 35 callers
Method
GetFontInfo
source/blood/src/gamemenu.cpp:56
↓ 35 callers
Function
Gv_FillWithVars
source/duke3d/src/gamevars.h:129
↓ 35 callers
Function
MissileSetPos
source/sw/src/weapon.cpp:12806
↓ 35 callers
Function
PlayerDamageSlide
source/sw/src/weapon.cpp:5610
↓ 35 callers
Function
PlayerUpdateAmmo
source/sw/src/panel.cpp:406
↓ 35 callers
Function
UseAmmo
source/blood/src/player.cpp:2003
↓ 35 callers
Function
hio_seek
source/libxmp-lite/src/hio.c:271
↓ 34 callers
Function
G_GameExit
source/duke3d/src/game.cpp:272
↓ 34 callers
Function
GibSprite
source/blood/src/gib.cpp:429
↓ 34 callers
Function
Menu_Change
source/duke3d/src/menus.cpp:4131
↓ 34 callers
Function
aiThinkTarget
source/blood/src/ai.cpp:1205
↓ 34 callers
Function
handlemed
source/duke3d/src/astub.cpp:11067
↓ 33 callers
Function
AL_SendOutputToPort
source/blood/src/al_midi.cpp:224
↓ 33 callers
Function
ItemSpotClear
source/sw/src/sprite.cpp:3812
↓ 33 callers
Function
MissileHitDiveArea
source/sw/src/weapon.cpp:20305
↓ 33 callers
Function
SCALE_SAMPLE
source/audiolib/src/_multivc.h:67
↓ 33 callers
Function
SetSpriteState
source/blood/src/triggers.cpp:73
↓ 33 callers
Function
SetupItemForJump
source/sw/src/sprite.cpp:3832
↓ 33 callers
Function
actPostSprite
source/blood/src/actor.cpp:6138
↓ 33 callers
Function
pKillSprite
source/sw/src/panel.cpp:7249
↓ 33 callers
Function
readconfig
source/kenbuild/src/config.cpp:18
↓ 32 callers
Method
get_yline
source/duke3d/src/menus.h:138
↓ 32 callers
Function
qavRegisterClient
source/blood/src/qav.cpp:34
↓ 31 callers
Function
HitScan
source/blood/src/gameutil.cpp:384
↓ 31 callers
Function
MOUSE_GetButtons
source/mact/include/mouse.h:57
↓ 31 callers
Function
SpawnShrap
source/sw/src/weapon.cpp:2867
↓ 31 callers
Method
readSigned
source/blood/src/common_game.h:454
↓ 31 callers
Function
scriptSkipLine
source/duke3d/src/gamedef.cpp:1057
↓ 31 callers
Method
writeBit
source/blood/src/common_game.h:471
↓ 30 callers
Function
A_DeleteSprite
deletesprite() game wrapper
source/duke3d/src/actors.cpp:604
↓ 30 callers
Function
DoDamage
source/sw/src/weapon.cpp:5918
↓ 30 callers
Function
MenuEntry_DisableOnCondition
source/duke3d/src/menus.cpp:1548
↓ 30 callers
Function
SetRedrawScreen
source/sw/src/border.cpp:561
↓ 30 callers
Function
evSend
source/blood/src/eventq.cpp:369
↓ 30 callers
Function
pSpawnSprite
source/sw/src/panel.cpp:7200
↓ 30 callers
Function
readmem16l
source/libxmp-lite/src/dataio.c:161
↓ 30 callers
Function
setanimation
source/kenbuild/src/game.cpp:5198
↓ 29 callers
Function
CONFIG_FunctionNameToNum
source/duke3d/src/config.cpp:45
↓ 29 callers
Function
CONFIG_FunctionNameToNum
source/blood/src/config.cpp:125
↓ 29 callers
Function
CONTROL_MapButton
source/mact/src/control.cpp:252
↓ 29 callers
Function
C_GetNextVarType
source/duke3d/src/m32def.cpp:978
↓ 29 callers
Function
CallocMem
source/sw/src/game.cpp:514
↓ 29 callers
Function
FreeMem
source/sw/src/game.cpp:548
↓ 29 callers
Function
G_UpdateScreenArea
source/duke3d/src/premap.cpp:566
↓ 29 callers
Method
MouseOutsideBounds
source/blood/src/gamemenu.cpp:295
↓ 29 callers
Function
TestBitString
source/blood/src/common_game.h:344
↓ 29 callers
Function
TileRangeMem
source/sw/src/console.cpp:677
↓ 29 callers
Function
WeaponOK
source/sw/src/panel.cpp:999
↓ 29 callers
Function
hio_read16l
source/libxmp-lite/src/hio.c:100
↓ 28 callers
Function
CONTROL_MapDigitalAxis
source/mact/src/control.cpp:370
↓ 28 callers
Method
Lock
source/blood/src/resource.cpp:648
↓ 28 callers
Function
S_ClearSoundLocks
source/duke3d/src/sounds.cpp:934
↓ 28 callers
Function
TerminateGame
source/sw/src/game.cpp:657
↓ 28 callers
Function
pWeaponBob
source/sw/src/panel.cpp:7271
↓ 27 callers
Function
C_GetKeyword
source/duke3d/src/gamedef.cpp:1228
↓ 27 callers
Function
C_GetNextVarType
source/duke3d/src/gamedef.cpp:1340
↓ 27 callers
Function
DoActorPickClosePlayer
source/sw/src/ai.cpp:377
↓ 27 callers
Function
GetSectUser
source/sw/src/sprite.cpp:896
↓ 27 callers
Function
HelpMissileLateral
source/sw/src/weapon.cpp:19675
↓ 27 callers
Function
P_SetGamePalette
source/duke3d/src/screens.cpp:82
↓ 27 callers
Function
sndStartSample
source/blood/src/sound.cpp:274
↓ 26 callers
Function
Gv_GetVarByLabel
source/duke3d/src/gamevars.cpp:845
↓ 26 callers
Function
NetBuffer_ReadBits
source/duke3d/src/net.cpp:3000
↓ 26 callers
Function
PlayerUpdateInventory
source/sw/src/inv.cpp:1009
↓ 26 callers
Function
TRAVERSE_CONNECT
source/sw/src/ai.cpp:400
↓ 26 callers
Function
WeaponMoveHit
source/sw/src/weapon.cpp:4467
↓ 26 callers
Function
actSpriteOwnerToSpriteId
source/blood/src/actor.cpp:2242
↓ 26 callers
Function
enet_host_service
Waits for events on the host specified and shuttles packets between the host and its peers. @param host host to service @param event
source/enet/src/protocol.c:1796
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