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Functions3,921 in github.com/MrAntares/roBrowserLegacy

↓ 4 callersFunctionblitBuffer
(src, dst, offset, length)
src/Vendors/iconv-lite.js:1750
↓ 4 callersFunctionbuildMinimalGND
* Build a synthetic GND binary. * * Layout: * "GRGN"(4) + major(1) + minor(1) + width(4) + height(4) + zoom(4) * Textures: count(4) + name
tests/loaders/Ground.test.js:19
↓ 4 callersFunctionbuildMinimalGat
* Build a synthetic GAT binary based on real format structure. * Layout: "GRAT"(4) + major(1) + minor(1) + width(4) + height(4) * Per cell: 4 floa
tests/loaders/Altitude.test.js:13
↓ 4 callersFunctionbuildMinimalRSM
* Build a synthetic RSM v1.4 binary (based on coin_j_01 structure). * * Layout (v < 2.2 path): * "GRSM"(4) + major(1) + minor(1) + animLen(4)
tests/loaders/Model.test.js:32
↓ 4 callersMethodcalcNormal_FLAT
* Generate FLAT normals * * @param {Float32Array[]} out * @param {mat4} normalMat * @param {Array} groupUsed
src/Loaders/Model.js:542
↓ 4 callersFunctioncanAffordCost
(zeny, materials)
src/UI/Components/Enchant/Enchant.js:838
↓ 4 callersMethodcancelFullScreen
* Try to cancel roBrowser full screen
src/Core/Context.js:48
↓ 4 callersMethodclose
* Close connection
src/Network/SocketHelpers/NodeSocket.js:68
↓ 4 callersFunctioncondense
( unmatched, map, filter, context, xml )
src/Vendors/jquery-1.9.1.js:5155
↓ 4 callersMethodcreateInstance
* Create a model instance * * @param {object} model * @param {number} width * @param {number} height
src/Loaders/Model.js:879
↓ 4 callersMethodcreateItemLink
(item)
src/DB/DBManager.js:3533
↓ 4 callersFunctiondetectEncoding
(bufs, defaultEncoding)
applications/tools/encode/text-encoding-simple.js:2654
↓ 4 callersFunctiondetectEncoding
(bufs, defaultEncoding)
src/Vendors/iconv-lite.js:2582
↓ 4 callersFunctionfindClickableTarget
src/UI/CursorManager.js:330
↓ 4 callersFunctionfindFuzzySkillId
(name)
src/DB/DBManager.js:4384
↓ 4 callersMethodformatMsgToHtml
* Convert RO color codes (^RRGGBB) to HTML spans * * @param {string} msg - Message with RO color codes * @returns {string} Message formatted
src/DB/DBManager.js:3859
↓ 4 callersMethodfree
* Clean up data
src/Renderer/MapRenderer.js:179
↓ 4 callersMethodfree
* Clean up from memory *
src/Engine/MapEngine/Friends.js:52
↓ 4 callersFunctiongenFx
( type, includeWidth )
src/Vendors/jquery-1.9.1.js:9230
↓ 4 callersMethodgenerate_mesh_FLAT
* Generate Mesh (with normals type FLAT) * * @param {Float32Array[]} vert * @param {Float32Array[]} norm * @param {Array} mesh
src/Loaders/Model.js:622
↓ 4 callersMethodgetHTTP
* Trying to load a file from the remote host * * @param {string} filename * @param {function} callback
src/Core/FileManager.js:246
↓ 4 callersMethodgetInventoryVersion
()
src/UI/UIVersionManager.js:109
↓ 4 callersFunctiongetKey
* Get shortcut key setting
src/UI/Components/ShortCutOption/ShortCutOption.js:390
↓ 4 callersMethodgetReputeData
* Get the reputation data for a given reputation ID * * @param {number|string} repute_id - Reputation ID * @returns {?Object} Reputation data
src/DB/DBManager.js:3946
↓ 4 callersFunctiongetSkillById
(id)
src/UI/Components/Guild/Guild.js:1022
↓ 4 callersFunctiongetSystemAliases
* get System folder variants
src/DB/DBManager.js:4047
↓ 4 callersMethodgetWeaponSound
* @return {string} Path to weapon sound * @param {number} weapon id
src/DB/DBManager.js:2143
↓ 4 callersFunctionhexToBinaryString
(hex)
src/Vendors/spark-md5.min.js:1
↓ 4 callersFunctioninitApp
()
src/UI/Components/GrfViewer/GrfViewer.js:752
↓ 4 callersMethodisClosed
()
src/Vendors/wasmoon-lua5.1.js:1198
↓ 4 callersMethodisDoram
(jobid)
src/DB/DBManager.js:931
↓ 4 callersFunctionisHidden
( elem, el )
src/Vendors/jquery-1.9.1.js:6662
↓ 4 callersFunctionisNear
(startA, endA, startB, endB)
src/UI/UIComponent.js:637
↓ 4 callersFunctionisObject
(arg)
src/Vendors/wasmoon-lua5.1.js:714
↓ 4 callersFunctionisReputeVisible
* Checks if a reputation entry is visible based on the info.Invisible value and the current points value * @param {object} info * @param {number}
src/UI/Components/Reputation/Reputation.js:368
↓ 4 callersFunctionlb
(a, b)
src/Vendors/wasmoon-lua5.1.js:1499
↓ 4 callersMethodload
* Load a map * * @param {string} mapname
src/Loaders/MapLoader.js:148
↓ 4 callersMethodloadClanEmblem
* Load Clan Emblem file * Icons for group reads from texture/유저인터페이스/clan_system/... * * @param {integer} clanId * @param {function} callb
src/DB/DBManager.js:3350
↓ 4 callersFunctionloadEffect
* Start loading an effect * * @param {string} filename
src/UI/Components/StrViewer/StrViewer.js:134
↓ 4 callersFunctionloadModel
* Start loading a model * * @param {string} filename
src/UI/Components/GrannyModelViewer/GrannyModelViewer.js:171
↓ 4 callersFunctionloadModel
* Start loading a model * * @param {string} filename
src/UI/Components/ModelViewer/ModelViewer.js:169
↓ 4 callersFunctionlogKeyPress
* Logs the key press to the console and performs the key press action. * @param {number} keyCode - The key code of the pressed key.
src/UI/Components/MobileUI/MobileUI.js:228
↓ 4 callersFunctionmakeData
()
tests/loaders/GameFileDecrypt.test.js:98
↓ 4 callersFunctionnormalizeMapName
* Normalize a map name (remove .gat extension)
src/UI/Components/Navigation/Navigation.js:149
↓ 4 callersMethodonAppend
()
src/UI/Components/Achievement/Achievement.js:140
↓ 4 callersFunctiononChangeTab
* Move to the other tab (Friend -> Party or Party -> Friend)
src/UI/Components/PartyFriends/PartyFriendsV1/PartyFriendsV1.js:1298
↓ 4 callersFunctiononChangeTab
* Move to the other tab (Friend -> Party or Party -> Friend)
src/UI/Components/PartyFriends/PartyFriendsV0/PartyFriendsV0.js:746
↓ 4 callersFunctiononChangeTargetMessage
* Change target of global chat (party, guild)
src/UI/Components/ChatBox/ChatBox.js:1599
↓ 4 callersFunctiononIconInfo
(event)
src/UI/Components/Enchant/Enchant.js:1491
↓ 4 callersFunctiononIconOut
()
src/UI/Components/Enchant/Enchant.js:1487
↓ 4 callersFunctiononIconOver
(event)
src/UI/Components/Enchant/Enchant.js:1472
↓ 4 callersMethodprocess
* Process at each rendering loop * * @param {number} game tick
src/Core/Events.js:81
↓ 4 callersFunctionprocessText
* Process all text formatting (color codes and item tags) * @param {string} text - The text to process * @returns {string} Fully processed HTML
src/UI/Components/Quest/QuestV1/QuestHelperV1.js:93
↓ 4 callersFunctionprocessText
* Process all text formatting (color codes and item tags) * @param {string} text - The text to process * @returns {string} Fully processed HTML
src/UI/Components/Quest/Quest/QuestHelper.js:93
↓ 4 callersFunctionread
(buf, i2)
applications/tools/encode/text-encoding-simple.js:769
↓ 4 callersFunctionread
(buf, i2)
src/Vendors/iconv-lite.js:754
↓ 4 callersMethodreadStructString
(structPointer)
src/Vendors/wasmoon-lua5.1.js:298
↓ 4 callersMethodremove
* Remove renderer
src/Renderer/Renderer.js:251
↓ 4 callersFunctionrenderImage
(ctx, image, sx, sy, sw, sh, dx, dy, dw, dh)
src/Vendors/html2canvas.js:1601
↓ 4 callersFunctionrenderRect
(ctx, x, y, w, h, bgcolor)
src/Vendors/html2canvas.js:876
↓ 4 callersFunctionrenderReputePage
* Render a page of reputation entries based on current page index. * @param {number} pageIndex
src/UI/Components/Reputation/Reputation.js:463
↓ 4 callersMethodrequestFullScreen
* Try to launch roBrowser in Full Screen
src/Core/Context.js:31
↓ 4 callersMethodrequestGuildEmblem
* Ask to get an emblem * * @param {number} guild id * @param {number} version * @param {function} callback
src/Engine/MapEngine/Guild.js:119
↓ 4 callersMethodresume
(argCount = 0)
src/Vendors/wasmoon-lua5.1.js:1214
↓ 4 callersMethodsetAvailableExtensions
* Test audio extension from a list to see what format the browser can read * * @param {Array} extensions list
src/Audio/BGM.js:70
↓ 4 callersMethodsetEmblem
* Set emblem image and optional animated canvas (GIF) * @param {Image} image - static emblem image * @param {Canvas|null} animatedCanvas - GIF s
src/Renderer/Entity/EntityDisplay.js:139
↓ 4 callersFunctionsetImageLoadHandlers
(img, imageObj)
src/Vendors/html2canvas.js:2366
↓ 4 callersMethodsetLoginBackground
* Add versioned login background * * @param {function} callback once the background is display (optional)
src/UI/Background.js:225
↓ 4 callersFunctionsetMessages
* Set the messages to be displayed in the notification area. * @param {...scenarioKeys} The keys of the messages to be displayed.
src/UI/Components/EnchantGrade/EnchantGrade.js:926
↓ 4 callersFunctionsetUpVisibility
(selector, visible)
src/UI/Components/WinStats/WinStatsCommon.js:43
↓ 4 callersMethodsetVolume
* Change the volume of the BGM * * @param {number} volume
src/Audio/BGM.js:175
↓ 4 callersFunctiontoSelector
( tokens )
src/Vendors/jquery-1.9.1.js:5081
↓ 4 callersFunctiontoggleAutoTargeting
* Toggles automatic targeting
src/UI/Components/MobileUI/MobileUI.js:445
↓ 4 callersFunctiontokenize
( selector, parseOnly )
src/Vendors/jquery-1.9.1.js:5014
↓ 4 callersFunctionupdateCharacterGeneric
* Generic function to get a direct proxy to updateCharacter * * @param {string} type * @param {number} value
src/UI/Components/CharCreate/CharCreatev2/CharCreatev2.js:131
↓ 4 callersFunctionupdateCharacterGeneric
* Generic function to get a direct proxy to updateCharacter * * @param {string} type * @param {number} value
src/UI/Components/CharCreate/CharCreatev4/CharCreatev4.js:328
↓ 4 callersFunctionupdateEntityStyle
(entity)
src/Engine/MapEngine/Entity.js:1043
↓ 4 callersFunctionupdateKeyList
* Updates the key list on the UI
src/UI/Components/ShortCutOption/ShortCutOption.js:302
↓ 4 callersFunctionviewMemberEquip
(name)
src/UI/Components/ChatRoom/ChatRoom.js:167
↓ 4 callersFunctionwriteFixedStr
* Helper: write a null-terminated string of fixed length.
tests/loaders/Model.test.js:7
↓ 3 callersMethod$isAlive
()
src/Vendors/wasmoon-lua5.1.js:782
↓ 3 callersFunctionBb
(a, b)
src/Vendors/wasmoon-lua5.1.js:1565
↓ 3 callersFunctionE
(sym, getMessage, Base)
applications/tools/encode/text-encoding-simple.js:1603
↓ 3 callersFunctionE
(sym, getMessage, Base)
src/Vendors/iconv-lite.js:1541
↓ 3 callersFunctionFlatTexture
(textureFilename, size = 64)
src/Renderer/Effects/Tiles.js:37
↓ 3 callersFunctionGb
(a, b)
src/Vendors/wasmoon-lua5.1.js:1566
↓ 3 callersFunctionJb
(a, b = -1)
src/Vendors/wasmoon-lua5.1.js:1567
↓ 3 callersFunctionLa
(a)
src/Vendors/wasmoon-lua5.1.js:1455
↓ 3 callersFunctionOb
(a)
src/Vendors/wasmoon-lua5.1.js:1570
↓ 3 callersFunctionSb
(a, b, c)
src/Vendors/wasmoon-lua5.1.js:1656
↓ 3 callersFunctionTb
(a, b)
src/Vendors/wasmoon-lua5.1.js:1656
↓ 3 callersFunctionZa
src/Vendors/wasmoon-lua5.1.js:1463
↓ 3 callersFunction_escapeHTML
(text)
src/UI/Components/SkillList/SkillListV0/SkillListV0.js:27
↓ 3 callersFunction_escapeHTML
* Helper: escape HTML (replace jQuery.escape)
src/UI/Components/PartyFriends/PartyFriendsV0/PartyFriendsV0.js:87
↓ 3 callersFunction_getShadow
* Get internal shadow root * @returns {ShadowRoot|HTMLElement}
src/UI/Components/JoystickUI/JoystickUIRenderer.js:29
↓ 3 callersMethod_getZIndex
* Get zIndex from either a GUIComponent or a legacy UIComponent. * @param {GUIComponent|UIComponent} comp * @returns {string}
src/UI/GUIComponent.js:476
↓ 3 callersFunction_isVisible
(el)
src/UI/Components/NpcBox/NpcBox.js:196
↓ 3 callersFunction_popupPosition
* Centralize popup position * @returns {{top: string, left: string, zIndex: string}}
src/UI/UIManager.js:21
↓ 3 callersFunction_processContent
* Helper: process data-* attributes on newly inserted content
src/UI/Components/CashShop/CashShop.js:126
↓ 3 callersFunction_root
* Helper: query inside shadow root
src/UI/Components/PartyFriends/PartyMemberExternal/PartyMemberExternal.js:33
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