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Functions3,570 in github.com/Lovrom8/RSMods

MethodGetHashCode
()
GUI/ASIO/GetASIODevices.cs:96
FunctionGetHeight
DLL/Lib/ImGUI/imgui_internal.h:489
MethodGetHighestLowestString
<summary> Gets the highest tuned string, and the lowest tuned string. </summary> <returns>[0] - Highest, [1] - Lowest</returns>
DLL/SongTuning.cpp:224
MethodGetHoveredID
DLL/Lib/ImGUI/imgui.cpp:3133
FunctionGetIDFromString
<summary> Universal converter from string to ID for the sound engine. </summary> <param name="in_pszString"> - Name to convert to Id</param> <returns>
DLL/Wwise/SoundEngine.cpp:255
MethodGetIDWithSeed
Helper to avoid a common series of PushOverrideID -> GetID() -> PopID() call (note that when using this pattern, TestEngine's "Stack Tool" will tend t
DLL/Lib/ImGUI/imgui.cpp:7177
MethodGetInterleaveID
Get the interleaved type. \return The interleaved type
DLL/Wwise/Types.hpp:1795
MethodGetInterleavedData
\name Interleaved interface @{ Get address of data: to be used with interleaved buffers only. \remarks Only source plugins can output interleaved data
DLL/Wwise/Types.hpp:1633
FunctionGetIsGameObjectActive
<summary> Query if the specified game object is currently active. Being active means that either a sound is playing or pending to be played using this
DLL/Wwise/SoundEngine.cpp:731
FunctionGetItemFlags
DLL/Lib/ImGUI/imgui_internal.h:2448
FunctionGetItemID
Basic Accessors
DLL/Lib/ImGUI/imgui_internal.h:2446
MethodGetItemRectMax
DLL/Lib/ImGUI/imgui.cpp:4997
MethodGetItemRectMin
DLL/Lib/ImGUI/imgui.cpp:4991
MethodGetItemRectSize
DLL/Lib/ImGUI/imgui.cpp:5003
FunctionGetItemStatusFlags
Get ID of last item (~~ often same ImGui::GetID(label) beforehand)
DLL/Lib/ImGUI/imgui_internal.h:2447
MethodGetKeyBind
<summary> Read Keybind From INI </summary> <param name="name"> - std::map[key]</param> <returns>Virtual Key | uint</returns>
DLL/Settings.cpp:389
MethodGetKeyIndex
DLL/Lib/ImGUI/imgui.cpp:4664
MethodGetKeyPressedAmount
DLL/Lib/ImGUI/imgui.cpp:4700
MethodGetLFE
Get the buffer of the LFE. \return Address of the buffer of the LFE. Null if there is no LFE channel. \sa - \ref fx_audiobuffer_struct_channels
DLL/Wwise/Types.hpp:1688
MethodGetLevel
DLL/Log.hpp:92
FunctionGetListenerPosition
<summary> Get a listener's position. </summary> <param name="in_uIndex"> - Listener index (0: first listener, 7: 8th listener)</param> <param name="ou
DLL/Wwise/SoundEngine.cpp:742
MethodGetMainViewport
DLL/Lib/ImGUI/imgui.cpp:10972
FunctionGetMaxPools
<summary> Get the maximum number of memory pools. </summary> <returns>The maximum number of memory pools</returns>
DLL/Wwise/MemoryMgr.cpp:76
FunctionGetMaxRadius
<summary> Returns the maximum distance used in attenuations associated to all sounds currently playing. </summary> <param name="io_RadiusList"> - List
DLL/Wwise/SoundEngine.cpp:752
MethodGetMergedKeyModFlags
DLL/Lib/ImGUI/imgui.cpp:3942
MethodGetMicrophoneVolume
<summary> Gets the current volume of the selected microphone </summary> <param name="microphone"> - Name of the microphone</param> <returns>Int 0-100
DLL/Mods/AudioDevices.cpp:187
MethodGetModSetting
<summary> Read Mod Setting (internally called customSettings) </summary> <param name="name"> - std::map[key]</param> <returns>Int for mod setting</ret
DLL/Settings.cpp:398
MethodGetMouseCursor
DLL/Lib/ImGUI/imgui.cpp:4850
MethodGetMouseDragDelta
Return the delta from the initial clicking position while the mouse button is clicked or was just released. This is locked and return 0.0f until the m
DLL/Lib/ImGUI/imgui.cpp:4829
MethodGetMousePos
DLL/Lib/ImGUI/imgui.cpp:4791
MethodGetMousePosOnOpeningCurrentPopup
NB: prefer to call right after BeginPopup(). At the time Selectable/MenuItem is activated, the popup is already closed!
DLL/Lib/ImGUI/imgui.cpp:4798
MethodGetNavInputAmount
DLL/Lib/ImGUI/imgui.cpp:9234
MethodGetNavInputAmount2d
DLL/Lib/ImGUI/imgui.cpp:9256
MethodGetNonStopPlayTimer
<summary> Gets how long the countdown will last for from start to end, between songs, in NSP. </summary> <returns>The amount of time it takes to go fr
DLL/SongTimer.cpp:68
MethodGetNoteColors
<summary> Get color list of notes </summary> <param name="CB"> - colorblind or not</param> <returns>List of all note colors</returns>
DLL/Settings.cpp:549
MethodGetNotewayAccentColor
<summary> Convert input color (from INI) to Noteway Accent Color </summary> <param name="stringHue"> - Hue of input color</param> <param name="colorBl
DLL/Mods/CollectColors.cpp:201
MethodGetNotewayNormalColor
<summary> Convert input color (from INI) to Noteway Normal Color </summary> <param name="stringHue"> - Hue of input color</param> <param name="stringS
DLL/Mods/CollectColors.cpp:181
MethodGetNotewayPreviewColor
<summary> Convert input color (from INI) to Noteway Preview Color </summary> <param name="stringHue"> - Hue of input color</param> <param name="colorB
DLL/Mods/CollectColors.cpp:221
MethodGetNumChannels
Get the number of channels. \return The number of channels
DLL/Wwise/Types.hpp:1751
FunctionGetNumPools
<summary> Get the current number of memory pools. </summary> <returns>The current number of memory pools</returns>
DLL/Wwise/MemoryMgr.cpp:85
FunctionGetObjectObstructionAndOcclusion
<summary> Get a game object's obstruction and occlusion levels. </summary> <param name="in_ObjectID"> - Associated game object ID</param> <param name=
DLL/Wwise/SoundEngine.cpp:775
MethodGetOptions
(out FOS pfos)
Installer/FolderPicker.cs:125
MethodGetOptions
(out FOS pfos)
GUI/Util/FolderPicker.cs:125
FunctionGetOrAddByKey
DLL/Lib/ImGUI/imgui_internal.h:625
FunctionGetPanningRule
<summary> Get the panning rule of the specified output. </summary> <param name="out_ePanningRule"> - Returned panning rule (AkPanningRule_Speakers or
DLL/Wwise/SoundEngine.cpp:267
MethodGetParent
not fully defined
Installer/FolderPicker.cs:150
MethodGetPegInTuneColor
<summary> Convert input color (from INI) to Peg In-Tune Color </summary> <param name="stringHue"> - Hue of input color</param> <param name="colorBlind
DLL/Mods/CollectColors.cpp:109
MethodGetPegOutTuneColor
<summary> Convert input color (from INI) to Peg Out-Tune Color </summary> <returns>Always returns white</returns>
DLL/Mods/CollectColors.cpp:127
MethodGetPegResetColor
<summary> Convert input color (from INI) to Peg Reset Color </summary> <returns>Always returns black</returns>
DLL/Mods/CollectColors.cpp:77
MethodGetPegSuccessColor
<summary> Convert input color (from INI) to Peg Success Color </summary> <param name="colorBlind"> - Should we make a ColorBlind color</param> <return
DLL/Mods/CollectColors.cpp:90
FunctionGetPlayingIDsFromGameObject
<summary> Get the list PlayingIDs associated with the given game object. </summary> <param name="in_GameObjId"> - Game object ID</param> <param name="
DLL/Wwise/SoundEngine.cpp:787
FunctionGetPlayingSegmentInfo
<summary> Query information on the active segment of a music object that is playing. Read more at: https://www.audiokinetic.com/library/2015.1.9_5624/
DLL/Wwise/MusicEngine.cpp:24
FunctionGetPoolAttributes
<summary> Get pool attributes. </summary> <param name="in_poolId"> - ID of memory pool</param> <returns>The memory pool's attributes.</returns>
DLL/Wwise/MemoryMgr.cpp:95
FunctionGetPoolMemoryUsed
<summary> Get a memory pool current used size. Mostly used by the memory threshold features. If this function cannot be implemented if your memory man
DLL/Wwise/MemoryMgr.cpp:105
FunctionGetPoolName
<summary> Get the name of a memory pool. </summary> <param name="in_poolId"> - ID of memory pool</param> <returns>A pointer to the name of the memory
DLL/Wwise/MemoryMgr.cpp:115
FunctionGetPoolStats
<summary> Get a memory pool's statistics. </summary> <param name="in_poolId"> - ID of memory pool</param> <param name="out_stats"> - Returned statisti
DLL/Wwise/MemoryMgr.cpp:126
MethodGetPopupAllowedExtentRect
Note that this is used for popups, which can overlap the non work-area of individual viewports.
DLL/Lib/ImGUI/imgui.cpp:8728
FunctionGetPosition
<summary> Get the position of a game object. </summary> <param name="in_GameObjectID"> - Game object identifier</param> <param name="out_rPosition"> -
DLL/Wwise/SoundEngine.cpp:798
FunctionGetPositioningInfo
<summary> Get positioning information associated to an audio object. </summary> <param name="in_ObjectID"> - Audio object ID</param> <param name="out_
DLL/Wwise/SoundEngine.cpp:809
FunctionGetRedoAvailCount
DLL/Lib/ImGUI/imgui_internal.h:1029
MethodGetRegForkParticlesColor
<summary> Convert input color (from INI) to Fork Particles Color </summary> <param name="stringHue"> - Hue of input color</param> <param name="colorBl
DLL/Mods/CollectColors.cpp:160
MethodGetRegTextIndicatorColor
<summary> Convert input color (from INI) to Reg Text Indicator Color </summary> <param name="stringHue"> - Hue of input color</param> <param name="col
DLL/Mods/CollectColors.cpp:140
MethodGetResults
([MarshalAs(UnmanagedType.IUnknown)] out object ppenum)
Installer/FolderPicker.cs:142
MethodGetResults
([MarshalAs(UnmanagedType.IUnknown)] out object ppenum)
GUI/Util/FolderPicker.cs:142
MethodGetScrollMaxX
DLL/Lib/ImGUI/imgui.cpp:8084
MethodGetScrollMaxY
DLL/Lib/ImGUI/imgui.cpp:8090
MethodGetScrollX
DLL/Lib/ImGUI/imgui.cpp:8072
MethodGetScrollY
DLL/Lib/ImGUI/imgui.cpp:8078
MethodGetSection
DLL/Lib/Ini/SimpleIni.h:2319
MethodGetSectionSize
DLL/Lib/Ini/SimpleIni.h:2284
MethodGetSelectedItems
([MarshalAs(UnmanagedType.IUnknown)] out object ppsai)
Installer/FolderPicker.cs:143
MethodGetSelectedItems
([MarshalAs(UnmanagedType.IUnknown)] out object ppsai)
GUI/Util/FolderPicker.cs:143
FunctionGetSelectionEnd
DLL/Lib/ImGUI/imgui_internal.h:1039
FunctionGetSelectionStart
DLL/Lib/ImGUI/imgui_internal.h:1038
FunctionGetSize
DLL/Lib/ImGUI/imgui_internal.h:487
MethodGetSkeletonPosition
DLL/Mods/GuitarSkeletons.cpp:16
MethodGetSongKey
<summary> Gets the SongKey of the current playing song, based on the initial preview. </summary> <returns>Last played Song Key</returns>
DLL/GameState.cpp:71
FunctionGetSourcePlayPosition
<summary> Get the current position of the source associated with this playing ID, obtained from PostEvent(). </summary> <param name="in_PlayingID"> -
DLL/Wwise/SoundEngine.cpp:279
MethodGetSpanPtrBegin
DLL/Lib/ImGUI/imgui_internal.h:602
MethodGetSpanPtrEnd
DLL/Lib/ImGUI/imgui_internal.h:603
FunctionGetSpeakerConfiguration
<summary> Get the output speaker configuration of the specified output. </summary> <returns></returns>
DLL/Wwise/SoundEngine.cpp:288
MethodGetSpeed
<summary> Gets the Time_Stretch RTPC. </summary> <param name="realSpeed"> - Should we return the real song speed? 400% = 4x</param> <returns>Song Spee
DLL/Mods/RiffRepeater.cpp:12
FunctionGetState
<summary> Get the state of a state group (by IDs). </summary> <param name="in_stateGroup"> - ID of the state group</param> <param name="out_rState"> -
DLL/Wwise/SoundEngine.cpp:846
MethodGetStateStorage
DLL/Lib/ImGUI/imgui.cpp:7126
MethodGetSteamDirectory
()
Installer/GenUtil.cs:129
MethodGetStringColors
<summary> Get color list of strings </summary> <param name="CB"> - colorblind or not</param> <returns>List of all string colors</returns>
DLL/Settings.cpp:537
MethodGetStringValueFromRegistry
(string keyName, string valueName)
Installer/GenUtil.cs:54
MethodGetStringValueFromRegistry
(string keyName, string valueName)
GUI/Util/GenUtil.cs:148
MethodGetStyleColorName
DLL/Lib/ImGUI/imgui.cpp:2622
FunctionGetSwitch
<summary> Get the state of a switch group (by IDs). </summary> <param name="in_switchGroup"> - ID of the switch group</param> <param name="in_gameObje
DLL/Wwise/SoundEngine.cpp:869
FunctionGetTL
DLL/Lib/ImGUI/imgui_internal.h:491
FunctionGetTR
Top-left
DLL/Lib/ImGUI/imgui_internal.h:492
MethodGetTableRect
DLL/Lib/ImGUI/imgui.cpp:11294
MethodGetTexDataAsAlpha8
DLL/Lib/ImGUI/imgui_draw.cpp:2031
MethodGetTextLineHeight
DLL/Lib/ImGUI/imgui.cpp:7780
MethodGetTextLineHeightWithSpacing
DLL/Lib/ImGUI/imgui.cpp:7786
MethodGetTextSectionAddress
DLL/MemUtil.cpp:259
MethodGetTextSectionLength
DLL/MemUtil.cpp:286
MethodGetTime
DLL/Lib/ImGUI/imgui.cpp:3490
MethodGetTopMostPopupModal
DLL/Lib/ImGUI/imgui.cpp:8295
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