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Functions3,570 in github.com/Lovrom8/RSMods

MethodGetTreeNodeToLabelSpacing
Horizontal distance preceding label when using TreeNode() or Bullet()
DLL/Lib/ImGUI/imgui_widgets.cpp:6051
MethodGetTrueTuning
<returns>True Tuning. ex: A440, A432</returns>
DLL/SongTuning.cpp:360
MethodGetTuningAtTuner
<summary> Gets Current Tuning in the tuner (based on the tuning name) </summary> <returns>Guess of Current Tuning</returns>
DLL/SongTuning.cpp:43
MethodGetTuningPegColor
<summary> Convert input color (from INI) to Tuning Peg Color </summary> <param name="stringHue"> - Hue of input color</param>
DLL/Mods/CollectColors.cpp:65
MethodGetTypeID
Get the data sample format (Float or Integer). \return The data sample format
DLL/Wwise/Types.hpp:1788
FunctionGetUndoAvailCount
DLL/Lib/ImGUI/imgui_internal.h:1028
MethodGetVKCodeForString
<summary> Get Virtual Key code for input string </summary> <param name="vkString"> - std::map[key]</param> <returns></returns>
DLL/Settings.cpp:416
MethodGetValue
DLL/VersioningStruct.cpp:31
MethodGetVersion
DLL/VersioningStruct.cpp:36
MethodGetVersion
DLL/Lib/ImGUI/imgui.cpp:3391
MethodGetVoidPtrRef
DLL/Lib/ImGUI/imgui.cpp:2006
FunctionGetWidth
DLL/Lib/ImGUI/imgui_internal.h:488
MethodGetWindowContentRegionMax
DLL/Lib/ImGUI/imgui.cpp:7841
MethodGetWindowContentRegionMin
In window space (not screen space!)
DLL/Lib/ImGUI/imgui.cpp:7835
FunctionGetWindowContentRegionWidth
OBSOLETED in 1.85 (from August 2021)
DLL/Lib/ImGUI/imgui.h:2832
MethodGetWindowDrawList
DLL/Lib/ImGUI/imgui.cpp:7033
MethodGetWindowHeight
DLL/Lib/ImGUI/imgui.cpp:6814
MethodGetWindowPos
DLL/Lib/ImGUI/imgui.cpp:6820
MethodGetWindowRect
DLL/Lib/ImGUI/imgui.cpp:11313
MethodGetWindowRect
(IntPtr hwnd, ref Rect rectangle)
GUI/UI.cs:47
MethodGetWindowResizeBorderID
Borders (Left, Right, Up, Down)
DLL/Lib/ImGUI/imgui.cpp:5396
MethodGetWindowResizeCornerID
0..3: corners (Lower-right, Lower-left, Unused, Unused)
DLL/Lib/ImGUI/imgui.cpp:5386
MethodGetWindowScrollbarID
DLL/Lib/ImGUI/imgui_widgets.cpp:854
MethodGetWindowScrollbarRect
Return scrollbar rectangle, must only be called for corresponding axis if window->ScrollbarX/Y is set.
DLL/Lib/ImGUI/imgui_widgets.cpp:860
MethodGetWindowSize
<returns>Size of Rocksmith Window</returns>
DLL/D3DOverlay.cpp:5
MethodGetWindowSize
DLL/Lib/ImGUI/imgui.cpp:6859
MethodGetWindowText
(IntPtr hWnd, StringBuilder text, int maxLength)
GUI/Util/MessageBoxManager.cs:48
MethodGetWindowTextLength
(IntPtr hWnd)
GUI/Util/MessageBoxManager.cs:45
MethodGetWindowWidth
DLL/Lib/ImGUI/imgui.cpp:6808
MethodGetWorkCenter
DLL/Lib/ImGUI/imgui.h:2819
MethodGrowArray
Resize the array.
DLL/Wwise/Types.hpp:1149
MethodGrowIndex
DLL/Lib/ImGUI/imgui_draw.cpp:3234
MethodGuitarSpeak_ClearSavedValue
(object sender, EventArgs e)
GUI/UI.cs:2656
MethodGuitarSpeak_Enable
(object sender, EventArgs e)
GUI/UI.cs:2598
MethodGuitarSpeak_Help
(object sender, EventArgs e)
GUI/UI.cs:2645
MethodGuitarSpeak_ResetPresets
()
GUI/UI.cs:2648
MethodGuitarSpeak_Save
(object sender, EventArgs e)
GUI/UI.cs:2606
MethodGuitarSpeak_WhileTuning
(object sender, EventArgs e)
GUI/UI.cs:2643
MethodHSL2RGB
<summary> Convert HSL to RGB. From pseudocode in Agoston's Computer Graphics and Geometric Modeling: Implementation and Algorithms </summary> <param
DLL/Mods/CollectColors.cpp:396
MethodHSV
DLL/Lib/ImGUI/imgui.h:2252
MethodHandleBitsRecieved
(OnBitsReceivedArgs e)
GUI/Twitch/PubSub.cs:174
MethodHandleChannelPointsRecieved
(OnRewardRedeemedArgs e)
GUI/Twitch/PubSub.cs:185
FunctionHandleEffect
<summary> Trigger Twitch Effect </summary> <param name="currEffectMsg"> - Mod to Trigger.</param>
DLL/Twitch.cpp:56
FunctionHandleEffectQueueThread
<summary> Manage Queue of Twitch Effects. </summary> <returns>NULL. Loops while game is open.</returns>
DLL/dllmain.cpp:213
FunctionHandleRRSpeed
DLL/Keybindings.cpp:101
MethodHandleRemainingEffects
(CancellationToken ct)
GUI/Twitch/EffectServer/EffectServerTCP.cs:66
FunctionHandleRewind
DLL/Keybindings.cpp:18
MethodHandleSongChange
DLL/Mods/RiffRepeater.cpp:167
MethodHandleSubRecieved
(OnChannelSubscriptionArgs e)
GUI/Twitch/PubSub.cs:196
FunctionHandleTuningOffset
DLL/Keybindings.cpp:8
MethodHasCenter
Query if center channel is present. Note that mono configurations have one channel which is arbitrary set to AK_SPEAKER_FRONT_CENTER, so HasCenter() r
DLL/Wwise/Types.hpp:1518
MethodHasCenter
Query if center channel is present. Note that mono configurations have one channel which is arbitrary set to AK_SPEAKER_FRONT_CENTER, so HasCenter() r
DLL/Wwise/Types.hpp:1767
MethodHasData
Check if buffer has samples attached to it.
DLL/Wwise/Types.hpp:1652
MethodHasLFE
Query if LFE channel is present. \return True when LFE channel is present
DLL/Wwise/Types.hpp:1509
MethodHasLFE
Query if LFE channel is present. \return True when LFE channel is present
DLL/Wwise/Types.hpp:1758
FunctionHasSelection
DLL/Lib/ImGUI/imgui_internal.h:1035
MethodHighwayScrollSpeedEffect
DLL/CC/Effects/HighwayScrollSpeedEffect.hpp:9
MethodHookEnumerationService
DLL/Mods/Enumeration.cpp:32
MethodHookSongListsKoko
<summary> Place Songlist Removal Hooks and New Songlist Name Hooks </summary>
DLL/Mods/CustomSongTitles.cpp:133
MethodHook_DIP
<summary> IDirect3DDevice9::DrawIndexedPrimitive Middleware. This is where most of our texture modifying mods are located. </summary> <param name="pDe
DLL/D3D/D3DHooks.cpp:181
MethodHook_DP
<summary> IDirect3DDevice9::DrawPrimitive Middleware. Mainly used for Note Tails </summary> <param name="pDevice"> - Device Pointer</param> <param nam
DLL/D3D/D3DHooks.cpp:12
MethodHook_EndScene
<summary> Hook on game boot. Initialize all our own UI elements (text on screen, and ImGUI). </summary> <param name="pDevice"> - Device Pointer</param
DLL/dllmain.cpp:193
FunctionHook_EnumerationService
DLL/Mods/Enumeration.cpp:13
MethodHook_Reset
<summary> IDirect3DDevice9::Reset Middleware. Required so Alt+Tab won't break the game (ImGUI & UI Text). </summary> <param name="pDevice"> - Device P
DLL/D3D/D3DHooks.cpp:150
MethodHook_SetPixelShader
<summary> IDirect3DDevice9::SetPixelShader Middleware. </summary> <param name="pDevice"> - Device Pointer</param> <param name="piShader"> - Pixel shad
DLL/D3D/D3DHooks.cpp:112
MethodHook_SetStreamSource
<summary> IDirect3DDevice9::SetStreamSource Middleware. </summary> <param name="pDevice"> - Device Pointer</param> <param name="StreamNumber"> - Speci
DLL/D3D/D3DHooks.cpp:131
MethodHook_SetVertexDeclaration
<summary> IDirect3DDevice9::SetVertexDeclaration Middleware. </summary> <param name="pDevice"> - Device Pointer</param> <param name="pdecl"> - Pointer
DLL/D3D/D3DHooks.cpp:64
MethodHook_SetVertexShader
<summary> IDirect3DDevice9::SetVertexShader Middleware. </summary> <param name="pDevice"> - Device Pointer</param> <param name="veShader"> - Vertex sh
DLL/D3D/D3DHooks.cpp:96
MethodHook_SetVertexShaderConstantF
<summary> IDirect3DDevice9::SetVertexShaderConstantF Middleware. </summary> <param name="pDevice"> - Device Pointer</param> <param name="i_StartRegist
DLL/D3D/D3DHooks.cpp:80
MethodHookedQueryVirtualMemory
DLL/MemUtil.cpp:253
MethodHookedVirtualProtect
DLL/MemUtil.cpp:248
FunctionIMGUI_CDECL ChildWindowComparer
FIXME: Add a more explicit sort order in the window structure.
DLL/Lib/ImGUI/imgui.cpp:4273
FunctionIMGUI_CDECL ShrinkWidthItemComparer
DLL/Lib/ImGUI/imgui_widgets.cpp:1491
FunctionIMGUI_CDECL TabItemComparerByBeginOrder
DLL/Lib/ImGUI/imgui_widgets.cpp:7148
FunctionIMGUI_CDECL TabItemComparerBySection
DLL/Lib/ImGUI/imgui_widgets.cpp:7137
MethodIdentifierIsFound
(string currentLine, string settingToFind, string identifierToGrab)
GUI/ReadSettings.cs:285
MethodIdentifierIsFound
(string currentLine, string settingToFind, string identifierToGrab)
GUI/Rocksmith/ReadSettings.cs:52
MethodIdentifierIsFound
(string currentLine, string settingToFind, string identifierToGrab)
GUI/ASIO/ReadSettings.cs:77
FunctionImBezierCubicClosestPoint
DLL/Lib/ImGUI/imgui.cpp:1212
FunctionImBezierCubicClosestPointCasteljau
tess_tol is generally the same value you would find in ImGui::GetStyle().CurveTessellationTol Because those ImXXX functions are lower-level than ImGui
DLL/Lib/ImGUI/imgui.cpp:1270
FunctionImBitArray
DLL/Lib/ImGUI/imgui_internal.h:536
MethodImColor
DLL/Lib/ImGUI/imgui.h:2242
MethodImDrawCmd
DLL/Lib/ImGUI/imgui.h:2297
MethodImDrawData
Functions
DLL/Lib/ImGUI/imgui.h:2530
MethodImDrawList
If you want to create ImDrawList instances, pass them ImGui::GetDrawListSharedData() or create and use your own ImDrawListSharedData (so you can use I
DLL/Lib/ImGUI/imgui.h:2414
MethodImDrawListSharedData
DLL/Lib/ImGUI/imgui_draw.cpp:375
MethodImDrawListSplitter
DLL/Lib/ImGUI/imgui.h:2343
FunctionImFileClose
DLL/Lib/ImGUI/imgui_internal.h:366
FunctionImFileGetSize
DLL/Lib/ImGUI/imgui_internal.h:367
FunctionImFileOpen
DLL/Lib/ImGUI/imgui_internal.h:365
FunctionImFileRead
DLL/Lib/ImGUI/imgui_internal.h:368
FunctionImFileWrite
DLL/Lib/ImGUI/imgui_internal.h:369
MethodImFont
DLL/Lib/ImGUI/imgui_draw.cpp:3098
MethodImFontAtlas
DLL/Lib/ImGUI/imgui_draw.cpp:1968
FunctionImFontAtlasBuildWithStbTruetype
DLL/Lib/ImGUI/imgui_draw.cpp:2337
MethodImFontAtlasCustomRect
Input // For custom font glyphs only: target font
DLL/Lib/ImGUI/imgui.h:2604
MethodImFontConfig
DLL/Lib/ImGUI/imgui_draw.cpp:1905
MethodImFontGlyphRangesBuilder
DLL/Lib/ImGUI/imgui.h:2585
FunctionImGuiComboPreviewData
DLL/Lib/ImGUI/imgui_internal.h:967
MethodImGuiContext
DLL/Lib/ImGUI/imgui_internal.h:1712
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