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Types & classes342 in github.com/LabSound/LabSound

↓ 5 callersClassParamEvent
include/LabSound/core/AudioParamTimeline.h:46
↓ 2 callersEnumNoiseType
include/LabSound/extended/NoiseNode.h:21
↓ 2 callersEnumOscillatorType
include/LabSound/core/AudioNode.h:47
↓ 2 callersEnumPolyBLEPType
include/LabSound/extended/PolyBLEPNode.h:35
↓ 1 callersClassRtApi
src/backends/RtAudio/RtAudio.h:286
↓ 1 callersClassgrain
include/LabSound/extended/GranulationNode.h:18
ClassADSRNode
include/LabSound/extended/ADSRNode.h:15
ClassADSRNode::ADSRNodeImpl
src/extended/ADSRNode.cpp:39
ClassADSRNodeImpl
include/LabSound/extended/ADSRNode.h:17
ClassAlsaHandle
A structure to hold various information related to the ALSA API implementation.
src/backends/RtAudio/RtAudio.cpp:7811
ClassAnalyserNode
params: settings: fftSize, minDecibels, maxDecibels, smoothingTimeConstant
include/LabSound/core/AnalyserNode.h:22
ClassAnalyserNode::Detail
src/core/AnalyserNode.cpp:17
EnumApi
src/backends/RtAudio/RtAudio.h:292
ClassAsioHandle
src/backends/RtAudio/RtAudio.cpp:3073
ClassAudioArray
include/LabSound/core/AudioArray.h:15
ClassAudioBasicInspectorNode
include/LabSound/core/AudioBasicInspectorNode.h:25
ClassAudioBasicProcessorNode
AudioBasicProcessorNode is an AudioNode with one input and one output where the input and output have the same number of channels.
include/LabSound/core/AudioBasicProcessorNode.h:21
ClassAudioBus
src/internal/Panner.h:14
ClassAudioBus
src/internal/DynamicsCompressor.h:18
ClassAudioBus
src/internal/AudioDSPKernelProcessor.h:18
ClassAudioBus
include/LabSound/extended/PolyBLEPNode.h:15
ClassAudioBus
include/LabSound/extended/RealtimeAnalyser.h:15
ClassAudioBus
include/LabSound/core/AudioSummingJunction.h:16
ClassAudioBus
include/LabSound/core/AudioNodeInput.h:18
ClassAudioBus
include/LabSound/core/NullDeviceNode.h:19
ClassAudioBus
include/LabSound/core/AudioProcessor.h:13
ClassAudioBus
include/LabSound/core/AudioBasicProcessorNode.h:16
ClassAudioBus
include/LabSound/core/PannerNode.h:23
ClassAudioBus
An AudioBus represents a collection of one or more AudioChannels. The data layout is "planar" as opposed to "interleaved". An AudioBus with one channe
include/LabSound/core/AudioBus.h:22
ClassAudioBus
include/LabSound/core/OscillatorNode.h:15
ClassAudioBus
include/LabSound/core/SampledAudioNode.h:17
ClassAudioBus
include/LabSound/core/AudioNodeOutput.h:18
ClassAudioBus
include/LabSound/core/AudioHardwareDeviceNode.h:14
ClassAudioBus
include/LabSound/core/ConvolverNode.h:16
ClassAudioBus
include/LabSound/core/AudioSourceProvider.h:13
ClassAudioBus
include/LabSound/core/AudioDevice.h:18
ClassAudioChannel
src/internal/HRTFDatabase.h:19
ClassAudioChannel
An AudioChannel represents a buffer of non-interleaved floating-point audio samples. The PCM samples are normally assumed to be in a nominal range -1.
include/LabSound/core/AudioChannel.h:17
ClassAudioContext
include/LabSound/extended/PingPongDelayNode.h:18
ClassAudioContext
include/LabSound/extended/PolyBLEPNode.h:16
ClassAudioContext
include/LabSound/core/AudioSummingJunction.h:14
ClassAudioContext
include/LabSound/core/ChannelMergerNode.h:13
ClassAudioContext
include/LabSound/core/NullDeviceNode.h:20
ClassAudioContext
include/LabSound/core/AudioNode.h:62
ClassAudioContext
include/LabSound/core/ChannelSplitterNode.h:13
ClassAudioContext
include/LabSound/core/AudioContext.h:37
ClassAudioContext
include/LabSound/core/OscillatorNode.h:16
ClassAudioContext
include/LabSound/core/SampledAudioNode.h:16
ClassAudioContext
include/LabSound/core/AudioNodeOutput.h:16
ClassAudioContext
include/LabSound/core/AudioHardwareDeviceNode.h:15
ClassAudioContext
include/LabSound/core/AudioHardwareInputNode.h:13
ClassAudioContext
include/LabSound/core/GainNode.h:15
ClassAudioContext
include/LabSound/core/AudioDevice.h:19
ClassAudioContext::Internals
src/core/AudioContext.cpp:64
ClassAudioContextInterface
include/LabSound/core/AudioContext.h:59
ClassAudioDSPKernel
AudioDSPKernel does the processing for one channel of an AudioDSPKernelProcessor.
src/internal/AudioDSPKernel.h:16
ClassAudioDSPKernel
src/internal/DelayProcessor.h:15
ClassAudioDSPKernelProcessor
src/internal/AudioDSPKernel.h:13
ClassAudioDSPKernelProcessor
src/internal/AudioDSPKernelProcessor.h:25
ClassAudioDevice
include/LabSound/core/AudioDevice.h:22
ClassAudioDeviceIndex
include/LabSound/core/AudioDevice.h:101
ClassAudioDeviceInfo
include/LabSound/core/AudioDevice.h:28
ClassAudioDeviceRenderCallback
`render()` is called periodically to get the next render quantum of audio into destinationBus. Optional audio input is given in src (if not nullptr).
include/LabSound/core/AudioDevice.h:75
ClassAudioDevice_Miniaudio
src/backends/miniaudio/AudioDevice_Miniaudio.h:198
ClassAudioDevice_RtAudio
src/backends/RtAudio/AudioDevice_RtAudio.h:18
ClassAudioHardwareDeviceNode
include/LabSound/core/AudioContext.h:26
ClassAudioHardwareDeviceNode
include/LabSound/core/AudioHardwareDeviceNode.h:19
ClassAudioHardwareInput
include/LabSound/core/AudioHardwareDeviceNode.h:16
ClassAudioHardwareInput
AudioHardwareInput allows us to expose an AudioSourceProvider for local/live audio input. If there is local/live audio input, we call set() with the a
include/LabSound/core/AudioSourceProvider.h:34
ClassAudioHardwareInput
include/LabSound/core/AudioDevice.h:21
ClassAudioHardwareInputNode
include/LabSound/core/AudioContext.h:30
ClassAudioHardwareInputNode
include/LabSound/core/AudioHardwareInputNode.h:15
ClassAudioListener
AudioListener maintains the state of the listener in the audio scene as defined in the OpenAL specification.
include/LabSound/core/AudioListener.h:16
ClassAudioListener
include/LabSound/core/AudioContext.h:27
ClassAudioNode
include/LabSound/core/AudioNodeInput.h:16
ClassAudioNode
AudioNode is the basic building block for a signal processing graph. It may be an audio source, an intermediate processing module, or an audio destina
include/LabSound/core/AudioNode.h:83
ClassAudioNode
include/LabSound/core/AudioContext.h:28
ClassAudioNodeDescriptor
include/LabSound/core/AudioNodeDescriptor.h:12
ClassAudioNodeInput
An AudioNodeInput represents an input to an AudioNode and can be connected from one or more AudioNodeOutputs. In the case of multiple connections, the
include/LabSound/core/AudioNodeInput.h:23
ClassAudioNodeInput
include/LabSound/core/AudioNode.h:63
ClassAudioNodeInput
include/LabSound/core/AudioContext.h:31
ClassAudioNodeInput
include/LabSound/core/AudioBasicProcessorNode.h:17
ClassAudioNodeInput
include/LabSound/core/AudioNodeOutput.h:17
ClassAudioNodeInput
include/LabSound/core/AudioDevice.h:20
ClassAudioNodeOutput
include/LabSound/core/AudioSummingJunction.h:15
ClassAudioNodeOutput
include/LabSound/core/AudioNodeInput.h:17
ClassAudioNodeOutput
include/LabSound/core/AudioNode.h:64
ClassAudioNodeOutput
include/LabSound/core/AudioParam.h:19
ClassAudioNodeOutput
include/LabSound/core/AudioContext.h:32
ClassAudioNodeOutput
AudioNodeOutput represents a single output for an AudioNode. It may be connected to one or more AudioNodeInputs.
include/LabSound/core/AudioNodeOutput.h:22
ClassAudioNodeScheduler
include/LabSound/core/AudioNodeScheduler.h:30
ClassAudioParam
include/LabSound/core/AudioListener.h:13
ClassAudioParam
include/LabSound/core/BiquadFilterNode.h:13
ClassAudioParam
include/LabSound/core/AudioNode.h:65
ClassAudioParam
include/LabSound/core/AudioParam.h:22
ClassAudioParam
include/LabSound/core/SampledAudioNode.h:18
ClassAudioParam
include/LabSound/core/DelayNode.h:14
ClassAudioParamDescriptor
include/LabSound/core/AudioParamDescriptor.h:11
ClassAudioParamDescriptor
include/LabSound/core/AudioNodeDescriptor.h:10
ClassAudioParamTimeline
include/LabSound/core/AudioParamTimeline.h:15
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