| 13 | |
| 14 | template <typename T> |
| 15 | class AudioArray |
| 16 | { |
| 17 | T * _allocation = nullptr; |
| 18 | T * _data = nullptr; |
| 19 | int _size = 0; |
| 20 | |
| 21 | public: |
| 22 | AudioArray() = default; |
| 23 | explicit AudioArray(int n) |
| 24 | : _allocation(nullptr) |
| 25 | , _data(nullptr) |
| 26 | , _size(-1) |
| 27 | { |
| 28 | allocate(n); |
| 29 | } |
| 30 | |
| 31 | ~AudioArray() |
| 32 | { |
| 33 | if (_allocation) |
| 34 | free(_allocation); |
| 35 | } |
| 36 | |
| 37 | // allocation will realloc if necessary. |
| 38 | // the buffer will be zeroed whether reallocated or not |
| 39 | // |
| 40 | void allocate(int n) |
| 41 | { |
| 42 | const uintptr_t alignment = 0x10; |
| 43 | const uintptr_t mask = ~0xf; |
| 44 | size_t initialSize = sizeof(T) * n + alignment; |
| 45 | if (_size != n) { |
| 46 | if (_allocation) |
| 47 | free(_allocation); |
| 48 | |
| 49 | if (n) { |
| 50 | _allocation = static_cast<T*>(calloc(initialSize, 1)); |
| 51 | _data = (T*)((((intptr_t)_allocation) + (alignment-1)) & mask); |
| 52 | } |
| 53 | else { |
| 54 | _allocation = nullptr; |
| 55 | _data = nullptr; |
| 56 | } |
| 57 | |
| 58 | _size = n; |
| 59 | } |
| 60 | } |
| 61 | |
| 62 | T * data() { return _data; } |
| 63 | const T * data() const { return _data; } |
| 64 | |
| 65 | // size in samples, not bytes |
| 66 | int size() const { return _size; } |
| 67 | |
| 68 | T & operator[](size_t i) { return data()[i]; } |
| 69 | |
| 70 | void zero() |
| 71 | { |
| 72 | memset(data(), 0, sizeof(T) * size()); |
nothing calls this directly
no outgoing calls
no test coverage detected