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github.com/KorokEngine/Korok
/ functions
Functions
1,776 in github.com/KorokEngine/Korok
⨍
Functions
1,776
◇
Types & classes
332
Method
CreateFramebuffer
Returns a WebGLFramebuffer object.
webav/webgl.go:522
Function
CreateProgram
program & shader
hid/gl/gl_mobile.go:91
Function
CreateProgram
program & shader
hid/gl/gl_gl2.go:79
Function
CreateProgram
program & shader
hid/gl/gl_webgl.go:117
Function
CreateProgram
program & shader
hid/gl/gl_gl3.go:80
Method
CreateRenderbuffer
Creates and returns a WebGLRenderbuffer object.
webav/webgl.go:533
Function
CreateShader
(xtype uint32)
hid/gl/gl_mobile.go:116
Function
CreateShader
(xtype uint32)
hid/gl/gl_gl2.go:112
Function
CreateShader
(xtype uint32)
hid/gl/gl_webgl.go:159
Function
CreateShader
(xtype uint32)
hid/gl/gl_gl3.go:113
Function
CreateWindow
(option *WindowOptions)
hid/window_glfw.go:30
Function
CreateWindow
Mobile always full-screen.
hid/window_mob.go:41
Function
CreateWindow
(option *WindowOptions)
hid/window_webgl.go:58
Method
Cross
(v2 Vec2)
math/f32/vector.go:42
Method
CullFace
Sets whether or not front, back, or both facing facets are able to be culled.
webav/webgl.go:548
Method
Decode
streamed from disc
audio/wav/decoder.go:161
Method
Decode
()
audio/ogg/decoder_vorbis.go:65
Function
DefaultContext
()
gui/gui.go:121
Function
Define
Layout & Group Define a view group
gui/auto/gui.go:114
Function
DefineType
(name string, xt ViewType)
gui/auto/gui.go:118
Function
Degree
Degree converts radian to degree.
math/f32.go:90
Method
Del
(k int)
engi/array/map.go:35
Method
Del
(k int)
engi/array/map.go:76
Method
Delete
(name string)
gfx/R.go:200
Method
Delete
()
gfx/mesh.go:93
Method
Delete
(entity engi.Entity)
anim/frame/frame.go:125
Function
DeleteBuffers
(n int32, buffers *uint32)
hid/gl/gl_mobile.go:166
Function
DeleteBuffers
(n int32, buffers *uint32)
hid/gl/gl_gl2.go:160
Function
DeleteBuffers
(n int32, buffers *uint32)
hid/gl/gl_webgl.go:241
Function
DeleteBuffers
(n int32, buffers *uint32)
hid/gl/gl_gl3.go:161
Method
DeleteFramebuffer
Deletes a specific WebGLFramebuffer object. If you delete the currently bound framebuffer, the default framebuffer will be bound. Deleting a framebuff
webav/webgl.go:560
Method
DeleteProgram
Flags a specific WebGLProgram object for deletion if currently active. It will be deleted when it is no longer being used. Any shader objects associat
webav/webgl.go:568
Method
DeleteRenderbuffer
Deletes the specified renderbuffer object. If the renderbuffer is currently bound, it will become unbound. If the renderbuffer is attached to the curr
webav/webgl.go:575
Function
DeleteShader
(shader uint32)
hid/gl/gl_mobile.go:137
Function
DeleteShader
(shader uint32)
hid/gl/gl_gl2.go:138
Function
DeleteShader
(shader uint32)
hid/gl/gl_webgl.go:197
Function
DeleteShader
(shader uint32)
hid/gl/gl_gl3.go:139
Method
DeleteTag
删除所有属于该标签的元素..
game/tag.go:83
Function
DeleteTextures
(n int32, textures *uint32)
hid/gl/gl_mobile.go:261
Function
DeleteTextures
(n int32, textures *uint32)
hid/gl/gl_gl2.go:254
Function
DeleteTextures
(n int32, textures *uint32)
hid/gl/gl_webgl.go:406
Function
DeleteTextures
(n int32, textures *uint32)
hid/gl/gl_gl3.go:259
Function
DeleteVertexArrays
(n int32, array *uint32)
hid/gl/gl_mobile.go:85
Function
DeleteVertexArrays
(n int32, array *uint32)
hid/gl/gl_gl2.go:73
Function
DeleteVertexArrays
(n int32, array *uint32)
hid/gl/gl_webgl.go:112
Function
DeleteVertexArrays
(n int32, array *uint32)
hid/gl/gl_gl3.go:74
Function
DepthFunc
(fn uint32)
hid/gl/gl_mobile.go:70
Function
DepthFunc
(fn uint32)
hid/gl/gl_gl2.go:59
Function
DepthFunc
(fn uint32)
hid/gl/gl_webgl.go:100
Function
DepthFunc
(fn uint32)
hid/gl/gl_gl3.go:60
Function
DepthMask
(flag bool)
hid/gl/gl_mobile.go:58
Function
DepthMask
(flag bool)
hid/gl/gl_gl2.go:47
Function
DepthMask
(flag bool)
hid/gl/gl_webgl.go:88
Function
DepthMask
(flag bool)
hid/gl/gl_gl3.go:48
Method
DepthRange
Sets the depth range for normalized coordinates to canvas or viewport depth coordinates.
webav/webgl.go:601
Function
Destroy
()
gfx/gctx.go:28
Function
Destroy
Destroy release any resource used by the bk-api.
gfx/bk/bk.go:28
Function
Destroy
()
gfx/dbg/dbg.go:66
Function
Destroy
()
audio/audio.go:25
Function
Destroy
()
audio/sine/sine.go:18
Method
Destroy
()
gfx/gctx.go:109
Method
Destroy
()
gfx/render_system.go:151
Method
Destroy
()
gfx/sprite.go:168
Method
Destroy
Destroy Table
gfx/text.go:231
Method
Destroy
()
gfx/transform.go:339
Method
Destroy
()
gfx/mesh.go:185
Method
Destroy
()
gfx/bk/R.go:106
Method
Destroy
()
gfx/bk/queue.go:127
Method
Destroy
()
gfx/bk/texture.go:70
Method
Destroy
()
gfx/bk/shader.go:120
Method
Destroy
()
gfx/dbg/dbg.go:175
Method
Destroy
()
gfx/dbg/dbg.go:418
Method
Destroy
()
audio/sine/bk_al.go:218
Method
Destroy
()
audio/sine/bk_windows.go:375
Method
Destroy
()
audio/sine/pool.go:55
Method
Destroy
()
audio/sine/bk_webgl.go:214
Method
Destroy
()
audio/sine/bk_sl.go:365
Method
Destroy
()
anim/frame/frame.go:148
Method
DetachShader
Detach a shader object from a program object.
webav/webgl.go:606
Method
Diag
Diag returns main diagonal (meaning all elements such that row==col).
math/f32/matrix.go:22
Method
Diag
Diag returns main diagonal (meaning all elements such that row==col).
math/f32/matrix.go:98
Function
Direction
(v1, v2 f32.Vec2)
math/f32.go:105
Method
Direction
()
gfx/font/config.go:4
Method
Direction
()
gfx/font/config.go:34
Method
Direction
()
gfx/font/config.go:52
Function
Disable
(flag uint32)
hid/gl/gl_mobile.go:46
Function
Disable
(flag uint32)
hid/gl/gl_gl2.go:35
Function
Disable
(flag uint32)
hid/gl/gl_webgl.go:76
Function
Disable
(flag uint32)
hid/gl/gl_gl3.go:36
Function
DisableVertexAttribArray
(index uint32)
hid/gl/gl_mobile.go:235
Function
DisableVertexAttribArray
(index uint32)
hid/gl/gl_gl2.go:228
Function
DisableVertexAttribArray
(index uint32)
hid/gl/gl_webgl.go:341
Function
DisableVertexAttribArray
(index uint32)
hid/gl/gl_gl3.go:229
Method
Dispose
Release release fontAtlas resources.
gfx/font/font.go:85
Method
Dispose
()
anim/ween/animator.go:65
Method
Dispose
()
anim/spine/atlas.go:288
Method
Dot
(v2 Vec2)
math/f32/vector.go:38
Method
Dragging
()
gui/gui_lib.go:43
Method
Draw
(dt float32)
game/game.go:343
Method
Draw
(nodes RenderNodes)
gfx/sprite.go:239
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