MCPcopy Create free account

hub / github.com/KorokEngine/Korok / functions

Functions1,776 in github.com/KorokEngine/Korok

FunctionAttachShader
(program, shader uint32)
hid/gl/gl_gl3.go:84
MethodAttachmentBySlotName
(slot string, attachment string)
anim/spine/skeleton.go:164
MethodAttachmentTime
()
anim/spine/slot.go:67
FunctionAudioNewContext
AudioNewContext 获取音频对象
webav/webaudio.go:41
MethodBatchId
()
gfx/data.go:109
MethodBeginLayout
(id g.ID, opt *Options, xtype LayoutType)
gui/auto/gui_lib.go:196
MethodBindAttribLocation
Binds a generic vertex index to a user-defined attribute variable.
webav/webgl.go:408
FunctionBindBuffer
(target uint32, buffer uint32)
hid/gl/gl_mobile.go:162
FunctionBindBuffer
(target uint32, buffer uint32)
hid/gl/gl_gl2.go:156
FunctionBindBuffer
(target uint32, buffer uint32)
hid/gl/gl_webgl.go:237
FunctionBindBuffer
(target uint32, buffer uint32)
hid/gl/gl_gl3.go:157
FunctionBindFragDataLocation
(program uint32, color uint32, name string)
hid/gl/gl_gl3.go:237
MethodBindFramebuffer
Associates a WebGLFramebuffer object with the FRAMEBUFFER bind target.
webav/webgl.go:418
MethodBindRenderbuffer
Binds a WebGLRenderbuffer object to be used for rendering.
webav/webgl.go:423
FunctionBindTexture
(target uint32, texture uint32)
hid/gl/gl_mobile.go:249
FunctionBindTexture
(target uint32, texture uint32)
hid/gl/gl_gl2.go:242
FunctionBindTexture
(target uint32, texture uint32)
hid/gl/gl_webgl.go:355
FunctionBindTexture
(target uint32, texture uint32)
hid/gl/gl_gl3.go:247
FunctionBindVertexArray
(array uint32)
hid/gl/gl_mobile.go:81
FunctionBindVertexArray
(array uint32)
hid/gl/gl_gl2.go:69
FunctionBindVertexArray
(array uint32)
hid/gl/gl_webgl.go:109
FunctionBindVertexArray
(array uint32)
hid/gl/gl_gl3.go:70
MethodBitDepth
()
audio/wav/decoder.go:195
MethodBitDepth
()
audio/ogg/decoder_vorbis.go:31
MethodBlendColor
The GL_BLEND_COLOR may be used to calculate the source and destination blending factors.
webav/webgl.go:433
MethodBlendEquation
Sets the equation used to blend RGB and Alpha values of an incoming source fragment with a destination values as stored in the fragment's frame buffer
webav/webgl.go:439
MethodBlendEquationSeparate
Controls the blending of an incoming source fragment's R, G, B, and A values with a destination R, G, B, and A values as stored in the fragment's WebG
webav/webgl.go:445
FunctionBlendFunc
(src, dst uint32)
hid/gl/gl_mobile.go:66
FunctionBlendFunc
(src, dst uint32)
hid/gl/gl_gl2.go:55
FunctionBlendFunc
(src, dst uint32)
hid/gl/gl_webgl.go:96
FunctionBlendFunc
(src, dst uint32)
hid/gl/gl_gl3.go:56
MethodBlendFuncSeparate
Sets the weighting factors that are used by blendEquationSeparate.
webav/webgl.go:455
MethodBoundOf
(id gui.ID)
gui/auto/layout.go:149
MethodBounding
()
gfx/camera.go:65
MethodBounds
()
gfx/font/font.go:73
MethodBuffer
()
audio/wav/decoder.go:203
MethodBuffer
()
audio/ogg/decoder_vorbis.go:39
FunctionBufferData
(target uint32, size int, data unsafe.Pointer, usage uint32)
hid/gl/gl_mobile.go:148
FunctionBufferData
(target uint32, size int, data unsafe.Pointer, usage uint32)
hid/gl/gl_gl2.go:148
FunctionBufferData
(target uint32, size int, data unsafe.Pointer, usage uint32)
hid/gl/gl_webgl.go:215
FunctionBufferData
(target uint32, size int, data unsafe.Pointer, usage uint32)
hid/gl/gl_gl3.go:149
FunctionBufferSubData
(target uint32, offset, size int, data unsafe.Pointer)
hid/gl/gl_mobile.go:158
FunctionBufferSubData
(target uint32, offset, size int, data unsafe.Pointer)
hid/gl/gl_gl2.go:152
FunctionBufferSubData
(target uint32, offset, size int, data unsafe.Pointer)
hid/gl/gl_webgl.go:228
FunctionBufferSubData
(target uint32, offset, size int, data unsafe.Pointer)
hid/gl/gl_gl3.go:153
FunctionButton
short API
hid/input/input.go:158
FunctionButton
Widget: Button
gui/gui.go:37
FunctionButton
Widget: Button
gui/auto/gui.go:76
FunctionCalculateTextSize
(text string, font Font, fontSize float32)
gfx/font/font.go:177
MethodCamera
()
game/game.go:98
FunctionCeil
(v float32)
math/f32.go:80
MethodCenter
()
math/geom.go:26
FunctionCheckBox
(id ID, bb Rect, text string, style *CheckBoxStyle)
gui/gui.go:45
FunctionCheckBox
(text string, style *gui.CheckBoxStyle)
gui/auto/gui.go:90
MethodCheckFramebufferStatus
Returns whether the currently bound WebGLFramebuffer is complete. If not complete, returns the reason why.
webav/webgl.go:472
FunctionClamp
(v, left, right float32)
math/f32.go:54
FunctionClear
(flags uint32)
hid/gl/gl_mobile.go:42
FunctionClear
(flags uint32)
hid/gl/gl_gl2.go:31
FunctionClear
(flags uint32)
hid/gl/gl_webgl.go:72
FunctionClear
(flags uint32)
hid/gl/gl_gl3.go:32
FunctionClear
(names ...string)
gui/auto/gui.go:122
FunctionClear
资源在各自相关的系统内管理,此处只提供工具方法 和引用计数相关的操作
asset/R.go:18
MethodClear
Sets all pixels in a specific buffer to the same value.
webav/webgl.go:477
MethodClear
()
engi/array/map.go:41
FunctionClearColor
(r, g, b, a float32)
hid/gl/gl_mobile.go:38
FunctionClearColor
(r, g, b, a float32)
hid/gl/gl_gl2.go:27
FunctionClearColor
(r, g, b, a float32)
hid/gl/gl_webgl.go:68
FunctionClearColor
(r, g, b, a float32)
hid/gl/gl_gl3.go:28
MethodClearDepth
Clears the depth buffer to a specific value.
webav/webgl.go:487
MethodClearStencil
(s int)
webav/webgl.go:491
MethodClose
()
webav/webaudio.go:67
MethodCollect
(camera *Camera)
gfx/visibility.go:56
MethodCollect
返回相机可见的对象集合
gfx/visibility.go:67
MethodColor
()
gfx/sprite.go:69
MethodColor
()
gfx/text.go:46
FunctionColorMask
(r, g, b, a bool)
hid/gl/gl_mobile.go:62
FunctionColorMask
(r, g, b, a bool)
hid/gl/gl_gl2.go:51
FunctionColorMask
(r, g, b, a bool)
hid/gl/gl_webgl.go:92
FunctionColorMask
(r, g, b, a bool)
hid/gl/gl_gl3.go:52
FunctionColorRect
Widget: ColorRect
gui/gui.go:59
MethodComp
(entity engi.Entity)
gfx/visibility.go:47
MethodCompact
()
engi/array/map.go:15
MethodCompact
()
engi/array/map.go:61
FunctionCompileShader
(shader uint32)
hid/gl/gl_mobile.go:124
FunctionCompileShader
(shader uint32)
hid/gl/gl_gl2.go:122
FunctionCompileShader
(shader uint32)
hid/gl/gl_webgl.go:176
FunctionCompileShader
(shader uint32)
hid/gl/gl_gl3.go:123
MethodCopyTexImage2D
Copies a rectangle of pixels from the current WebGLFramebuffer into a texture image.
webav/webgl.go:507
MethodCopyTexSubImage2D
Replaces a portion of an existing 2D texture image with data from the current framebuffer.
webav/webgl.go:512
FunctionCreate
Open opens a named asset.
asset/res/res_webgl.go:49
MethodCreate
(image image.Image)
gfx/bk/texture.go:24
MethodCreate
(file string, ft FileType)
audio/sine/bk_al.go:196
MethodCreate
(fmt uint32, bits []byte, freq int32)
audio/sine/bk_windows.go:343
MethodCreate
(file string, ft FileType)
audio/sine/bk_windows.go:354
MethodCreate
(fmt uint32, bits []byte, freq int32)
audio/sine/bk_webgl.go:182
MethodCreate
(file string, ft FileType)
audio/sine/bk_webgl.go:193
MethodCreate
(fmt uint32, bits []byte, freq int32)
audio/sine/bk_sl.go:335
MethodCreate
(file string, ft FileType)
audio/sine/bk_sl.go:346
MethodCreateBuffer
(numOfChannels, length, sampleRate int)
webav/webaudio.go:71
MethodCreateBufferSource
()
webav/webaudio.go:79
← previousnext →701–800 of 1,776, ranked by callers