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github.com/KorokEngine/Korok
/ functions
Functions
1,776 in github.com/KorokEngine/Korok
⨍
Functions
1,776
◇
Types & classes
332
↓ 1 callers
Function
newDriver
(sampleRate, channelNum, bitDepthInBytes, bufferSize int)
audio/sine/bk_webgl.go:60
↓ 1 callers
Function
newHeader
(waveOut uintptr, bufferSize int)
audio/sine/bk_windows.go:212
↓ 1 callers
Function
newLightTheme
这样
gui/style.go:98
↓ 1 callers
Method
newParticle
(new int)
effect/sim_fire.go:95
↓ 1 callers
Method
newParticle
(new int)
effect/sim_explosion.go:92
↓ 1 callers
Method
newParticle
(new int)
effect/sim_fountain.go:105
↓ 1 callers
Function
newTexture
TODO 提前转换图片格式
gfx/bk/texture.go:75
↓ 1 callers
Method
newVertexBuffer
(vertexSize,stride int)
gfx/gctx.go:77
↓ 1 callers
Function
nextLine
(s *bufio.Scanner)
anim/spine/atlas.go:252
↓ 1 callers
Method
notifyPause
()
game/game.go:241
↓ 1 callers
Method
notifyResume
()
game/game.go:249
↓ 1 callers
Function
nowInSeconds
()
audio/sine/bk_webgl.go:105
↓ 1 callers
Function
onCreate
()
hid/window_mob.go:90
↓ 1 callers
Function
onDestroy
()
hid/window_mob.go:117
↓ 1 callers
Function
onKey
(e key.Event)
hid/window_mob.go:146
↓ 1 callers
Function
onPaint
(e paint.Event, sz size.Event)
hid/window_mob.go:128
↓ 1 callers
Function
onResize
(e size.Event)
hid/window_mob.go:122
↓ 1 callers
Function
onStart
(e lifecycle.Event)
hid/window_mob.go:95
↓ 1 callers
Function
onStop
()
hid/window_mob.go:112
↓ 1 callers
Function
onTouch
(e touch.Event)
hid/window_mob.go:133
↓ 1 callers
Method
radialIntegrate
ch = normal * m, normal = normal_vector(x, y), m = magnitude
effect/chan.go:88
↓ 1 callers
Function
readAttachment
(attachment *RegionAttachment, at fileAttachment, scale float32)
anim/spine/spine.go:316
↓ 1 callers
Method
region
Region returns sub-texture's Region by id.
gfx/R.go:216
↓ 1 callers
Method
release
()
gfx/R.go:118
↓ 1 callers
Method
relink
(old, new uint16)
gfx/transform.go:320
↓ 1 callers
Method
reset
upload buffer
gfx/batch_render.go:198
↓ 1 callers
Method
reset
()
gfx/dbg/hud.go:53
↓ 1 callers
Function
scriptResize
(slice []ScriptComp, size int)
game/script.go:89
↓ 1 callers
Method
setBonesToSetupPose
()
anim/spine/skeleton.go:112
↓ 1 callers
Method
setFocused
(focused bool)
game/game.go:73
↓ 1 callers
Method
setSlotsToSetupPose
()
anim/spine/skeleton.go:118
↓ 1 callers
Method
size
Size returns sub-texture's Size by id.
gfx/R.go:227
↓ 1 callers
Function
sourceType
(stream bool)
asset/maudio.go:67
↓ 1 callers
Function
spriteResize
(slice []SpriteComp, size int)
gfx/sprite.go:174
↓ 1 callers
Method
submit
submit all batched group
gfx/batch_render.go:72
↓ 1 callers
Function
tableResize
(slice []FlipbookComp, size int)
anim/frame/frame.go:154
↓ 1 callers
Function
tagResize
(slice []TagComp, size int)
game/tag.go:103
↓ 1 callers
Method
tangentIntegrate
ch = tangent * m, normal = normal_vector(y, x), m = magnitude
effect/chan.go:103
↓ 1 callers
Method
texId
(id uint32)
gfx/R.go:237
↓ 1 callers
Function
textResize
(slice []TextComp, size int)
gfx/text.go:241
↓ 1 callers
Function
toLR
(data []byte)
audio/sine/bk_webgl.go:93
↓ 1 callers
Function
toRGBA
toRGBA translate the given image to RGBA format if necessary. Optionally scales it by the given amount
gfx/font/misc.go:12
↓ 1 callers
Function
transformResize
(slice []Transform, size int)
gfx/transform.go:349
↓ 1 callers
Method
updateOffset
()
anim/spine/attachment.go:68
↓ 1 callers
Method
warmup
(sim Simulator, t float32)
effect/simulate.go:280
↓ 1 callers
Function
waveOutClose
(hwo uintptr)
audio/sine/bk_windows.go:153
↓ 1 callers
Function
waveOutOpen
(f *waveformatex)
audio/sine/bk_windows.go:129
↓ 1 callers
Function
waveOutPrepareHeader
(hwo uintptr, pwh *wavehdr)
audio/sine/bk_windows.go:171
↓ 1 callers
Function
waveOutWrite
(hwo uintptr, pwh *wavehdr)
audio/sine/bk_windows.go:189
Function
ABS
(a float32)
math/f32.go:33
Function
ASCII
(size int)
gfx/font/config.go:60
Function
ActiveTexture
texture
hid/gl/gl_mobile.go:245
Function
ActiveTexture
texture
hid/gl/gl_gl2.go:238
Function
ActiveTexture
texture
hid/gl/gl_webgl.go:351
Function
ActiveTexture
texture
hid/gl/gl_gl3.go:243
Method
Add
(n int32, v float32)
effect/chan.go:35
Method
Add
(n int32, x, y, z, w float32)
effect/chan.go:135
Method
Add
(v2 Vec3)
math/f32/vector.go:46
Method
AddBezierCurve
(pos0 f32.Vec2, cp0, cp1 f32.Vec2, pos1 f32.Vec2, color uint32, thickness float32, segments int)
gui/drawing.go:531
Method
AddImageNinePatch
NinePatch Algorithm 12 13 14 15 x1 x2 max +----+----+----+ | | | | | | |p1 | +----+----+----+ y2 | | | | | |p0
gui/drawing.go:607
Method
AddImageRound
(texId uint16, a, b f32.Vec2, uva, uvb f32.Vec2, color uint32, rounding float32, corners FlagCorner)
gui/drawing.go:559
Method
AddLine
(a, b f32.Vec2, color uint32, thickness float32)
gui/drawing.go:460
Method
AddQuad
(a, b, c, d f32.Vec2, color uint32, thickness float32)
gui/drawing.go:489
Method
AddRectFilledMultiColor
()
gui/drawing.go:485
Method
AddTriangle
(a, b, c f32.Vec2, color uint32, thickness float32)
gui/drawing.go:505
Method
AddTriangleFilled
(a, b, c f32.Vec2, color uint32)
gui/drawing.go:512
Method
AddUniformBinding
(uniform string)
gfx/bk/shader.go:98
Function
AdvanceFrame
()
gfx/dbg/dbg.go:112
Function
AdvanceFrame
()
audio/audio.go:29
Method
Alive
(entity engi.Entity)
game/script.go:52
Method
Alive
(entity engi.Entity)
game/tag.go:49
Method
Alive
(entity engi.Entity)
gfx/sprite.go:129
Method
Alive
(entity engi.Entity)
gfx/text.go:196
Method
Alive
(entity engi.Entity)
gfx/transform.go:290
Method
Alive
(entity engi.Entity)
gfx/mesh.go:152
Method
Alive
(entity engi.Entity)
anim/frame/frame.go:109
Method
Alive
(entity engi.Entity)
effect/particle.go:121
Method
Alloc
Alloc alloc memory on the stack.
gfx/stack_alloc.go:24
Function
Angle
(v f32.Vec2)
math/f32.go:109
Function
AngleTo
(v1, v2 f32.Vec2)
math/f32.go:95
Method
Animate
Animate sets the Animator that drives the Tween.
anim/ween/tweens.go:53
Method
Animate
Animate sets the Animator that drives the Tween.
anim/ween/tweens.go:86
Method
Animate
Animate sets the Animator that drives the Tween.
anim/ween/tweens.go:121
Method
Animation
返回动画定义 - 好像并没有太大的意义
anim/frame/anim.go:63
Method
Animator
Animator returns the Animator driving the Tween.
anim/ween/tweens.go:59
Method
Animator
Animator returns the Animator driving the Tween.
anim/ween/tweens.go:92
Method
Animator
Animator returns the Animator driving the Tween.
anim/ween/tweens.go:127
Function
AnyKeyChanged
()
hid/input/input.go:162
Method
Apply
(skeleton *Skeleton, time, alpha float32)
anim/spine/anim.go:24
Method
Apply
(skeleton *Skeleton, time, alpha float32)
anim/spine/anim.go:121
Method
Apply
(skeleton *Skeleton, time, alpha float32)
anim/spine/anim.go:170
Method
Apply
(skeleton *Skeleton, time, alpha float32)
anim/spine/anim.go:222
Method
Apply
(skeleton *Skeleton, time, alpha float32)
anim/spine/anim.go:288
Method
Apply
(skeleton *Skeleton, time float32, loop bool)
anim/spine/anim.go:323
Function
Atan2
(y, x float32)
math/f32.go:72
Method
Atlas
(name string)
gfx/R.go:208
Method
Atlas
Atlas returns the Atlas.
asset/mtexture.go:131
Function
AttachShader
(program, shader uint32)
hid/gl/gl_mobile.go:95
Function
AttachShader
(program, shader uint32)
hid/gl/gl_gl2.go:83
Function
AttachShader
(program, shader uint32)
hid/gl/gl_webgl.go:127
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