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Functions516 in github.com/K0lb3/UnityPy

Methodfiles
(self)
UnityPy/files/SerializedFile.py:226
Functionfind_all_files
(directory: str, search_str: str)
UnityPy/helpers/ImportHelper.py:32
Methodformat_value
(v)
UnityPy/classes/UnknownObject.py:20
Methodgen_all_asset_files
(file, ret: Optional[list] = None)
UnityPy/environment.py:222
Methodgenerate_str
(self)
UnityPy/tools/TpkClassGenerator.py:139
Methodget_assets
(self)
UnityPy/files/File.py:41
Methodget_class
(self)
UnityPy/files/ObjectReader.py:186
Functionget_fallback_version
()
UnityPy/config.py:25
Methodget_filtered_objects
(self, obj_types: Optional[list] = None)
UnityPy/files/File.py:52
Functionget_image_from_sprite
(m_Sprite: Sprite)
UnityPy/export/SpriteHelper.py:62
Methodget_nodes_as_json
(self, assembly: str, fullname: str)
UnityPy/helpers/TypeTreeGenerator.py:16
Functionget_padded_texture_size
(width: int, height: int, block_width: int, block_height: int, texels_per_block: int)
UnityPy/helpers/TextureSwizzler.py:106
Methodget_writeable_cab
Creates a new cab file in the bundle that contains the given data. This is usefull for asset types that use resource files.
UnityPy/files/SerializedFile.py:362
Methodget_writeable_cab
Creates a new cab file in the bundle that contains the given data. This is useful for asset types that use resource files.
UnityPy/files/File.py:92
Functionimage_to_texture2d
Converts a PIL Image to Texture2D bytes.
UnityPy/export/Texture2DConverter.py:118
FunctionindexFunc
(x: SerializedSubProgram)
UnityPy/export/ShaderConverter.py:191
Functionis_switch_swizzled
(platform: Union[BuildTarget, int], platform_blob: Optional[List[int]])
UnityPy/helpers/TextureSwizzler.py:121
Functionlist_all_files
(directory: str)
UnityPy/helpers/ImportHelper.py:20
Methodload_local_game
(self, root_dir: str)
UnityPy/helpers/TypeTreeGenerator.py:27
Methodmajor
(self)
UnityPy/helpers/UnityVersion.py:29
Methodmake_distribution
(self)
setup.py:52
Functionmemory_read_func
(self: EndianBinaryReader_Memoryview, /, struct=struct)
UnityPy/streams/EndianBinaryReader.py:340
Methodminor
(self)
UnityPy/helpers/UnityVersion.py:33
Methodnodes
(self)
UnityPy/files/SerializedFile.py:201
Methodobjects
Returns a list of all objects in the Environment.
UnityPy/environment.py:185
Methodpath_id
(self)
UnityPy/classes/PPtr.py:27
Methodplatform
(self)
UnityPy/files/ObjectReader.py:61
Methodpostfix
(self)
UnityPy/helpers/UnityVersion.py:49
Functionpvrtc
(image_data: bytes, width: int, height: int, fmt: bool)
UnityPy/export/Texture2DConverter.py:400
Methodread
(self, size: Optional[int] = -1, /)
UnityPy/streams/EndianBinaryReader.py:249
Methodread_aligned_string
(self)
UnityPy/streams/EndianBinaryReader.py:266
Methodread_array_struct
(self, param: str, length: Optional[int] = None)
UnityPy/streams/EndianBinaryReader.py:258
Methodread_boolean_array
(self, length: Optional[int] = None)
UnityPy/streams/EndianBinaryReader.py:170
Functionread_bytes
UnityPyBoost/TypeTreeHelper.cpp:300
Functionread_class
UnityPyBoost/TypeTreeHelper.cpp:383
Methodread_double
(self)
UnityPy/streams/EndianBinaryReader.py:123
Methodread_double_array
(self, length: Optional[int] = None)
UnityPy/streams/EndianBinaryReader.py:197
Methodread_float
(self)
UnityPy/streams/EndianBinaryReader.py:120
Methodread_float_array
(self, length: Optional[int] = None)
UnityPy/streams/EndianBinaryReader.py:194
Methodread_long_array
(self, length: Optional[int] = None)
UnityPy/streams/EndianBinaryReader.py:188
Functionread_num
UnityPyBoost/TypeTreeHelper.cpp:156
Functionread_num_array
UnityPyBoost/TypeTreeHelper.cpp:203
Functionread_pair
UnityPyBoost/TypeTreeHelper.cpp:318
Functionread_pair_array
UnityPyBoost/TypeTreeHelper.cpp:346
Methodread_short_array
(self, length: Optional[int] = None)
UnityPy/streams/EndianBinaryReader.py:179
Functionread_str
UnityPyBoost/TypeTreeHelper.cpp:281
Functionread_string
(string_buffer_reader: EndianBinaryReader, value: int)
UnityPy/files/SerializedFile.py:496
Methodread_string
(reader: EndianBinaryReader, value: int)
UnityPy/helpers/TypeTreeNode.py:122
Methodread_string
(self, size: Optional[int] = None)
UnityPy/streams/EndianBinaryReader.py:129
Methodread_string_array
(self)
UnityPy/streams/EndianBinaryReader.py:200
Methodread_string_to_null
(self, max_length: int = 32767)
UnityPy/streams/EndianBinaryReader.py:275
Methodread_the_rest
Returns the rest of the current reader bytes.
UnityPy/streams/EndianBinaryReader.py:209
Functionread_typetree
Reads the typetree of the object contained in the reader via the node list. Parameters ---------- nodes : list List of nodes/node
UnityPy/helpers/TypeTreeHelper.py:123
Functionread_typetree_value
UnityPyBoost/TypeTreeHelper.cpp:690
Functionread_typetree_value_array
UnityPyBoost/TypeTreeHelper.cpp:870
Methodread_u_byte_array
(self, length: Optional[int] = None)
UnityPy/streams/EndianBinaryReader.py:173
Methodread_u_long
(self)
UnityPy/streams/EndianBinaryReader.py:117
Methodread_u_long_array
(self, length: Optional[int] = None)
UnityPy/streams/EndianBinaryReader.py:191
Methodread_u_short_array
(self, length: Optional[int] = None)
UnityPy/streams/EndianBinaryReader.py:176
Functionrg
(image_data: bytes, width: int, height: int, mode: str, codec: str, args)
UnityPy/export/Texture2DConverter.py:459
Functionrgb9e5float
(image_data: bytes, width: int, height: int)
UnityPy/export/Texture2DConverter.py:471
Methodrgba
(self)
UnityPy/classes/math.py:103
Methodsave
Saves all changed assets. Mark assets as changed using `.mark_changed()`. pack = "none" (default) or "lz4"
UnityPy/environment.py:174
Methodsave
(self, packer: Optional[str] = None)
UnityPy/files/SerializedFile.py:389
Methodsave
(self)
UnityPy/classes/Object.py:29
Functionset_assetbundle_decrypt_key
(key: Union[bytes, str])
UnityPy/helpers/ArchiveStorageManager.py:16
Methodsort_fields
(field: NodeClassField)
UnityPy/tools/TpkClassGenerator.py:167
Functionstream_read_func
(self: EndianBinaryReader_Streamable, /, struct=struct)
UnityPy/streams/EndianBinaryReader.py:345
Functionswizzle
( data: Union[bytes, bytearray, memoryview], width: int, height: int, block_width: int, bl
UnityPy/helpers/TextureSwizzler.py:44
Functiontest_audioclip
()
tests/test_main.py:74
Functiontest_class_node_clz
()
tests/test_typetree.py:186
Functiontest_class_node_dict
()
tests/test_typetree.py:178
Functiontest_comparison_with_tuple
(version_str, compare_tuple)
tests/test_UnityVersion.py:40
Functiontest_comparison_with_unityversion
(version_str, other_str)
tests/test_UnityVersion.py:66
Functiontest_mesh
()
tests/test_main.py:90
Functiontest_node_from_list_clz
()
tests/test_typetree.py:194
Functiontest_node_from_list_dict
()
tests/test_typetree.py:199
Functiontest_parse_unity_version
(version_str, expected_tuple)
tests/test_UnityVersion.py:20
Functiontest_read_batch
()
tests/test_main.py:21
Functiontest_read_single
()
tests/test_main.py:13
Functiontest_read_typetree
()
tests/test_main.py:103
Functiontest_save
()
tests/test_main.py:109
Functiontest_save_dict
()
tests/test_main.py:28
Functiontest_save_wrap
()
tests/test_main.py:38
Functiontest_simple_nodes
()
tests/test_typetree.py:137
Functiontest_simple_nodes_array
()
tests/test_typetree.py:151
Functiontest_sprite
()
tests/test_main.py:59
Functiontest_texture2d
()
tests/test_main.py:48
Functiontest_typetreenode
()
tests/test_typetree.py:41
Methodtype
(self)
UnityPy/classes/PPtr.py:32
Methodtype
(self)
UnityPy/helpers/UnityVersion.py:41
FunctiontypeFunc
(x: SerializedSubProgram)
UnityPy/export/ShaderConverter.py:194
Methodtype_number
(self)
UnityPy/helpers/UnityVersion.py:53
Methodtype_str
(self)
UnityPy/helpers/UnityVersion.py:45
Functionunitypy_define
A hacky solution to bypass multiple problems related to attrs and inheritance. The class inheritance is very lax and based on the typetrees.
UnityPy/classes/generated.py:26
Functionunpack_vertexdata
UnityPyBoost/Mesh.cpp:23
Functionupdate_tpk
()
UnityPy/cli/update_tpk.py:12
Methodvalues
(self)
UnityPy/helpers/ContainerHelper.py:33
Methodversion
(self)
UnityPy/files/ObjectReader.py:53
Methodversion2
(self)
UnityPy/files/ObjectReader.py:57
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