Functionrg(image_data: bytes, width: int, height: int, mode: str, codec: str, args)
UnityPy/export/Texture2DConverter.py:459
Functionswizzle(
data: Union[bytes, bytearray, memoryview],
width: int,
height: int,
block_width: int,
bl
UnityPy/helpers/TextureSwizzler.py:44