Method__init__(self, r: float = 0, g: float = 0, b: float = 0, a: float = 1, rgba: int = -1)
UnityPy/classes/math.py:93
Method__init__(
self,
src: Union[Mesh, SpriteRenderData],
version: Optional[Tuple[int, int, int, int
UnityPy/helpers/MeshHelper.py:95
Method__init__(self, reader: EndianBinaryReader, version: Tuple[int, int, int, int])
UnityPy/export/ShaderConverter.py:546
Functiondeswizzle(
data: Union[bytes, bytearray, memoryview],
width: int,
height: int,
block_width: int,
bl
UnityPy/helpers/TextureSwizzler.py:17