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Functions516 in github.com/K0lb3/UnityPy

Method__init__
(self, reader: EndianBinaryReader, parent=None, name=None, **kwargs)
UnityPy/files/SerializedFile.py:235
Method__init__
Constructor Method
UnityPy/files/WebFile.py:15
Method__init__
( self, parent: Optional[File] = None, name: Optional[str] = None, is_dependen
UnityPy/files/File.py:27
Method__init__
(self, __node__: Optional[TypeTreeNode] = None, **kwargs)
UnityPy/classes/UnknownObject.py:12
Method__init__
(self, r: float = 0, g: float = 0, b: float = 0, a: float = 1, rgba: int = -1)
UnityPy/classes/math.py:93
Method__init__
(self, **kwargs: Dict[str, Any])
UnityPy/classes/Object.py:14
Method__init__
( self, src: Union[Mesh, SpriteRenderData], version: Optional[Tuple[int, int, int, int
UnityPy/helpers/MeshHelper.py:95
Method__init__
(self, reader: EndianBinaryReader)
UnityPy/helpers/ArchiveStorageManager.py:67
Method__init__
(self, stream: BytesIO)
UnityPy/helpers/Tpk.py:144
Method__init__
(self, stream: BytesIO)
UnityPy/helpers/Tpk.py:200
Method__init__
(self, stream: BytesIO)
UnityPy/helpers/Tpk.py:221
Method__init__
(self, stream: BytesIO)
UnityPy/helpers/Tpk.py:236
Method__init__
(self, stream: BytesIO)
UnityPy/helpers/Tpk.py:253
Method__init__
(self, stream: BytesIO)
UnityPy/helpers/Tpk.py:267
Method__init__
(self, stream: BytesIO)
UnityPy/helpers/Tpk.py:287
Method__init__
(self, stream: BytesIO)
UnityPy/helpers/Tpk.py:325
Method__init__
(self, stream: BytesIO)
UnityPy/helpers/Tpk.py:359
Method__init__
(self, stream: BytesIO)
UnityPy/helpers/Tpk.py:384
Method__init__
(self, stream: BytesIO)
UnityPy/helpers/Tpk.py:397
Method__init__
(self, stream: BytesIO)
UnityPy/helpers/Tpk.py:407
Method__init__
(self, container: Union[List[Tuple[str, AssetInfo]], AssetBundle])
UnityPy/helpers/ContainerHelper.py:20
Method__init__
(self, unity_version: str)
UnityPy/helpers/TypeTreeGenerator.py:11
Method__init__
(self, unity_version: str, *args, **kwargs)
UnityPy/helpers/TypeTreeGenerator.py:23
Method__init__
(self, view, endian: Endianess = ">", offset: int = 0)
UnityPy/streams/EndianBinaryReader.py:237
Method__init__
(self, stream: BufferedReader, endian: Endianess = ">", offset: int = 0)
UnityPy/streams/EndianBinaryReader.py:292
Method__init__
(self, path: str, endian: Endianess = ">", offset: int = 0)
UnityPy/streams/EndianBinaryReader.py:328
Method__init__
(self, input_: Union[bytes, bytearray, IOBase] = b"", endian: str = ">")
UnityPy/streams/EndianBinaryWriter.py:14
Method__init__
(self, settings_raw)
UnityPy/export/SpriteHelper.py:35
Method__init__
(self, reader: EndianBinaryReader, version: Tuple[int, int, int, int])
UnityPy/export/ShaderConverter.py:546
Method__init__
(self, reader: EndianBinaryReader)
UnityPy/export/ShaderConverter.py:577
Method__iter__
(self)
UnityPy/helpers/ContainerHelper.py:45
Method__le__
(self, other: Union[int, UnityVersion, Tuple[int, ...]])
UnityPy/helpers/UnityVersion.py:129
Method__len__
(self)
UnityPy/helpers/ContainerHelper.py:48
Method__ne__
(self, other: Union[int, UnityVersion, Tuple[int, ...]])
UnityPy/helpers/UnityVersion.py:119
Method__repr__
(self)
UnityPy/files/ObjectReader.py:224
Method__repr__
(self)
UnityPy/files/SerializedFile.py:75
Method__repr__
(self)
UnityPy/files/File.py:142
Method__repr__
(self)
UnityPy/classes/UnknownObject.py:19
Method__repr__
(self)
UnityPy/classes/math.py:15
Method__repr__
(self)
UnityPy/classes/math.py:25
Method__repr__
(self)
UnityPy/classes/math.py:36
Method__repr__
(self)
UnityPy/classes/math.py:46
Method__repr__
(self)
UnityPy/classes/Object.py:20
Method__repr__
(self)
UnityPy/helpers/TypeTreeNode.py:47
Method__repr__
(self)
UnityPy/helpers/UnityVersion.py:96
Method__setitem__
(self, key, value)
UnityPy/helpers/ContainerHelper.py:39
Method__str__
(self)
UnityPy/helpers/ContainerHelper.py:54
Method_missing_
(cls, value)
UnityPy/enums/ExtendableEnum.py:8
Function_read_length
UnityPyBoost/TypeTreeHelper.cpp:259
Methodassets
Lists all assets / SerializedFiles within this environment.
UnityPy/environment.py:217
Methodassets_file
(self)
UnityPy/classes/Object.py:24
Functionastc
(image_data: bytes, width: int, height: int, block_size: tuple)
UnityPy/export/Texture2DConverter.py:356
Functionatc
(image_data: bytes, width: int, height: int, alpha: bool)
UnityPy/export/Texture2DConverter.py:347
Functionbrute_force_key
( fp: str, key_sig: bytes, data_sig: bytes, pattern: re.Pattern = re.compile(rb"(?=(\w{16}))")
UnityPy/helpers/ArchiveStorageManager.py:40
Methodbuild
(self)
UnityPy/helpers/UnityVersion.py:37
Methodbuild_extensions
(self)
setup.py:23
Methodbytes
(self)
UnityPy/streams/EndianBinaryReader.py:85
Methodbytes
(self)
UnityPy/streams/EndianBinaryReader.py:243
Methodbytes
(self)
UnityPy/streams/EndianBinaryReader.py:315
Methodbytes
(self)
UnityPy/streams/EndianBinaryWriter.py:26
Functioncheck_leak
(func)
tests/test_typetree.py:24
Functionchunk_based_compress
compresses AssetBundle data based on the block_info_flag LZ4/LZ4HC will be chunk-based compression :param data: uncompressed data :type d
UnityPy/helpers/CompressionHelper.py:158
Functionclean_name
(name: str)
UnityPy/helpers/TypeTreeHelper.py:368
Methodclean_name
(self)
UnityPy/tools/TpkClassGenerator.py:151
Functioncompress_astc
(data: bytes, width: int, height: int, target_texture_format: TextureFormat)
UnityPy/export/Texture2DConverter.py:106
Functioncompress_brotli
compresses data via brotli :param data: uncompressed data :type data: ByteString :return: compressed data :rtype: bytes
UnityPy/helpers/CompressionHelper.py:121
Functioncompress_etcpak
(data: bytes, width: int, height: int, target_texture_format: TextureFormat)
UnityPy/export/Texture2DConverter.py:83
Functioncompress_gzip
compresses data via gzip The current static settings may not be the best solution, but they are the most commonly used values and should there
UnityPy/helpers/CompressionHelper.py:145
Functioncompress_lz4
compresses data via lz4.block :param data: uncompressed data :type data: ByteString :return: compressed data :rtype: bytes
UnityPy/helpers/CompressionHelper.py:97
Functioncompress_lzma
compresses data via lzma (unity specific) The current static settings may not be the best solution, but they are the most commonly used values
UnityPy/helpers/CompressionHelper.py:47
Methodcontainer
Returns a dictionary of all objects in the Environment.
UnityPy/environment.py:207
Methodcontainer
(self)
UnityPy/files/ObjectReader.py:200
Methodcontainer
(self)
UnityPy/files/SerializedFile.py:327
Methodcontainer
(self)
UnityPy/files/File.py:124
Functiondecompress_brotli
decompresses brotli-compressed data :param data: compressed data :type data: ByteString :raises brotli.error: BrotliDecompress failed
UnityPy/helpers/CompressionHelper.py:109
Functiondecompress_gzip
decompresses gzip-compressed data :param data: compressed data :type data: ByteString :raises OSError: Not a gzipped file :return: un
UnityPy/helpers/CompressionHelper.py:133
Functiondecompress_lz4
decompresses lz4-compressed data :param data: compressed data :type data: ByteString :param uncompressed_size: size of the uncompressed d
UnityPy/helpers/CompressionHelper.py:83
Functiondecompress_lzham
(data: ByteString, uncompressed_size: int)
UnityPy/helpers/CompressionHelper.py:234
Functiondecrypt_block
UnityPyBoost/ArchiveStorageDecryptor.cpp:55
Functiondeswizzle
( data: Union[bytes, bytearray, memoryview], width: int, height: int, block_width: int, bl
UnityPy/helpers/TextureSwizzler.py:17
Methoddispose
(self)
UnityPy/streams/EndianBinaryReader.py:246
Methoddispose
(self)
UnityPy/streams/EndianBinaryReader.py:322
Methoddump_typetree_structure
( self, nodes: Optional[NodeInput] = None, indent: str = " ", )
UnityPy/files/ObjectReader.py:233
Functioneac
(image_data: bytes, width: int, height: int, fmt: str)
UnityPy/export/Texture2DConverter.py:420
Methodendian
(self)
UnityPy/streams/EndianBinaryReader.py:72
Functionetc
(image_data: bytes, width: int, height: int, fmt: str)
UnityPy/export/Texture2DConverter.py:405
Functionexport
(self, export_dir: str)
UnityPy/classes/legacy_patch/Renderer.py:4
FunctionexportAudioClip
( obj: Union[AudioClip, ObjectReader], fp: str, extension: str = "" )
UnityPy/tools/extractor.py:227
FunctionexportFont
(obj: Union[Font, ObjectReader], fp: str, extension: str = "")
UnityPy/tools/extractor.py:177
FunctionexportGameObject
( obj: Union[GameObject, ObjectReader], fp: str, extension: str = "" )
UnityPy/tools/extractor.py:284
FunctionexportMesh
(obj: Union[Mesh, ObjectReader], fp: str, extension=".obj")
UnityPy/tools/extractor.py:190
FunctionexportMonoBehaviour
( obj: Union[MonoBehaviour, ObjectReader], fp: str, extension: str = "" )
UnityPy/tools/extractor.py:210
FunctionexportShader
(obj: Union[Shader, ObjectReader], fp: str, extension=".txt")
UnityPy/tools/extractor.py:200
FunctionexportSprite
( obj: Union[Sprite, ObjectReader], fp: str, extension: str = ".png" )
UnityPy/tools/extractor.py:250
FunctionexportTextAsset
( obj: Union[TextAsset, ObjectReader], fp: str, extension: str = ".txt" )
UnityPy/tools/extractor.py:165
FunctionexportTexture2D
( obj: Union[Texture2D, ObjectReader], fp: str, extension: str = ".png" )
UnityPy/tools/extractor.py:271
Functionexport_mesh_renderer
(renderer: Renderer, export_dir: str)
UnityPy/export/MeshRendererExporter.py:48
Functionextract_audioclip_samples
extracts all the samples from an AudioClip :param audio: AudioClip :type audio: AudioClip :return: {filename : sample(bytes)} :rtype:
UnityPy/export/AudioClipConverter.py:13
Methodfile_id
(self)
UnityPy/classes/PPtr.py:22
Functionfile_name_without_extension
(file_name: str)
UnityPy/helpers/ImportHelper.py:16
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