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Functions22,519 in github.com/JACoders/OpenJK

↓ 5 callersFunctionfill_scans
lib/jpeg-9a/jcparam.c:550
↓ 5 callersFunctionget_ppnode
codemp/qcommon/huffman.cpp:68
↓ 5 callersFunctionget_sof
lib/jpeg-9a/jdmarker.c:239
↓ 5 callersMethodhas_valid_edge
/////////////////////////////////////////////////////////////////////////////// Call this function to find out if it is at all possible to get from no
code/Ragl/graph_region.h:149
↓ 5 callersFunctionhybrid
====================================================================*/
codemp/mp3code/hwin.c:60
↓ 5 callersFunctionhybrid
====================================================================*/
code/mp3code/hwin.c:60
↓ 5 callersFunctionjpeg_abort
lib/jpeg-9a/jcomapi.c:28
↓ 5 callersFunctionjpeg_add_quant_table
lib/jpeg-9a/jcparam.c:23
↓ 5 callersFunctionjpeg_finish_compress
lib/jpeg-9a/jcapimin.c:154
↓ 5 callersFunctionjpeg_read_scanlines
lib/jpeg-9a/jdapistd.c:152
↓ 5 callersFunctionjpeg_set_defaults
lib/jpeg-9a/jcparam.c:284
↓ 5 callersFunctionjpeg_start_decompress
lib/jpeg-9a/jdapistd.c:38
↓ 5 callersFunctionpng_get_uint_31
lib/libpng/pngrutil.c:21
↓ 5 callersFunctionpng_read_update_info
Optional call to update the users info_ptr structure */
lib/libpng/pngread.c:258
↓ 5 callersFunctionpng_set_IHDR
lib/libpng/pngset.c:205
↓ 5 callersFunctionpng_set_packing
Turn on pixel packing */
lib/libpng/pngtrans.c:49
↓ 5 callersFunctionpng_unpremultiply
lib/libpng/pngwrite.c:1853
↓ 5 callersFunctionpop_back
shared/qcommon/safe/limited_vector.h:119
↓ 5 callersFunctionprocess_restart
lib/jpeg-9a/jdarith.c:189
↓ 5 callersMethodpush
/////////////////////////////////////////////////////////////////////////////// Add A Value To The Queue /////////////////////////////////////////////
code/Ratl/heap_vs.h:225
↓ 5 callersFunctionpushReward
codemp/cgame/cg_playerstate.c:301
↓ 5 callersFunctionputShortMSB
========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order.
lib/zlib/deflate.c:628
↓ 5 callersFunctionread_1_byte
Read one byte, testing for EOF */
lib/jpeg-9a/wrjpgcom.c:91
↓ 5 callersFunctionread_2_bytes
Read 2 bytes, convert to unsigned int */ All 2-byte quantities in JPEG markers are MSB first */
lib/jpeg-9a/rdjpgcom.c:89
↓ 5 callersFunctionread_byte
lib/jpeg-9a/rdtarga.c:87
↓ 5 callersMethodresize
codeJK2/game/ghoul2_shared.h:343
↓ 5 callersFunctionsaberKnockDown
codemp/game/w_saber.c:6494
↓ 5 callersFunctionsaberMoveBack
codemp/game/w_saber.c:6124
↓ 5 callersFunctionsend
Send the prefix code for this node */
codemp/qcommon/huffman.cpp:291
↓ 5 callersMethodsort
/////////////////////////////////////////////////////////////////////////////// Heap Sort This sort algorithm has all the advantages of merge sort in
code/Ratl/vector_vs.h:338
↓ 5 callersFunctionswap
codemp/Ratl/ratl_common.h:187
↓ 5 callersMethodswap
/////////////////////////////////////////////////////////////////////////////// Swap the values at two locations /////////////////////////////////////
codemp/Ratl/vector_vs.h:270
↓ 5 callersMethodswap
/////////////////////////////////////////////////////////////////////////////// Swap the values at two locations /////////////////////////////////////
code/Ratl/vector_vs.h:269
↓ 5 callersMethodswap
/////////////////////////////////////////////////////////////////////////////// Swaps Two Element Locations //////////////////////////////////////////
code/Ratl/heap_vs.h:121
↓ 5 callersFunctiontrap_G2API_GetBoltMatrix
codemp/ui/ui_syscalls.c:358
↓ 5 callersFunctiontrap_R_RegisterModel
codemp/ui/ui_syscalls.c:106
↓ 5 callersFunctiontrap_R_SetColor
code/ui/ui_syscalls.cpp:50
↓ 5 callersFunctionunzGetCurrentFileInfo
lib/minizip/unzip.c:1143
↓ 5 callersFunctionunzGoToNextFile
Set the current file of the zipfile to the next file. return UNZ_OK if there is no problem return UNZ_END_OF_LIST_OF_FILE if the actual file was t
lib/minizip/unzip.c:1206
↓ 5 callersFunctionunzOpen
lib/minizip/unzip.c:800
↓ 5 callersFunctionwindow
-------------------------------------------------------------------------*/
codemp/mp3code/cwin.c:40
↓ 5 callersFunctionwindow
-------------------------------------------------------------------------*/
code/mp3code/cwin.c:40
↓ 5 callersFunctionwindow16
------------------------------------------------------------*/ ------------------- 16 pt window ------------------------------*/
codemp/mp3code/cwin.c:183
↓ 5 callersFunctionwindow16
------------------------------------------------------------*/ ------------------- 16 pt window ------------------------------*/
code/mp3code/cwin.c:183
↓ 5 callersFunctionwindow8
------------------- 8 pt window ------------------------------*/
codemp/mp3code/cwin.c:326
↓ 5 callersFunctionwindow8
------------------- 8 pt window ------------------------------*/
code/mp3code/cwin.c:326
↓ 5 callersFunctionwindowB
codemp/mp3code/cwinb.c:38
↓ 5 callersFunctionwindowB
code/mp3code/cwinb.c:38
↓ 5 callersFunctionwindowB16
------------------------------------------------------------*/ ------------------- 16 pt window ------------------------------*/
codemp/mp3code/cwinb.c:178
↓ 5 callersFunctionwindowB16
------------------------------------------------------------*/ ------------------- 16 pt window ------------------------------*/
code/mp3code/cwinb.c:178
↓ 5 callersFunctionwindowB8
------------------- 8 pt window ------------------------------*/
codemp/mp3code/cwinb.c:321
↓ 5 callersFunctionwindowB8
------------------- 8 pt window ------------------------------*/
code/mp3code/cwinb.c:321
↓ 5 callersFunctionwrite_marker
lib/jpeg-9a/wrjpgcom.c:134
↓ 4 callersFunctionAAS_AreaCluster
end of the function AAS_PointReachabilityAreaIndex =========================================================================== Parameter: - Return
codemp/botlib/be_aas_sample.cpp:313
↓ 4 callersFunctionAAS_AreaClusterPortal
end of the function AAS_AreaTeleporter =========================================================================== Parameter: - Returns: - Cha
codemp/botlib/be_aas_reach.cpp:758
↓ 4 callersFunctionAAS_AreaContentsTravelFlags_inline
end of the function AAS_GetAreaContentsTravelFlags =========================================================================== Parameter: - Returns
codemp/botlib/be_aas_route.cpp:387
↓ 4 callersFunctionAAS_AreaDoNotEnter
end of the function AAS_AreaClusterPortal =========================================================================== Parameter: - Returns: -
codemp/botlib/be_aas_reach.cpp:768
↓ 4 callersFunctionAAS_EntityInfo
end of the function AAS_UpdateEntity =========================================================================== Parameter: - Returns: - Changes
codemp/botlib/be_aas_entity.cpp:176
↓ 4 callersFunctionAAS_EntityModelindex
end of the function AAS_EntityOrigin =========================================================================== Parameter: - Returns: - Chang
codemp/botlib/be_aas_entity.cpp:217
↓ 4 callersFunctionAAS_FaceArea
=========================================================================== returns the surface area of the given face Parameter: - Returns: -
codemp/botlib/be_aas_reach.cpp:117
↓ 4 callersFunctionAAS_FaceCenter
end of the function AAS_AreaGroundFaceArea =========================================================================== returns the center of a face P
codemp/botlib/be_aas_reach.cpp:568
↓ 4 callersFunctionAAS_FindFaceReachabilities
end of the function AAS_Reachability_Elevator =========================================================================== Parameter: - Returns:
codemp/botlib/be_aas_reach.cpp:3154
↓ 4 callersFunctionAAS_NextAreaReachability
end of the function AAS_ReachabilityFromNum =========================================================================== Parameter: - Returns: -
codemp/botlib/be_aas_route.cpp:1946
↓ 4 callersFunctionAAS_OriginOfMoverWithModelNum
end of the function AAS_EntityModelNum =========================================================================== Parameter: - Returns: - Cha
codemp/botlib/be_aas_entity.cpp:266
↓ 4 callersFunctionAAS_PermanentLine
end of the function AAS_DebugLine =========================================================================== Parameter: - Returns: - Changes Gl
codemp/botlib/be_aas_debug.cpp:156
↓ 4 callersFunctionAAS_RemoveClusterAreas
=========================================================================== Parameter: - Returns: - Changes Globals: - ======================
codemp/botlib/be_aas_cluster.cpp:68
↓ 4 callersFunctionAAS_ShowAreaPolygons
end of the function AAS_ShowArea =========================================================================== Parameter: - Returns: - Changes G
codemp/botlib/be_aas_debug.cpp:491
↓ 4 callersFunctionAI_DeleteGroupMember
codeJK2/game/AI_Utils.cpp:546
↓ 4 callersFunctionAI_DeleteGroupMember
codemp/game/NPC_AI_Utils.c:557
↓ 4 callersFunctionAI_DeleteGroupMember
code/game/AI_Utils.cpp:552
↓ 4 callersFunctionAI_GetGroupSize
codemp/game/NPC_AI_Utils.c:44
↓ 4 callersFunctionAI_GroupUpdateSquadstates
code/game/AI_Utils.cpp:695
↓ 4 callersFunctionAS_GetKeywordIDForString
codemp/client/snd_ambient.cpp:233
↓ 4 callersFunctionAS_GetKeywordIDForString
code/client/snd_ambient.cpp:234
↓ 4 callersMethodAdd
codemp/rd-vanilla/tr_quicksprite.cpp:201
↓ 4 callersMethodAdd
code/rd-vanilla/tr_quicksprite.cpp:217
↓ 4 callersMethodAddEdge
codeJK2/game/g_navigator.cpp:128
↓ 4 callersMethodAddEdge
codemp/server/NPCNav/navigator.cpp:155
↓ 4 callersMethodAddHandle
codeJK2/cgame/FxScheduler.h:91
↓ 4 callersMethodAddHandle
code/cgame/FxScheduler.h:91
↓ 4 callersFunctionAddScore
============ AddScore Adds score to both the client and his team ============ */
codeJK2/game/g_combat.cpp:97
↓ 4 callersFunctionAddScore
============ AddScore Adds score to both the client and his team ============ */
code/game/g_combat.cpp:111
↓ 4 callersMethodAlloc
codeJK2/cgame/FxScheduler.h:403
↓ 4 callersMethodAlloc
code/cgame/FxScheduler.h:407
↓ 4 callersFunctionAllocRS
code/rd-vanilla/tr_ghoul2.cpp:717
↓ 4 callersMethodAngToVec
/////////////////////////////////////////////////////////////////////////////////// Convert From {Picth, Yaw} (DEGREES) ////////////////////////////
code/Ravl/CVec.cpp:220
↓ 4 callersFunctionAnyLanguage_ReadCharFromString
takes char *, returns integer char at that point, and advances char * on by enough bytes to move past the letter (either western 1 byte or Asian multi
codemp/rd-common/tr_font.cpp:678
↓ 4 callersFunctionBG_CanItemBeGrabbed
================ BG_CanItemBeGrabbed Returns false if the item should not be picked up. This needs to be the same for client side prediction and serv
code/game/bg_misc.cpp:338
↓ 4 callersFunctionBG_FlipPart
codemp/game/bg_panimate.c:1654
↓ 4 callersFunctionBG_FullBodyTauntAnim
codemp/game/bg_panimate.c:1557
↓ 4 callersFunctionBG_GetTime
so shared code can get the local time depending on the side it's executed on
codemp/game/g_main.c:2890
↓ 4 callersFunctionBG_IK_MoveArm
codemp/game/bg_pmove.c:8590
↓ 4 callersFunctionBG_InKataAnim
codemp/game/bg_panimate.c:325
↓ 4 callersFunctionBG_IsValidCharacterModel
To see if the client is trying to use one of the included skins not meant for MP. I don't much care for hardcoded strings, but this seems the best way
codemp/game/bg_misc.c:2598
↓ 4 callersFunctionBG_PickAnim
codemp/game/bg_panimate.c:2912
↓ 4 callersFunctionBG_PrecacheSabersForSiegeTeam
codemp/game/bg_saga.c:1388
↓ 4 callersFunctionBG_SaberInTransitionAny
codemp/game/bg_panimate.c:1631
↓ 4 callersFunctionBG_SaberLockBreakAnim
codemp/game/bg_panimate.c:1506
↓ 4 callersFunctionBG_SetLegsAnimTimer
------------------------- PM_SetLegsAnimTimer ------------------------- */
codemp/game/bg_panimate.c:2658
↓ 4 callersFunctionBG_SetTorsoAnimTimer
------------------------- PM_SetTorsoAnimTimer ------------------------- */
codemp/game/bg_panimate.c:2678
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