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Functions
1,651 in github.com/Illation/ETEngine
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Functions
1,651
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Types & classes
617
↓ 1 callers
Method
DrawShadow
--------------------------------- ShadedSceneRenderer::DrawShadow Render the scene to the depth buffer of the current framebuffer
Engine/source/EtRendering/SceneRendering/ShadedSceneRenderer.cpp:378
↓ 1 callers
Method
DrawShadowed
Engine/source/EtRendering/GlobalRenderingSystems/LightVolume.cpp:83
↓ 1 callers
Function
EquirectangularToCubeMap
--------------------------------- EquirectangularToCubeMap Convert an equirectangular 2D texture into a cube map
Engine/source/EtRendering/GraphicsTypes/EnvironmentMap.cpp:136
↓ 1 callers
Method
FPS
Engine/source/EtCore/Util/Time.cpp:38
↓ 1 callers
Method
Flush
--------------------------------- FileResourceManager::Flush Flush both databases
Engine/source/EtEditor/Content/FileResourceManager.cpp:104
↓ 1 callers
Method
Flush
--------------------------------- GlContext::Flush Force OpenGL to execute all commands now
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:1048
↓ 1 callers
Function
ForceLinking
--------------------------------- ForceLinking Add classes here that the linker thinks wouldn't be used by this project but are in fact used by refle
Engine/source/EtFramework/linkerHelper.h:19
↓ 1 callers
Function
FromJsonValue
--------------------------------- FromJsonValue Extract a JSON Value into a variant using its value type
Engine/source/EtCore/Reflection/serialization.cpp:746
↓ 1 callers
Method
GenId
---------------------------- ComponentSignature::GenId
Engine/source/EtFramework/ECS/ComponentSignature.cpp:116
↓ 1 callers
Function
GenerateCompilableResource
--------------------------------- GenerateCompilableResource Generates a header and source file containing a data array that can get compiled into th
Engine/source/EtCooker/CompiledDataGenerator.cpp:17
↓ 1 callers
Method
GenerateGeometry
Engine/source/EtRendering/PlanetTech/Patch.cpp:69
↓ 1 callers
Method
GetActiveAttribute
--------------------------------- GlContext::GetActiveAttribute Get information about an attribute in a program at a given index
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:1674
↓ 1 callers
Method
GetActiveFramebuffer
--------------------------------- GlContext::GetActiveFramebuffer Rerieves the currently active framebuffer, and updates the state to reflect that
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:997
↓ 1 callers
Method
GetActiveUniforms
--------------------------------- GlContext::GetActiveUniforms Get a list of initialized uniform objects for a particular uniform index
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:1624
↓ 1 callers
Method
GetApiContext
Engine/source/EtRendering/GraphicsContext/Viewport.h:70
↓ 1 callers
Method
GetAssetType
-------------------------------------- AssetDatabase::AssetCache::GetAssetType Get the asset type of an asset cache
Engine/source/EtCore/Content/AssetDatabase.cpp:71
↓ 1 callers
Method
GetAssetsInPackage
--------------------------------- AssetDatabase::GetAssetsInPackage finds all assets that belong to a certain package
Engine/source/EtCore/Content/AssetDatabase.cpp:114
↓ 1 callers
Method
GetAssetsMatchingQuery
--------------------------------------- AssetDatabase::GetAssetsMatchingQuery finds all assets that are contained in a path - if recursive is enabled
Engine/source/EtCore/Content/AssetDatabase.cpp:142
↓ 1 callers
Method
GetAtmosphereHeight
accessors -----------
Engine/source/EtFramework/Components/AtmosphereComponent.h:38
↓ 1 callers
Method
GetAttributeCount
--------------------------------- GlContext::GetAttributeCount
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:1602
↓ 1 callers
Method
GetAttributeLocation
--------------------------------- GlContext::GetAttributeLocation ID for an attribute on this shader program
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:1837
↓ 1 callers
Method
GetAttributes
--------------------------------- ShaderAsset::GetAttributes Extract the vertex attributes from a program, provided it has a vertex shader
Engine/source/EtRendering/GraphicsTypes/Shader.cpp:540
↓ 1 callers
Method
GetBias
Engine/source/EtRendering/GraphicsTypes/DirectionalShadowData.h:49
↓ 1 callers
Method
GetBufferBinding
Engine/source/EtRendering/GlobalRenderingSystems/SharedVarController.h:63
↓ 1 callers
Method
GetCount
accessors -----------
Engine/source/EtFramework/ECS/ComponentRegistry.h:61
↓ 1 callers
Method
GetCurrentUniforms
Engine/source/EtRendering/GraphicsTypes/Shader.h:45
↓ 1 callers
Method
GetDepthProjA
Engine/source/EtRendering/GraphicsTypes/Camera.h:51
↓ 1 callers
Method
GetDepthProjB
Engine/source/EtRendering/GraphicsTypes/Camera.h:52
↓ 1 callers
Method
GetDrawType
Engine/source/EtRendering/MaterialSystem/MaterialData.h:59
↓ 1 callers
Method
GetEngineDirectory
Engine/source/EtEditor/Content/FileResourceManager.h:52
↓ 1 callers
Function
GetExecutablePathName
--------------------- GetExecutablePathName Gets the name and path the executable lives in
Engine/source/EtCore/Util/WindowsUtil.cpp:67
↓ 1 callers
Method
GetFarPlane
Engine/source/EtFramework/Components/CameraComponent.h:38
↓ 1 callers
Method
GetFormat
Engine/source/EtRendering/GraphicsTypes/TextureData.h:39
↓ 1 callers
Method
GetFrameMS
Engine/source/EtCore/Util/PerformanceInfo.h:19
↓ 1 callers
Method
GetFullDestructor
--------------------------------------- ComponentRegistry::GetDestructor Function that deletes the component
Engine/source/EtFramework/ECS/ComponentRegistry.cpp:78
↓ 1 callers
Method
GetHeaderMenu
accessors -----------
Engine/source/EtEditor/Layout/EditorNodeHierachy.h:48
↓ 1 callers
Function
GetHeaderString
--------------------------------- GetHeaderString Returns a string for the file header
Engine/source/EtCooker/CompiledDataGenerator.cpp:69
↓ 1 callers
Function
GetIcosahedronIndices
------------------------ GetIcosahedronIndices Indices of the vertices from GetIcosahedronPositions with the front face
Engine/source/EtMath/Geometry.cpp:45
↓ 1 callers
Function
GetIcosahedronIndicesBFC
------------------------ GetIcosahedronIndices Indices of the vertices from GetIcosahedronPositions with the back face
Engine/source/EtMath/Geometry.cpp:83
↓ 1 callers
Method
GetIndexBuffer
Engine/source/EtRendering/GraphicsTypes/Mesh.h:112
↓ 1 callers
Method
GetInternalFormat
Engine/source/EtRendering/GraphicsTypes/TextureData.h:38
↓ 1 callers
Method
GetIrradiance
Engine/source/EtRendering/GraphicsTypes/EnvironmentMap.h:24
↓ 1 callers
Method
GetLUT
Engine/source/EtRendering/GlobalRenderingSystems/PbrPrefilter.cpp:192
↓ 1 callers
Method
GetLayoutFlags
Engine/source/EtRendering/MaterialSystem/MaterialData.h:61
↓ 1 callers
Method
GetLightId
Engine/source/EtFramework/Components/LightComponent.h:37
↓ 1 callers
Method
GetLoadData
-------------------------------------- FileResourceManager::GetLoadData Retrieve the data for this asset
Engine/source/EtEditor/Content/FileResourceManager.cpp:71
↓ 1 callers
Method
GetMaterial
accessors -----------
Engine/source/EtRendering/GraphicsTypes/Mesh.h:56
↓ 1 callers
Method
GetMaxHeight
Engine/source/EtFramework/Components/PlanetComponent.h:36
↓ 1 callers
Method
GetNearPlane
Engine/source/EtRendering/GraphicsTypes/Camera.h:48
↓ 1 callers
Method
GetOverlay
Engine/source/EtEditor/Layout/EditorToolNode.h:74
↓ 1 callers
Method
GetProgram
accessors ---------------------
Engine/source/EtRendering/GraphicsTypes/Shader.h:39
↓ 1 callers
Method
GetProjectDirectory
accessors -----------
Engine/source/EtEditor/Content/FileResourceManager.h:51
↓ 1 callers
Method
GetRadius
Engine/source/EtFramework/Components/PlanetComponent.h:35
↓ 1 callers
Method
GetRegularFPS
Engine/source/EtCore/Util/PerformanceInfo.h:18
↓ 1 callers
Method
GetRootPackage
Engine/source/EtRuntime/Core/PackageResourceManager.h:42
↓ 1 callers
Method
GetSelectionChangeSignal
Engine/source/EtEditor/Content/ResourceView.h:65
↓ 1 callers
Method
GetShaderAsset
Engine/source/EtRendering/MaterialSystem/MaterialData.h:58
↓ 1 callers
Method
GetShaderInfo
--------------------------------- GlContext::GetShaderInfo Get logged information about a shader
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:1508
↓ 1 callers
Function
GetSourceString
--------------------------------- GetHeaderString Returns a string for the file header
Engine/source/EtCooker/CompiledDataGenerator.cpp:93
↓ 1 callers
Method
GetSplitPos
Engine/source/EtEditor/Layout/ToolNodeFeedback.h:53
↓ 1 callers
Method
GetStarfield
Engine/source/EtRendering/SceneStructure/RenderScene.h:124
↓ 1 callers
Method
GetStoredString
----------------------------- HashString::GetStoredString in non shipping builds we can acquire a string from the hashed value this should not be use
Engine/source/EtCore/Hashing/HashString.cpp:123
↓ 1 callers
Method
GetString
------------------------------- HashStringRegistry::GetString Access the string value associated with a hash
Engine/source/EtCore/Hashing/HashStringRegistry.cpp:85
↓ 1 callers
Method
GetSupportedFlags
Engine/source/EtRendering/GraphicsTypes/Mesh.h:107
↓ 1 callers
Method
GetTexDetail1
Engine/source/EtRendering/PlanetTech/Planet.h:65
↓ 1 callers
Method
GetTexDetail2
Engine/source/EtRendering/PlanetTech/Planet.h:66
↓ 1 callers
Method
GetTexDiffuse
Engine/source/EtRendering/PlanetTech/Planet.h:64
↓ 1 callers
Method
GetTexHeight
Engine/source/EtRendering/PlanetTech/Planet.h:67
↓ 1 callers
Method
GetTexHeightDetail
Engine/source/EtRendering/PlanetTech/Planet.h:68
↓ 1 callers
Method
GetTextureHandle
--------------------------------- GlContext::GetTextureHandle Create a handle for bindless access of a texture, at the cost of not being able to chan
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:1379
↓ 1 callers
Method
GetToolbar
Engine/source/EtEditor/Content/ResourceView.h:66
↓ 1 callers
Method
GetToolbarContent
called before unattaching the frames child
Engine/source/EtEditor/Layout/EditorTool.h:45
↓ 1 callers
Method
GetTrack
Engine/source/EtFramework/Components/AudioSourceComponent.h:55
↓ 1 callers
Method
GetType
I_ComponentDescriptor interface ---------------------------------
Engine/source/EtFramework/SceneGraph/ComponentDescriptor.h:59
↓ 1 callers
Method
GetUniformBlockNames
--------------------------------- GlContext::GetUniformBlockNames
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:1536
↓ 1 callers
Method
GetUniformCount
--------------------------------- GlContext::GetUniformCount
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:1612
↓ 1 callers
Method
GetUniformIndicesForBlock
-------------------------------------- GlContext::GetUniformIndicesForBlock
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:1566
↓ 1 callers
Method
GetVertexBuffer
Engine/source/EtRendering/GraphicsTypes/Mesh.h:111
↓ 1 callers
Method
HasParent
-------------------------- EcsController::HasParent
Engine/source/EtFramework/ECS/EcsController.cpp:465
↓ 1 callers
Method
HasRotationChanged
Engine/source/EtFramework/Components/TransformComponent.h:78
↓ 1 callers
Method
HasTranslationChanged
Engine/source/EtFramework/Components/TransformComponent.h:77
↓ 1 callers
Method
Init
-------------------- SceneViewport::Init Tool initialization implementation
Engine/source/EtEditor/Tools/SceneViewport.cpp:54
↓ 1 callers
Method
InitRenderConfig
--------------------------------- Config::InitRenderConfig Pass the graphics settings to the rendering configuration
Engine/source/EtFramework/Config/Config.cpp:117
↓ 1 callers
Method
Initialize
--------------------------------- Config::Initialize Load from JSON and generate derived data
Engine/source/EtFramework/Config/Config.cpp:87
↓ 1 callers
Method
Initialize
--------------------------------- GlContext::Initialize Initialize the state with default values
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:549
↓ 1 callers
Function
IsBase64
Engine/source/EtRendering/SceneStructure/GLTF.h:407
↓ 1 callers
Method
IsCharValid
--------------------------------- SpriteFont::IsCharValid Checks if a character is in the range of drawable characters
Engine/source/EtRendering/GraphicsTypes/SpriteFont.cpp:55
↓ 1 callers
Method
IsOpen
Engine/source/EtCore/FileSystem/Entry.h:75
↓ 1 callers
Method
IsShaderCompiled
--------------------------------- GlContext::IsShaderCompiled
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:1496
↓ 1 callers
Method
IsShown
Engine/source/EtEditor/SceneEditor/SceneEditor.h:76
↓ 1 callers
Method
IsToolbarTopPref
Engine/source/EtEditor/Layout/EditorTool.h:47
↓ 1 callers
Method
IsUnloadDeferred
Accessors ---------------------
Engine/source/EtCore/Content/ResourceManager.h:53
↓ 1 callers
Method
LinkProgram
--------------------------------- GlContext::LinkProgram Link the shaders in a program
Engine/source/EtRendering/GraphicsContext/GlContextImpl.hpp:1488
↓ 1 callers
Method
LoadData
Engine/source/EtRendering/GlobalRenderingSystems/CIE.cpp:14
↓ 1 callers
Function
LoadFromMemory
Interface ---------------------
Engine/source/EtCore/Content/Asset.h:142
↓ 1 callers
Method
MakeRawData
Engine/source/EtFramework/SceneGraph/ComponentDescriptor.h:60
↓ 1 callers
Method
MapDirectional
--------------------------------- ShadowRenderer::MapDirectional Fill out shadow data for a directional lights perspective relative to a camera
Engine/source/EtRendering/SceneRendering/ShadowRenderer.cpp:38
↓ 1 callers
Method
Merge
-------------------------- EcsCommandBuffer::Merge This function should be called by the system once it finishes executing in order to actually execu
Engine/source/EtFramework/ECS/EcsCommandBuffer.cpp:169
↓ 1 callers
Method
MergeCommands
Engine/source/EtFramework/ECS/System.h:46
↓ 1 callers
Method
OnAllocationAvailable
--------------------------------- EditorBase::OnAllocationAvailable Set the positions of split handles
Engine/source/EtEditor/Layout/EditorBase.cpp:124
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