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Functions5,105 in github.com/HarbourMasters/SpaghettiKart

↓ 2 callersFunctionAddModMetadata
src/engine/mods/ModManager.cpp:185
↓ 2 callersFunctionAddTextMatrix
AddMatrix but with custom gfx ptr arg and flags are predefined
src/engine/Matrix.cpp:60
↓ 2 callersFunctionBeginMenu
src/port/ui/UIWidgets.cpp:69
↓ 2 callersFunctionCM_AICrossingBehaviour
src/port/Game.cpp:277
↓ 2 callersFunctionCM_AddLookBehindCamera
src/port/Game.cpp:476
↓ 2 callersFunctionCM_CameraSetActive
src/port/Game.cpp:489
↓ 2 callersFunctionCM_DrawActors
src/port/Game.cpp:345
↓ 2 callersFunctionCM_DrawStaticMeshActors
src/port/Game.cpp:362
↓ 2 callersFunctionCM_GetCrossingOnTriggered
src/port/Game.cpp:285
↓ 2 callersFunctionCM_GetPlayerCamera
src/port/Game.cpp:389
↓ 2 callersFunctionCM_SetCupIndex
src/port/Game.cpp:214
↓ 2 callersFunctionCM_TickTrack
src/port/Game.cpp:650
↓ 2 callersFunctionClearObjectsMatrixPool
src/engine/Matrix.cpp:258
↓ 2 callersMethodConvertActorToAActor
* Converts a C struct Actor* to its C++ AActor class */
src/engine/World.cpp:140
↓ 2 callersMethodDisable
src/engine/editor/Editor.cpp:62
↓ 2 callersFunctionDrawSkyActors
src/engine/sky/Sky.cpp:334
↓ 2 callersMethodFind
src/engine/registry/Registry.h:93
↓ 2 callersFunctionFrameInterpolation_RecordMatrixPosRotXYZ
src/port/interpolation/FrameInterpolation.cpp:780
↓ 2 callersFunctionFrameInterpolation_RecordMatrixTranslate
src/port/interpolation/FrameInterpolation.cpp:727
↓ 2 callersFunctionGenerateAssetsMods
src/engine/mods/ModManager.cpp:54
↓ 2 callersFunctionGetBattleCup
src/port/Game.cpp:883
↓ 2 callersFunctionGetEffectMatrix
src/engine/Matrix.cpp:242
↓ 2 callersFunctionGetFlowerCup
src/port/Game.cpp:871
↓ 2 callersFunctionGetNonMatchingFunctions
(files)
progress.py:24
↓ 2 callersFunctionGetPositionAheadOfCamera
src/engine/editor/EditorMath.cpp:414
↓ 2 callersMethodGetScale
src/engine/editor/GameObject.cpp:28
↓ 2 callersFunctionGetScreenMatrix
src/engine/Matrix.cpp:201
↓ 2 callersMethodGetSize
src/engine/Cup.cpp:38
↓ 2 callersFunctionGetStarCup
src/port/Game.cpp:875
↓ 2 callersFunctionGetTrack
src/port/Game.cpp:720
↓ 2 callersFunctionGetVectorIndexOf
src/port/ui/Menu.cpp:61
↓ 2 callersFunctionGraphics_PushFrame
src/port/Game.cpp:55
↓ 2 callersMethodInit
src/engine/tracks/Track.cpp:439
↓ 2 callersFunctionIntersectRayTriangleAndTransform
src/engine/editor/EditorMath.cpp:250
↓ 2 callersFunctionInvertTriangleWindingInternal
src/engine/tracks/Track.cpp:101
↓ 2 callersMethodIsActive
src/engine/cameras/GameCamera.cpp:63
↓ 2 callersMethodIsBlacklisted
src/engine/RandomItemTable.cpp:98
↓ 2 callersMethodIsEnabled
src/engine/editor/Editor.cpp:74
↓ 2 callersMethodLoad
src/engine/RaceManager.cpp:55
↓ 2 callersFunctionMatrix_RotateY
Creates rotation matrix about the Y axis in mtx (MTXF_NEW) or applies one to mtx (MTXF_APPLY)
src/port/interpolation/matrix.c:201
↓ 2 callersFunctionMultiplyMatrixVector
src/engine/editor/EditorMath.cpp:110
↓ 2 callersFunctionPopStyleSlider
src/port/ui/UIWidgets.cpp:339
↓ 2 callersFunctionPushStyleSlider
src/port/ui/UIWidgets.cpp:325
↓ 2 callersFunctionQueryCollisionRayActor
src/engine/editor/EditorMath.cpp:87
↓ 2 callersFunctionRaceManager_GetRandomCPUItem
src/engine/RaceManager.cpp:178
↓ 2 callersFunctionReadAllLines
(fileName)
progress.py:84
↓ 2 callersMethodRegisterSound
src/port/audio/HMAS.cpp:24
↓ 2 callersMethodRoll
src/engine/RandomItemTable.cpp:41
↓ 2 callersMethodRotate
src/engine/Actor.cpp:89
↓ 2 callersFunctionSelectMarioRaceway
src/port/Game.cpp:844
↓ 2 callersFunctionSelectPodiumCeremony
src/port/Game.cpp:864
↓ 2 callersMethodSetCurrentCup
src/engine/World.cpp:92
↓ 2 callersFunctionSetMarioRaceway
Set default track; mario raceway
src/port/Game.cpp:187
↓ 2 callersMethodSetPause
src/port/audio/HMAS.cpp:146
↓ 2 callersMethodSetPitch
src/port/audio/HMAS.cpp:124
↓ 2 callersFunctionSetRotatorFromDirection
src/engine/editor/EditorMath.cpp:401
↓ 2 callersMethodSetScale
src/engine/Actor.cpp:96
↓ 2 callersMethodSetSpawnParams
src/engine/actors/Ship.cpp:44
↓ 2 callersMethodSetVolume
src/port/audio/HMAS.cpp:135
↓ 2 callersFunctionSliderFloat
src/port/ui/UIWidgets.cpp:451
↓ 2 callersFunctionSliderInt
src/port/ui/UIWidgets.cpp:344
↓ 2 callersMethodSpawnActors
Spawns actors from SpawnParams set by the scene file in SceneManager.cpp
src/engine/tracks/Track.cpp:464
↓ 2 callersMethodSquare
src/engine/CoreMath.h:76
↓ 2 callersMethodToString
src/engine/mods/ModMetadata.cpp:4
↓ 2 callersFunctionTrackBrowser_SetTrackByIdx
src/engine/TrackBrowser.cpp:112
↓ 2 callersFunctionTransformVecByMatrix
src/engine/editor/EditorMath.cpp:190
↓ 2 callersMethodTranslate
src/engine/Actor.cpp:82
↓ 2 callersFunction__osBlockSum
src/os/osPfsDeleteFile.c:112
↓ 2 callersFunction__osClearPage
src/os/osPfsAllocateFile.c:166
↓ 2 callersFunction__osContAddressCrc
src/os/crc.c:3
↓ 2 callersFunction__osContDataCrc
src/os/crc.c:23
↓ 2 callersFunction__osDequeueThread
src/os/__osDequeueThread.c:9
↓ 2 callersFunction__osEPiRawWriteIo
src/os/__osEPiRawWriteIo.c:4
↓ 2 callersFunction__osGetId
src/os/contpfs.c:143
↓ 2 callersFunction__osInsertTimer
src/os/osTimer.c:68
↓ 2 callersFunction__osPfsGetInitData
src/os/osPfsIsPlug.c:78
↓ 2 callersFunction__osPfsGetNextPage
src/os/osPfsReadWriteFile.c:4
↓ 2 callersFunction__osPfsRequestData
src/os/osPfsIsPlug.c:49
↓ 2 callersFunction__osPiCreateAccessQueue
src/os/__osPiCreateAccessQueue.c:9
↓ 2 callersFunction__osPiGetAccess
src/os/__osPiCreateAccessQueue.c:15
↓ 2 callersFunction__osPiRelAccess
src/os/__osPiCreateAccessQueue.c:23
↓ 2 callersFunction__osRepairPackId
src/os/contpfs.c:33
↓ 2 callersFunction__osSetTimerIntr
src/os/osTimer.c:59
↓ 2 callersFunction__osSiCreateAccessQueue
src/os/__osSiCreateAccessQueue.c:9
↓ 2 callersFunction__osSpRawStartDma
src/os/__osSpRawStartDma.c:4
↓ 2 callersFunction__osViGetCurrentContext
src/os/__osViGetCurrentContext.c:5
↓ 2 callersFunction__osViSwapContext
src/os/__osViSwapContext.c:7
↓ 2 callersFunction_bnkfPatchBank
src/os/alBnkfNew.c:13
↓ 2 callersFunctionadd_blue_shell_in_unexpired_actor_list
src/code_80005FD0.c:3339
↓ 2 callersMethodadd_section
(self, name, sh_type, sh_flags, sh_link, sh_info, sh_addralign, sh_entsize, data)
tools/asm_processor/asm_processor.py:361
↓ 2 callersFunctionadjust_path_at_start_line
src/code_80005FD0.c:2540
↓ 2 callersFunctionadjust_s16_value_transition
src/ending/ceremony_and_credits.c:174
↓ 2 callersFunctionadsr_init
src/audio/effects.c:197
↓ 2 callersFunctionangle_between_object_camera
src/code_80086E70.c:125
↓ 2 callersFunctionapply_distance_angle_y_and_angle_y_to_xz
src/ending/ceremony_and_credits.c:226
↓ 2 callersFunctionaudio_dma_partial_copy_async
* Performs a partial asynchronous (normal priority) DMA copy. This is limited * to 0x1000 bytes transfer at once. */
src/audio/load.c:132
↓ 2 callersFunctionaudio_init
src/audio/load.c:705
↓ 2 callersFunctionbuild_synthetic_wave
src/audio/playback.c:407
↓ 2 callersFunctioncalculate_camera_up_vector
src/code_80005FD0.c:5489
↓ 2 callersFunctioncalculate_distance_angle_y_and_angle_y_to_xz
src/ending/ceremony_and_credits.c:213
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