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Functions2,047 in github.com/GlobedGD/globed2

MethodsendQuickChat
src/core/net/NetworkManagerImpl.cpp:2218
FunctionsendRequest
src/modules/ui/hooks/LevelSelectLayer.cpp:129
FunctionsendRequest
src/modules/ui/hooks/LevelAreaInnerLayer.cpp:87
MethodsendTextLog
src/core/net/ConnectionLogger.cpp:100
FunctionsetAutoEnableMode
Sets the auto-enable mode of the module. See the `AutoEnableMode` enum for mode details. Inline function; can be called without linking.
include/globed/core/Module.hpp:68
MethodsetBitrate
src/audio/AudioEncoder.cpp:81
MethodsetCallback
src/ui/menu/RoomSettingsPopup.hpp:18
MethodsetCallback
src/ui/menu/EditServerPopup.cpp:67
MethodsetCallback
src/ui/admin/ModPunishReasonsPopup.hpp:17
MethodsetCallback
src/ui/admin/ModRoleModifyPopup.cpp:78
MethodsetChannels
src/audio/AudioDecoder.cpp:75
MethodsetChannels
src/audio/AudioEncoder.cpp:72
MethodsetComplexity
src/audio/AudioEncoder.cpp:85
FunctionsetCustomHide
src/core/hooks/GJBaseGameLayer.cpp:1463
MethodsetFilter
src/ui/misc/InputPopup.cpp:56
FunctionsetForceHide
Set whether this player should be forcibly hidden
include/globed/soft-link/Wrappers.hpp:336
MethodsetFrameSize
src/audio/AudioDecoder.cpp:71
MethodsetFrameSize
src/audio/AudioEncoder.cpp:68
MethodsetGlobalTime
src/ui/misc/GradientLabel.cpp:185
FunctionsetKind
include/globed/audio/sound/AudioSource.hpp:53
FunctionsetLabelText
src/core/hooks/LoadingLayer.cpp:83
MethodsetLimit
src/audio/AudioSampleQueue.cpp:46
FunctionsetObjectAttrs
src/modules/scripting/hooks/Common.cpp:161
FunctionsetObjectTypeName
src/util/scary.cpp:7
MethodsetPersistent
src/core/PopupManager.cpp:44
MethodsetPopSceneEnum
src/core/hooks/GameManager.cpp:51
MethodsetRealtimeMode
src/core/game/Interpolator.cpp:483
MethodsetSampleRate
src/audio/AudioDecoder.cpp:66
MethodsetSampleRate
src/audio/AudioEncoder.cpp:63
MethodsetScaleMult
src/ui/misc/HoldableButton.cpp:39
FunctionsetSettingRaw
include/globed/core/SettingsManager.hpp:99
MethodsetSkipMissed
Set whether the interval should skip missed ticks. If a long time passes between calls to tick() (longer than the set interval), and this is set to tr
include/globed/util/Interval.hpp:34
MethodsetStatic
src/audio/sound/PlayerSound.cpp:42
MethodsetVariableBitrate
src/audio/AudioEncoder.cpp:89
MethodsetViewedFeaturedLevel
src/core/net/NetworkManagerImpl.cpp:1515
Functionsetting
include/globed/core/SettingsManager.hpp:70
Methodsetup
src/ui/settings/cells/BoolSettingCell.cpp:9
Methodsetup
src/ui/settings/cells/ButtonSettingCell.cpp:10
Methodsetup
src/ui/settings/cells/EmoteVolumeCell.cpp:12
Methodsetup
src/ui/settings/cells/FloatSettingCell.cpp:9
Methodsetup
src/ui/settings/cells/IntSliderSettingCell.cpp:7
Methodsetup
src/ui/settings/cells/IntCornerSettingCell.cpp:10
Methodsetup
src/ui/settings/cells/TitleSettingCell.cpp:9
FunctionsetupHasCompleted
src/modules/scripting/hooks/PlayLayer.cpp:47
FunctionsetupHasCompleted
src/modules/global-triggers/hooks/PlayLayer.cpp:19
FunctionsetupHasCompleted
src/core/hooks/PlayLayer.cpp:59
FunctionsetupLevelBrowser
src/modules/ui/hooks/LevelBrowserLayer.cpp:44
FunctionshouldSpeedUpNewBest
Called when a new best popup is shown to the user. Return `true` to make the popup not take extra time
include/globed/core/Module.hpp:136
MethodshouldSpeedUpNewBest
src/modules/two-player/TwoPlayerModule.hpp:61
MethodshouldSpeedUpNewBest
src/modules/active-player-switch/APSModule.hpp:35
MethodshouldSpeedUpNewBest
src/modules/deathlink/DeathlinkModule.hpp:32
FunctionshowNewBest
src/core/hooks/PlayLayer.cpp:178
FunctionshowQuickEmotePopup
src/modules/ui/hooks/PauseLayer.cpp:118
MethodshowRobotFire
src/core/game/VisualPlayer.cpp:704
MethodsinceLastPlayback
src/audio/sound/VoiceStream.cpp:134
Functionsingleton
include/globed/util/singleton.hpp:125
Methodsingleton_use_after_dtor
src/util/singleton.cpp:14
MethodsoftRefresh
src/ui/menu/RegionSelectPopup.cpp:164
MethodsoftRefreshSelf
assuming this is the local player, refresh certain things
src/ui/menu/GlobedMenuLayer.cpp:94
FunctionspeedUpNewBest
src/core/hooks/PlayLayerSpeedUpAnim.cpp:127
MethodsplitStringInto
src/ui/misc/CodeEditor.cpp:103
Methodstop
src/audio/sound/VoiceStream.cpp:75
FunctionstoreAnimation
src/core/hooks/RobotSpriteOptimization.cpp:21
FunctionstringForCustomObject
src/modules/scripting-ui/hooks/GameManager.cpp:43
MethodsupportsGLExtension
src/core/preload/OpenGL.cpp:68
Methodtick
Returns whether work needs to be done, aka the interval has passed.
include/globed/util/Interval.hpp:13
FunctiontimeSinceInput
src/platform/windows/GameState.cpp:13
MethodtoJson
src/ui/menu/levels/LevelListLayer.cpp:100
FunctiontoggleCullingEnabled
Enable / disable whether player culling is enabled. By default, it is enabled. Disabling it can help in certain gamemodes, but it will use more bandwi
include/globed/soft-link/Wrappers.hpp:207
FunctiontoggleExtendedData
Enable / disable whether extra data is sent for players. By default, is disabled.
include/globed/soft-link/Wrappers.hpp:212
MethodtoggleLoopbacksAllowed
src/audio/AudioManager.cpp:296
MethodtoggleModActions
src/ui/menu/RoomListingCell.cpp:319
Functiontop
src/ui/BasePopup.hpp:35
FunctiontopLeft
src/ui/BasePopup.hpp:46
FunctiontopRight
src/ui/BasePopup.hpp:47
Functiontouches
src/util/GameState.cpp:46
MethodtriggerObject
src/modules/scripting/objects/ListenEventObject.cpp:10
MethodtriggerObject
src/modules/scripting/objects/FireServerObject.cpp:11
MethodtriggerObject
src/modules/global-triggers/hooks/EffectGameObject.cpp:12
MethodtriggerObject
src/modules/global-triggers/hooks/CountTriggerGameObject.cpp:10
FunctiontryCloneLevel
src/modules/ui/hooks/LevelInfoLayer.cpp:162
FunctionuintValue
src/core/hooks/CCStringOptimization.cpp:22
MethodunloadIcon
src/core/hooks/GameManager.cpp:33
Functionunlock
src/core/net/NetworkManagerImpl.hpp:167
Methodunselected
src/ui/misc/HoldableButton.cpp:43
Functionupdate
src/modules/two-player/hooks/GJBaseGameLayer.cpp:36
Functionupdate
src/core/hooks/PlayLayerSpeedUpAnim.cpp:276
Methodupdate
src/modules/two-player/ui/LinkRequestPopup.cpp:98
Methodupdate
src/modules/active-player-switch/Hooks.cpp:551
Methodupdate
src/modules/ui/popups/UserListPopup.cpp:531
Methodupdate
src/core/PopupManager.cpp:272
Methodupdate
src/core/game/RemotePlayer.cpp:135
Methodupdate
src/ui/game/EmoteBubble.cpp:100
Methodupdate
src/ui/game/VoiceOverlay.cpp:52
Methodupdate
src/ui/notification/NotificationPanel.cpp:67
Methodupdate
src/ui/menu/SupportPopup.cpp:212
Methodupdate
src/ui/menu/FeaturedListLayer.cpp:209
Methodupdate
src/ui/settings/AudioDeviceSetupPopup.cpp:174
Methodupdate
src/util/FunctionQueue.cpp:24
MethodupdateCamera
src/core/hooks/GJBaseGameLayer.cpp:1289
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