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github.com/GlobedGD/globed2
/ functions
Functions
2,047 in github.com/GlobedGD/globed2
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Functions
2,047
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Types & classes
489
Method
sendQuickChat
src/core/net/NetworkManagerImpl.cpp:2218
Function
sendRequest
src/modules/ui/hooks/LevelSelectLayer.cpp:129
Function
sendRequest
src/modules/ui/hooks/LevelAreaInnerLayer.cpp:87
Method
sendTextLog
src/core/net/ConnectionLogger.cpp:100
Function
setAutoEnableMode
Sets the auto-enable mode of the module. See the `AutoEnableMode` enum for mode details. Inline function; can be called without linking.
include/globed/core/Module.hpp:68
Method
setBitrate
src/audio/AudioEncoder.cpp:81
Method
setCallback
src/ui/menu/RoomSettingsPopup.hpp:18
Method
setCallback
src/ui/menu/EditServerPopup.cpp:67
Method
setCallback
src/ui/admin/ModPunishReasonsPopup.hpp:17
Method
setCallback
src/ui/admin/ModRoleModifyPopup.cpp:78
Method
setChannels
src/audio/AudioDecoder.cpp:75
Method
setChannels
src/audio/AudioEncoder.cpp:72
Method
setComplexity
src/audio/AudioEncoder.cpp:85
Function
setCustomHide
src/core/hooks/GJBaseGameLayer.cpp:1463
Method
setFilter
src/ui/misc/InputPopup.cpp:56
Function
setForceHide
Set whether this player should be forcibly hidden
include/globed/soft-link/Wrappers.hpp:336
Method
setFrameSize
src/audio/AudioDecoder.cpp:71
Method
setFrameSize
src/audio/AudioEncoder.cpp:68
Method
setGlobalTime
src/ui/misc/GradientLabel.cpp:185
Function
setKind
include/globed/audio/sound/AudioSource.hpp:53
Function
setLabelText
src/core/hooks/LoadingLayer.cpp:83
Method
setLimit
src/audio/AudioSampleQueue.cpp:46
Function
setObjectAttrs
src/modules/scripting/hooks/Common.cpp:161
Function
setObjectTypeName
src/util/scary.cpp:7
Method
setPersistent
src/core/PopupManager.cpp:44
Method
setPopSceneEnum
src/core/hooks/GameManager.cpp:51
Method
setRealtimeMode
src/core/game/Interpolator.cpp:483
Method
setSampleRate
src/audio/AudioDecoder.cpp:66
Method
setSampleRate
src/audio/AudioEncoder.cpp:63
Method
setScaleMult
src/ui/misc/HoldableButton.cpp:39
Function
setSettingRaw
include/globed/core/SettingsManager.hpp:99
Method
setSkipMissed
Set whether the interval should skip missed ticks. If a long time passes between calls to tick() (longer than the set interval), and this is set to tr
include/globed/util/Interval.hpp:34
Method
setStatic
src/audio/sound/PlayerSound.cpp:42
Method
setVariableBitrate
src/audio/AudioEncoder.cpp:89
Method
setViewedFeaturedLevel
src/core/net/NetworkManagerImpl.cpp:1515
Function
setting
include/globed/core/SettingsManager.hpp:70
Method
setup
src/ui/settings/cells/BoolSettingCell.cpp:9
Method
setup
src/ui/settings/cells/ButtonSettingCell.cpp:10
Method
setup
src/ui/settings/cells/EmoteVolumeCell.cpp:12
Method
setup
src/ui/settings/cells/FloatSettingCell.cpp:9
Method
setup
src/ui/settings/cells/IntSliderSettingCell.cpp:7
Method
setup
src/ui/settings/cells/IntCornerSettingCell.cpp:10
Method
setup
src/ui/settings/cells/TitleSettingCell.cpp:9
Function
setupHasCompleted
src/modules/scripting/hooks/PlayLayer.cpp:47
Function
setupHasCompleted
src/modules/global-triggers/hooks/PlayLayer.cpp:19
Function
setupHasCompleted
src/core/hooks/PlayLayer.cpp:59
Function
setupLevelBrowser
src/modules/ui/hooks/LevelBrowserLayer.cpp:44
Function
shouldSpeedUpNewBest
Called when a new best popup is shown to the user. Return `true` to make the popup not take extra time
include/globed/core/Module.hpp:136
Method
shouldSpeedUpNewBest
src/modules/two-player/TwoPlayerModule.hpp:61
Method
shouldSpeedUpNewBest
src/modules/active-player-switch/APSModule.hpp:35
Method
shouldSpeedUpNewBest
src/modules/deathlink/DeathlinkModule.hpp:32
Function
showNewBest
src/core/hooks/PlayLayer.cpp:178
Function
showQuickEmotePopup
src/modules/ui/hooks/PauseLayer.cpp:118
Method
showRobotFire
src/core/game/VisualPlayer.cpp:704
Method
sinceLastPlayback
src/audio/sound/VoiceStream.cpp:134
Function
singleton
include/globed/util/singleton.hpp:125
Method
singleton_use_after_dtor
src/util/singleton.cpp:14
Method
softRefresh
src/ui/menu/RegionSelectPopup.cpp:164
Method
softRefreshSelf
assuming this is the local player, refresh certain things
src/ui/menu/GlobedMenuLayer.cpp:94
Function
speedUpNewBest
src/core/hooks/PlayLayerSpeedUpAnim.cpp:127
Method
splitStringInto
src/ui/misc/CodeEditor.cpp:103
Method
stop
src/audio/sound/VoiceStream.cpp:75
Function
storeAnimation
src/core/hooks/RobotSpriteOptimization.cpp:21
Function
stringForCustomObject
src/modules/scripting-ui/hooks/GameManager.cpp:43
Method
supportsGLExtension
src/core/preload/OpenGL.cpp:68
Method
tick
Returns whether work needs to be done, aka the interval has passed.
include/globed/util/Interval.hpp:13
Function
timeSinceInput
src/platform/windows/GameState.cpp:13
Method
toJson
src/ui/menu/levels/LevelListLayer.cpp:100
Function
toggleCullingEnabled
Enable / disable whether player culling is enabled. By default, it is enabled. Disabling it can help in certain gamemodes, but it will use more bandwi
include/globed/soft-link/Wrappers.hpp:207
Function
toggleExtendedData
Enable / disable whether extra data is sent for players. By default, is disabled.
include/globed/soft-link/Wrappers.hpp:212
Method
toggleLoopbacksAllowed
src/audio/AudioManager.cpp:296
Method
toggleModActions
src/ui/menu/RoomListingCell.cpp:319
Function
top
src/ui/BasePopup.hpp:35
Function
topLeft
src/ui/BasePopup.hpp:46
Function
topRight
src/ui/BasePopup.hpp:47
Function
touches
src/util/GameState.cpp:46
Method
triggerObject
src/modules/scripting/objects/ListenEventObject.cpp:10
Method
triggerObject
src/modules/scripting/objects/FireServerObject.cpp:11
Method
triggerObject
src/modules/global-triggers/hooks/EffectGameObject.cpp:12
Method
triggerObject
src/modules/global-triggers/hooks/CountTriggerGameObject.cpp:10
Function
tryCloneLevel
src/modules/ui/hooks/LevelInfoLayer.cpp:162
Function
uintValue
src/core/hooks/CCStringOptimization.cpp:22
Method
unloadIcon
src/core/hooks/GameManager.cpp:33
Function
unlock
src/core/net/NetworkManagerImpl.hpp:167
Method
unselected
src/ui/misc/HoldableButton.cpp:43
Function
update
src/modules/two-player/hooks/GJBaseGameLayer.cpp:36
Function
update
src/core/hooks/PlayLayerSpeedUpAnim.cpp:276
Method
update
src/modules/two-player/ui/LinkRequestPopup.cpp:98
Method
update
src/modules/active-player-switch/Hooks.cpp:551
Method
update
src/modules/ui/popups/UserListPopup.cpp:531
Method
update
src/core/PopupManager.cpp:272
Method
update
src/core/game/RemotePlayer.cpp:135
Method
update
src/ui/game/EmoteBubble.cpp:100
Method
update
src/ui/game/VoiceOverlay.cpp:52
Method
update
src/ui/notification/NotificationPanel.cpp:67
Method
update
src/ui/menu/SupportPopup.cpp:212
Method
update
src/ui/menu/FeaturedListLayer.cpp:209
Method
update
src/ui/settings/AudioDeviceSetupPopup.cpp:174
Method
update
src/util/FunctionQueue.cpp:24
Method
updateCamera
src/core/hooks/GJBaseGameLayer.cpp:1289
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