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Functions2,047 in github.com/GlobedGD/globed2

MethodupdateIcons
src/core/game/ProgressArrow.cpp:23
MethodupdateIcons
src/core/game/VisualPlayer.cpp:767
MethodupdateItems
src/modules/global-triggers/hooks/GJBaseGameLayer.cpp:233
FunctionupdateLocalIcons
Updates the player icons in the progress indicators (at screen edges and progress bar) Uses the data from GameManager, to pass custom data use the oth
include/globed/soft-link/Wrappers.hpp:239
MethodupdateNoop
src/core/game/Interpolator.cpp:162
FunctionupdateObjectLabel
src/modules/scripting-ui/hooks/LevelEditorLayer.cpp:51
MethodupdateOpacity
src/ui/misc/NameLabel.cpp:231
FunctionupdatePageWithObject
src/modules/ui/hooks/LevelSelectLayer.cpp:120
FunctionupdatePlayerCounts
src/modules/ui/hooks/LevelSelectLayer.cpp:137
FunctionupdatePlayerCounts
src/modules/ui/hooks/LevelBrowserLayer.cpp:103
FunctionupdatePlayerCounts
src/modules/ui/hooks/GauntletLayer.cpp:115
FunctionupdatePlayerCounts
src/modules/ui/hooks/LevelAreaInnerLayer.cpp:95
MethodupdatePosition
src/core/game/ProgressArrow.cpp:27
MethodupdateSoft
src/ui/game/VoiceOverlay.cpp:66
Functionvalue
include/globed/core/ValueManager.hpp:41
Functionvtable_cast
include/globed/util/scary.hpp:8
FunctionwaitForMessage
src/ui/admin/Common.hpp:12
FunctionwantsSyncReset
Return true if respawns should be synced (e.g. if room host has Faster Reset enabled, all players are affected)
include/globed/core/Module.hpp:144
MethodwantsSyncReset
src/modules/two-player/TwoPlayerModule.hpp:65
MethodwantsSyncReset
src/modules/active-player-switch/APSModule.hpp:38
MethodwantsSyncReset
src/modules/deathlink/DeathlinkModule.hpp:36
MethodwriteData
src/audio/sound/VoiceStream.cpp:105
Method~AudioDecoder
src/audio/AudioDecoder.cpp:15
Method~AudioEncoder
src/audio/AudioEncoder.cpp:14
Method~AudioManager
src/audio/AudioManager.cpp:60
Function~AudioSource
include/globed/audio/sound/AudioSource.hpp:18
Method~ConnectionLogger
src/core/net/ConnectionLogger.cpp:14
Method~Core
src/core/Core.cpp:14
Method~CoreImpl
src/core/CoreImpl.cpp:15
Function~EmoteManager
include/globed/core/EmoteManager.hpp:35
Method~EncodedAudioFrame
src/audio/EncodedAudioFrame.cpp:11
Method~FeaturedLevelCell
src/ui/menu/FeaturedLevelCell.cpp:85
Method~FeaturedListLayer
src/ui/menu/FeaturedListLayer.cpp:116
Method~Fields
src/modules/ui/hooks/PauseLayer.cpp:47
Method~Fields
src/core/hooks/GJBaseGameLayer.cpp:57
Method~LevelListLayer
src/ui/menu/levels/LevelListLayer.cpp:245
Method~ModUserPopup
src/ui/admin/ModUserPopup.cpp:66
Function~Module
include/globed/core/Module.hpp:49
Method~NetworkManager
src/core/net/NetworkManager.cpp:11
Method~NetworkManagerImpl
src/core/net/NetworkManagerImpl.cpp:311
Method~PreloadManager
src/core/preload/PreloadManager.cpp:54
Method~RemotePlayer
src/core/game/RemotePlayer.cpp:125
Function~RoomManager
include/globed/core/RoomManager.hpp:46
Method~SingletonBase
include/globed/util/singleton.hpp:52
Method~SpriteFrameData
src/core/preload/spriteframes.cpp:79
Method~VoiceStream
src/audio/sound/VoiceStream.cpp:22
Method~WarpLoadPopup
src/ui/menu/WarpLoadPopup.cpp:11
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