Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/GlobedGD/globed2
/ functions
Functions
2,047 in github.com/GlobedGD/globed2
⨍
Functions
2,047
◇
Types & classes
489
Method
updateIcons
src/core/game/ProgressArrow.cpp:23
Method
updateIcons
src/core/game/VisualPlayer.cpp:767
Method
updateItems
src/modules/global-triggers/hooks/GJBaseGameLayer.cpp:233
Function
updateLocalIcons
Updates the player icons in the progress indicators (at screen edges and progress bar) Uses the data from GameManager, to pass custom data use the oth
include/globed/soft-link/Wrappers.hpp:239
Method
updateNoop
src/core/game/Interpolator.cpp:162
Function
updateObjectLabel
src/modules/scripting-ui/hooks/LevelEditorLayer.cpp:51
Method
updateOpacity
src/ui/misc/NameLabel.cpp:231
Function
updatePageWithObject
src/modules/ui/hooks/LevelSelectLayer.cpp:120
Function
updatePlayerCounts
src/modules/ui/hooks/LevelSelectLayer.cpp:137
Function
updatePlayerCounts
src/modules/ui/hooks/LevelBrowserLayer.cpp:103
Function
updatePlayerCounts
src/modules/ui/hooks/GauntletLayer.cpp:115
Function
updatePlayerCounts
src/modules/ui/hooks/LevelAreaInnerLayer.cpp:95
Method
updatePosition
src/core/game/ProgressArrow.cpp:27
Method
updateSoft
src/ui/game/VoiceOverlay.cpp:66
Function
value
include/globed/core/ValueManager.hpp:41
Function
vtable_cast
include/globed/util/scary.hpp:8
Function
waitForMessage
src/ui/admin/Common.hpp:12
Function
wantsSyncReset
Return true if respawns should be synced (e.g. if room host has Faster Reset enabled, all players are affected)
include/globed/core/Module.hpp:144
Method
wantsSyncReset
src/modules/two-player/TwoPlayerModule.hpp:65
Method
wantsSyncReset
src/modules/active-player-switch/APSModule.hpp:38
Method
wantsSyncReset
src/modules/deathlink/DeathlinkModule.hpp:36
Method
writeData
src/audio/sound/VoiceStream.cpp:105
Method
~AudioDecoder
src/audio/AudioDecoder.cpp:15
Method
~AudioEncoder
src/audio/AudioEncoder.cpp:14
Method
~AudioManager
src/audio/AudioManager.cpp:60
Function
~AudioSource
include/globed/audio/sound/AudioSource.hpp:18
Method
~ConnectionLogger
src/core/net/ConnectionLogger.cpp:14
Method
~Core
src/core/Core.cpp:14
Method
~CoreImpl
src/core/CoreImpl.cpp:15
Function
~EmoteManager
include/globed/core/EmoteManager.hpp:35
Method
~EncodedAudioFrame
src/audio/EncodedAudioFrame.cpp:11
Method
~FeaturedLevelCell
src/ui/menu/FeaturedLevelCell.cpp:85
Method
~FeaturedListLayer
src/ui/menu/FeaturedListLayer.cpp:116
Method
~Fields
src/modules/ui/hooks/PauseLayer.cpp:47
Method
~Fields
src/core/hooks/GJBaseGameLayer.cpp:57
Method
~LevelListLayer
src/ui/menu/levels/LevelListLayer.cpp:245
Method
~ModUserPopup
src/ui/admin/ModUserPopup.cpp:66
Function
~Module
include/globed/core/Module.hpp:49
Method
~NetworkManager
src/core/net/NetworkManager.cpp:11
Method
~NetworkManagerImpl
src/core/net/NetworkManagerImpl.cpp:311
Method
~PreloadManager
src/core/preload/PreloadManager.cpp:54
Method
~RemotePlayer
src/core/game/RemotePlayer.cpp:125
Function
~RoomManager
include/globed/core/RoomManager.hpp:46
Method
~SingletonBase
include/globed/util/singleton.hpp:52
Method
~SpriteFrameData
src/core/preload/spriteframes.cpp:79
Method
~VoiceStream
src/audio/sound/VoiceStream.cpp:22
Method
~WarpLoadPopup
src/ui/menu/WarpLoadPopup.cpp:11
← previous
2,001–2,047 of 2,047, ranked by callers