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hub / github.com/GarageGames/Torque3D / isClientObject

Method isClientObject

Engine/source/sim/netObject.h:417–420  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

415}
416
417inline bool NetObject::isClientObject() const
418{
419 return mNetFlags.test(IsGhost);
420}
421
422inline bool NetObject::isServerObject() const
423{

Callers 14

_isTrackableObjectMethod · 0.80
renderObjectsMethod · 0.80
netObject.cppFile · 0.80
_onTerrainChangedMethod · 0.80
_setFullReflectMethod · 0.80
missionArea.cppFile · 0.80
physicalZone.cppFile · 0.80
addObjectMethod · 0.80
advanceTimeMethod · 0.80
explosion.cppFile · 0.80

Calls 1

testMethod · 0.45

Tested by

no test coverage detected