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github.com/GarageGames/Torque3D
/ isClientObject
Method
isClientObject
Engine/source/sim/netObject.h:417–420 ·
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Source
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415
}
416
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inline bool NetObject::isClientObject() const
418
{
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return mNetFlags.test(IsGhost);
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}
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inline bool NetObject::isServerObject() const
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{
Callers
14
_isTrackableObject
Method · 0.80
renderObjects
Method · 0.80
netObject.cpp
File · 0.80
_onTerrainChanged
Method · 0.80
_setFullReflect
Method · 0.80
missionArea.cpp
File · 0.80
updateDoAnimateAllShapes
Method · 0.80
physicalZone.cpp
File · 0.80
addObject
Method · 0.80
advanceTime
Method · 0.80
fxShapeReplicator.cpp
File · 0.80
explosion.cpp
File · 0.80
Calls
1
test
Method · 0.45
Tested by
no test coverage detected