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github.com/FrictionalGames/PenumbraOverture
/ functions
Functions
1,893 in github.com/FrictionalGames/PenumbraOverture
⨍
Functions
1,893
◇
Types & classes
444
↓ 4 callers
Method
UpdateSize
MainMenu.cpp:329
↓ 3 callers
Method
AddAttacker
GameMusicHandler.cpp:303
↓ 3 callers
Method
AddCombineCallback
Inventory.cpp:1601
↓ 3 callers
Method
AddDoorBreakCount
GameEnemy.h:337
↓ 3 callers
Method
AddHealth
Player.cpp:629
↓ 3 callers
Method
AddPickupCallback
Inventory.cpp:1559
↓ 3 callers
Method
AddUseCallback
Inventory.cpp:1572
↓ 3 callers
Method
Break
GameEntity.h:246
↓ 3 callers
Method
CanBeDropped
GameItem.h:80
↓ 3 callers
Method
ChangeState
ButtonHandler.cpp:180
↓ 3 callers
Method
CheckUseCallback
Inventory.cpp:1686
↓ 3 callers
Method
CurrentPatrolNode
GameEnemy.h:315
↓ 3 callers
Method
DecResources
MapHandler.cpp:107
↓ 3 callers
Method
DestroyLight
GameEntity.cpp:297
↓ 3 callers
Function
DrawParticle
MainMenu.cpp:2180
↓ 3 callers
Method
FadeIn
FadeHandler.cpp:74
↓ 3 callers
Method
FadeOut
FadeHandler.cpp:60
↓ 3 callers
Method
FreeDirectPathToChar
CharacterMove.cpp:425
↓ 3 callers
Method
GetAINodeInRange
CharacterMove.cpp:456
↓ 3 callers
Method
GetActionModeCameraSpeed
HapticGameCamera.h:78
↓ 3 callers
Method
GetCallbackScript
GameEntity.h:267
↓ 3 callers
Function
GetCollideCommand
GameEntity.cpp:511
↓ 3 callers
Function
GetCollideCommand
Player.cpp:1029
↓ 3 callers
Method
GetDefaultMass
Player.h:234
↓ 3 callers
Method
GetDoorBreakCount
GameEnemy.h:335
↓ 3 callers
Method
GetGroundFinder
GameEnemy.h:298
↓ 3 callers
Method
GetHandEntity
HapticGameCamera.h:65
↓ 3 callers
Method
GetHasBeenUsed
GameSaveArea.h:72
↓ 3 callers
Method
GetInteractMode
GameObject.h:188
↓ 3 callers
Method
GetInteractModeCameraSpeed
HapticGameCamera.h:77
↓ 3 callers
Method
GetLight
GameEntity.h:176
↓ 3 callers
Method
GetMaxDoorToughness
CharacterMove.h:131
↓ 3 callers
Method
GetNoteIterator
Notebook.cpp:1072
↓ 3 callers
Method
GetNoteNum
Notebook.h:295
↓ 3 callers
Method
GetParticleSystem
GameEntity.cpp:887
↓ 3 callers
Method
GetScreenAdd
EffectHandler.h:83
↓ 3 callers
Method
GetSelectedIndex
MainMenu.h:250
↓ 3 callers
Method
GetSoundEntity
GameEntity.cpp:897
↓ 3 callers
Method
GetStateMachine
Notebook.h:305
↓ 3 callers
Method
GetToughness
GameEntity.h:241
↓ 3 callers
Method
LoadData
SaveHandler.cpp:373
↓ 3 callers
Method
LoadEntities
PlayerHands.cpp:85
↓ 3 callers
Method
LoadFrom
GameTypes.cpp:65
↓ 3 callers
Method
MoveForwards
Player.cpp:740
↓ 3 callers
Method
MoveSideways
Player.cpp:756
↓ 3 callers
Method
MoveToPos
GameEnemy_Spider.cpp:852
↓ 3 callers
Method
OnAction
GameItemType.cpp:70
↓ 3 callers
Method
OnAttackDown
HudModel_Throw.cpp:113
↓ 3 callers
Method
OnAttackUp
HudModel_Throw.cpp:129
↓ 3 callers
Method
OnButtonDown
Credits.cpp:162
↓ 3 callers
Method
OnUpdate
Notebook.cpp:84
↓ 3 callers
Method
Reset
AttackHandler.cpp:41
↓ 3 callers
Method
SaveTo
GameTypes.cpp:74
↓ 3 callers
Method
SetAttracted
GameEnemy.h:306
↓ 3 callers
Method
SetColor
GameLiquidArea.h:69
↓ 3 callers
Method
SetCurrentSlot
Inventory.h:338
↓ 3 callers
Method
SetFlicker
GameLamp.cpp:482
↓ 3 callers
Method
SetHealth
Player.cpp:615
↓ 3 callers
Method
SetLastImpulse
GameEntity.h:263
↓ 3 callers
Method
SetMaxPushMass
CharacterMove.h:121
↓ 3 callers
Method
SetPreviousState
GameEnemy.h:174
↓ 3 callers
Method
SetShowDescritionOnce
GameEntity.h:159
↓ 3 callers
Method
SetSkipSoundTriggerCount
GameEnemy.h:268
↓ 3 callers
Method
SetUseFrame
HapticGameCamera.h:80
↓ 3 callers
Method
ToPS
SaveTypes.cpp:261
↓ 3 callers
Method
UnHide
PlayerHelper.cpp:2213
↓ 3 callers
Method
Update
Init.cpp:691
↓ 3 callers
Method
UpdateWidgets
MainMenu.h:396
↓ 2 callers
Method
Add
EffectHandler.cpp:683
↓ 2 callers
Method
AddCollideScript
Player.cpp:497
↓ 2 callers
Method
AddLightFlash
MapHandler.cpp:1513
↓ 2 callers
Method
AddNote
Notebook.cpp:1077
↓ 2 callers
Method
AddPower
Player.cpp:332
↓ 2 callers
Method
AddResources
MapHandler.cpp:66
↓ 2 callers
Method
AddSaveData
Player.cpp:1752
↓ 2 callers
Method
AddTask
Notebook.cpp:1113
↓ 2 callers
Method
AutoSave
SaveHandler.cpp:636
↓ 2 callers
Method
AutoSave
EffectHandler.cpp:256
↓ 2 callers
Function
BodyCanBeBroken
GameEnemy.cpp:200
↓ 2 callers
Method
ChangeMap
MapHandler.cpp:638
↓ 2 callers
Method
CheckBlock
AttackHandler.cpp:82
↓ 2 callers
Method
CreateSplashDamage
AttackHandler.cpp:412
↓ 2 callers
Method
DestroyBillboard
GameEntity.cpp:307
↓ 2 callers
Method
DestroyParticleSystem
GameEntity.cpp:302
↓ 2 callers
Method
Drop
Inventory.cpp:566
↓ 2 callers
Method
EquipEffect
PlayerHands.cpp:180
↓ 2 callers
Method
FocusOnBody
EffectHandler.cpp:557
↓ 2 callers
Method
FromLight
SaveTypes.cpp:357
↓ 2 callers
Method
FromPS
SaveTypes.cpp:233
↓ 2 callers
Method
FromSound
SaveTypes.cpp:330
↓ 2 callers
Method
GetAttackMusicPrio
GameEnemy.h:251
↓ 2 callers
Method
GetBreakDoorShape
GameEnemy_Dog.h:389
↓ 2 callers
Method
GetBreakMe
GameEntity.h:244
↓ 2 callers
Method
GetCameraHeightAdd
Player.h:289
↓ 2 callers
Method
GetCloseMusicPrio
GameEnemy.h:246
↓ 2 callers
Method
GetContext
Inventory.h:344
↓ 2 callers
Method
GetCurrentStateId
GameEnemy.h:257
↓ 2 callers
Method
GetEarRing
Player.h:296
↓ 2 callers
Method
GetGameEntityIterator
MapHandler.cpp:1645
↓ 2 callers
Function
GetGameScriptType
GameScripts.cpp:1583
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201–300 of 1,893, ranked by callers