Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/FrictionalGames/PenumbraOverture
/ functions
Functions
1,893 in github.com/FrictionalGames/PenumbraOverture
⨍
Functions
1,893
◇
Types & classes
444
↓ 2 callers
Method
GetHapticShape
GameEntity.h:186
↓ 2 callers
Method
GetHeadMove
Player.h:294
↓ 2 callers
Method
GetHeightAdd
Player.h:312
↓ 2 callers
Method
GetJumpCount
Player.h:336
↓ 2 callers
Method
GetLightNum
GameEntity.h:175
↓ 2 callers
Method
GetMaxGrabDist
Player.h:256
↓ 2 callers
Method
GetMaxJumpCount
Player.h:337
↓ 2 callers
Method
GetMaxPushHeadMovement
Player.h:251
↓ 2 callers
Method
GetMaxPushSpeed
Player.h:250
↓ 2 callers
Function
GetMaxRGB
PlayerHelper.cpp:2245
↓ 2 callers
Method
GetMinPushHeadMovement
Player.h:252
↓ 2 callers
Method
GetMinY
GameLadder.h:66
↓ 2 callers
Method
GetMoveStateData
Player.h:261
↓ 2 callers
Method
GetOnAttackCallback
GameEnemy.h:284
↓ 2 callers
Method
GetPatrolNode
GameEnemy.h:313
↓ 2 callers
Method
GetPauseGravity
GameEntity.h:258
↓ 2 callers
Method
GetPos
PlayerHelper.cpp:528
↓ 2 callers
Method
GetSaveEffect
EffectHandler.h:281
↓ 2 callers
Method
GetSavedWorld
SaveHandler.cpp:186
↓ 2 callers
Method
GetShortCutAction
GameItemType.h:55
↓ 2 callers
Method
GetSpeedMul
Player.h:267
↓ 2 callers
Method
GetStartRotation
GameLadder.cpp:206
↓ 2 callers
Method
GetTaskIterator
Notebook.cpp:1108
↓ 2 callers
Method
GetTempPosition
GameEnemy.h:293
↓ 2 callers
Method
GetUsesTriggers
GameEnemy.h:308
↓ 2 callers
Method
GetWaveGravity
EffectHandler.h:278
↓ 2 callers
Method
GetWorldCache
MapHandler.h:177
↓ 2 callers
Method
InitState
PlayerMoveStates.h:82
↓ 2 callers
Function
InterpolatePosesToMatrix
PlayerHands.cpp:50
↓ 2 callers
Method
IsLoading
GameEnemy.h:220
↓ 2 callers
Method
IsPreUpdating
MapHandler.h:203
↓ 2 callers
Method
Lean
Player.cpp:772
↓ 2 callers
Method
LoadFromSaveData
GameLink.cpp:185
↓ 2 callers
Method
LoadSaveData
Player.cpp:1768
↓ 2 callers
Method
MoveToPos
GameEnemy_Worm.cpp:949
↓ 2 callers
Method
OnMouseDoubleClick
MainMenu.cpp:2452
↓ 2 callers
Method
OnMouseMove
HudModel_Throw.cpp:193
↓ 2 callers
Method
OnMouseOver
NumericalPanel.cpp:121
↓ 2 callers
Method
OnMouseOver
MainMenu.cpp:143
↓ 2 callers
Method
OnMouseOver
DeathMenu.cpp:90
↓ 2 callers
Method
OnPickUp
GameItemType.cpp:127
↓ 2 callers
Method
OnStart
Init.cpp:684
↓ 2 callers
Method
OnUse
GameItemType.cpp:95
↓ 2 callers
Method
PreloadParticleSystem
Init.cpp:910
↓ 2 callers
Method
RemoveCollideScript
Player.cpp:558
↓ 2 callers
Method
RemoveCollideScriptWithChildEntity
GameEntity.cpp:696
↓ 2 callers
Method
Reset
HudModel_Weapon.cpp:39
↓ 2 callers
Method
SetActionModeCameraSpeed
HapticGameCamera.cpp:304
↓ 2 callers
Method
SetActive
GameEntity.cpp:197
↓ 2 callers
Method
SetAttachSound
GameLadder.h:72
↓ 2 callers
Method
SetBlackText
GameMessageHandler.h:76
↓ 2 callers
Method
SetButtonTip
MainMenu.h:369
↓ 2 callers
Method
SetDoorBreakCount
GameEnemy.h:336
↓ 2 callers
Method
SetGameName
GameEntity.h:164
↓ 2 callers
Method
SetHudWeapon
PlayerState_Weapon.h:126
↓ 2 callers
Method
SetInteractMode
GameObject.cpp:654
↓ 2 callers
Method
SetInteractModeCameraSpeed
HapticGameCamera.cpp:298
↓ 2 callers
Method
SetJumpButtonDown
Player.cpp:848
↓ 2 callers
Method
SetLandedFromJump
Player.h:332
↓ 2 callers
Method
SetLights
GameEntity.h:177
↓ 2 callers
Method
SetMapGameName
MapHandler.h:205
↓ 2 callers
Method
SetMaxTurnSpeed
CharacterMove.h:115
↓ 2 callers
Method
SetMessage
Inventory.cpp:1549
↓ 2 callers
Method
SetOnEndCallback
RadioHandler.h:60
↓ 2 callers
Method
SetParticleSystems
GameEntity.h:180
↓ 2 callers
Method
SetSaveData
Save data stuff
GameEntity.h:270
↓ 2 callers
Method
SetSelectedNote
Notebook.h:303
↓ 2 callers
Method
SetSoundEntities
GameEntity.h:183
↓ 2 callers
Method
SetTarget
PlayerHelper.cpp:2079
↓ 2 callers
Method
SetTempFloat
GameEnemy.h:295
↓ 2 callers
Method
SetToughness
GameEntity.h:240
↓ 2 callers
Method
Setup
Inventory.cpp:896
↓ 2 callers
Method
ShowPlayer
GameEnemy_Dog.cpp:2047
↓ 2 callers
Method
StartFlashLightButton
Player.cpp:920
↓ 2 callers
Method
StopCrouch
Player.cpp:886
↓ 2 callers
Method
ToBeam
SaveTypes.cpp:306
↓ 2 callers
Method
ToLight
SaveTypes.cpp:406
↓ 2 callers
Method
ToSound
SaveTypes.cpp:337
↓ 2 callers
Method
UnequipEffect
PlayerHands.cpp:195
↓ 1 callers
Method
AddDigit
NumericalPanel.cpp:356
↓ 1 callers
Method
AddEntry
MainMenu.cpp:606
↓ 1 callers
Method
AddGameEnemy
MapHandler.cpp:1563
↓ 1 callers
Method
AddGameItem
MapHandler.cpp:1575
↓ 1 callers
Method
AddItem
Inventory.cpp:1205
↓ 1 callers
Method
AddItemFromFile
Inventory.cpp:1269
↓ 1 callers
Method
AddPatrolNode
GameEnemy.cpp:1022
↓ 1 callers
Method
AddScript
GameEntity.cpp:753
↓ 1 callers
Method
AddStickArea
MapHandler.cpp:1522
↓ 1 callers
Method
AddVar
GameEntity.cpp:798
↓ 1 callers
Method
AddWaitTimeCount
GameEnemy.h:333
↓ 1 callers
Method
AutoLoad
SaveHandler.cpp:668
↓ 1 callers
Method
BeamExists
SaveHandler.cpp:90
↓ 1 callers
Function
BodyIsTransperant
GameEnemy.cpp:98
↓ 1 callers
Method
BreakAction
GameObject.cpp:670
↓ 1 callers
Method
CheckCombineCallback
Inventory.cpp:1716
↓ 1 callers
Method
CheckDoor
GameEnemy.cpp:189
↓ 1 callers
Function
CheckSupport
Init.cpp:111
↓ 1 callers
Function
CheckTimeLimit
Init.cpp:79
↓ 1 callers
Method
ClearCallbacks
Inventory.cpp:1775
↓ 1 callers
Method
ClearCollideScripts
Player.cpp:589
← previous
next →
301–400 of 1,893, ranked by callers