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Functions14,192 in github.com/FrictionalGames/AmnesiaAMachineForPigs

↓ 8 callersMethodGetSnapToGrid
HPL2/tools/editors/common/EditorGrid.h:41
↓ 8 callersMethodGetStaticObjectCombo
HPL2/tools/editors/leveleditor/LevelEditorWorld.cpp:232
↓ 8 callersMethodGetTexture
HPL2/tools/editors/common/EditorWindowMaterialEditor.h:58
↓ 8 callersMethodGetThumbnailBuilder
////////////////////////////////////////// Thumbnails
HPL2/tools/editors/common/EditorBaseClasses.h:306
↓ 8 callersMethodGetTransformUpdateCount
HPL2/core/sources/scene/Entity3D.cpp:212
↓ 8 callersMethodGetVelocityAtPosition
HPL2/core/sources/physics/PhysicsBody.cpp:211
↓ 8 callersMethodInit
HPL2/core/sources/engine/ScriptFuncs.cpp:239
↓ 8 callersMethodIsAffected
HPL2/tools/editors/common/SurfacePicker.cpp:408
↓ 8 callersMethodIsPressed
HPL2/core/include/gui/WidgetButton.h:47
↓ 8 callersFunctionListToSet
Game/src/game/LuxSavedGame.cpp:578
↓ 8 callersFunctionLuxCalcGuiSetScreenOffset
Game/src/game/LuxBase.cpp:173
↓ 8 callersMethodMoveHeadPosAdd
Game/src/game/LuxPlayer.cpp:815
↓ 8 callersMethodPopUpIsActive
HPL2/core/sources/gui/GuiSet.cpp:1164
↓ 8 callersMethodRun
HPL2/core/sources/engine/Engine.cpp:420
↓ 8 callersMethodSetAspect
HPL2/core/sources/scene/Camera.cpp:216
↓ 8 callersMethodSetBarValueSize
HPL2/core/sources/gui/WidgetSlider.cpp:123
↓ 8 callersMethodSetBool
HPL2/tools/editors/common/EntityWrapper.cpp:837
↓ 8 callersMethodSetCanEdit
HPL2/tools/editors/common/EditorInput.cpp:287
↓ 8 callersMethodSetCustomStory
Game/src/game/LuxBase.cpp:1467
↓ 8 callersMethodSetDepthStencilBuffer
HPL2/core/sources/impl/FrameBufferGL.cpp:216
↓ 8 callersMethodSetFloat
HPL2/tools/editors/common/EntityWrapper.cpp:830
↓ 8 callersMethodSetFrameBuffer
HPL2/core/sources/graphics/PostEffect.cpp:185
↓ 8 callersMethodSetMaxValue
HPL2/core/sources/gui/WidgetSlider.cpp:101
↓ 8 callersMethodSetMessage
Game/src/game/LuxScriptHandler.cpp:1911
↓ 8 callersMethodSetNodeIndex
HPL2/core/include/graphics/AnimationTrack.h:80
↓ 8 callersMethodSetParams
HPL2/core/sources/graphics/PostEffect.cpp:126
↓ 8 callersMethodSetPitchLimits
* Set the limits within the pitch can move. 0 and 0 equals no limits. */
HPL2/core/include/scene/Camera.h:156
↓ 8 callersMethodSetRenderContainerNode
HPL2/core/include/graphics/Renderable.h:131
↓ 8 callersMethodSetRoll
Game/src/game/LuxPlayer.cpp:1082
↓ 8 callersMethodSetShader
HPL2/core/sources/graphics/GPUProgram.cpp:67
↓ 8 callersMethodSetVirtualSize
HPL2/core/sources/gui/GuiSet.cpp:1272
↓ 8 callersFunctionVector3Equal
HPL2/core/sources/math/Math.cpp:3028
↓ 8 callersFunctionWStringToBinBuffer
Game/src/lang_conv/LangConv.cpp:100
↓ 8 callersMethodWaitAndFinishRendering
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:1058
↓ 7 callersMethodAddEnemy
Game/src/game/LuxMusicHandler.cpp:196
↓ 7 callersMethodAddLoader
HPL2/core/sources/resources/ResourceLoaderHandler.cpp:46
↓ 7 callersMethodAddMouseButton
HPL2/core/sources/input/Action.cpp:88
↓ 7 callersMethodAddMultiSubbedVoice
Game/src/game/LuxEffectHandler.cpp:1513
↓ 7 callersMethodAddRendererCallback
HPL2/core/sources/scene/Viewport.cpp:122
↓ 7 callersMethodAddShort16
HPL2/core/sources/resources/BinaryBuffer.cpp:770
↓ 7 callersMethodAddString
HPL2/core/sources/engine/Engine.cpp:104
↓ 7 callersMethodBind
HPL2/core/sources/impl/PBuffer.cpp:198
↓ 7 callersMethodCreate1D
HPL2/core/sources/resources/TextureManager.cpp:75
↓ 7 callersMethodCreateAchievement
Game/src/game/LuxAchievementHandler.cpp:71
↓ 7 callersMethodCreateChild
HPL2/core/sources/gui/GuiSet.cpp:159
↓ 7 callersMethodCreateMaterial
HPL2/tools/editors/common/EditorWindowMaterialEditor.cpp:1470
↓ 7 callersMethodCreateSelectEntityAction
HPL2/tools/editors/common/EditorEditModeSelect.cpp:628
↓ 7 callersMethodCreateSphereShape
HPL2/core/sources/impl/PhysicsWorldNewton.cpp:242
↓ 7 callersMethodDestroyBody
HPL2/core/sources/physics/PhysicsWorld.cpp:191
↓ 7 callersMethodDestroyParticleSystem
HPL2/core/sources/scene/World.cpp:781
↓ 7 callersMethodDestroyShape
HPL2/core/sources/physics/PhysicsWorld.cpp:180
↓ 7 callersMethodDrawCurrent
HPL2/core/sources/graphics/RenderFunctions.cpp:843
↓ 7 callersFunctionExit
HPL2/tools/mshconverter/MshConverter.cpp:434
↓ 7 callersMethodFindLoadedResource
HPL2/core/sources/resources/ResourceManager.cpp:191
↓ 7 callersMethodFirst
HPL2/core/include/impl/tinyXML/tinyxml.h:913
↓ 7 callersMethodGetAbsPosition
HPL2/core/sources/impl/MouseSDL.cpp:184
↓ 7 callersMethodGetAmount
Game/src/game/LuxProp_Item.h:76
↓ 7 callersMethodGetAvgSpeed
Game/src/game/LuxPlayer.h:261
↓ 7 callersMethodGetBody
HPL2/core/sources/graphics/BoneState.cpp:54
↓ 7 callersMethodGetCastShadows
HPL2/tools/editors/common/EditorWindowPrimitives.cpp:117
↓ 7 callersMethodGetChildBody
HPL2/tools/editors/common/EntityWrapperJoint.h:215
↓ 7 callersMethodGetChildList
HPL2/core/include/graphics/Bone.h:64
↓ 7 callersMethodGetClassDefinitionManager
HPL2/tools/editors/common/EditorBaseClasses.h:215
↓ 7 callersMethodGetCurrentMoveStateData
Game/src/game/LuxPlayer.h:124
↓ 7 callersMethodGetCurrentStateData
Game/src/game/LuxPlayer.h:119
↓ 7 callersMethodGetDefault
HPL2/tools/editors/common/EntityWrapper.h:234
↓ 7 callersMethodGetFirstChar
HPL2/core/include/graphics/FontData.h:90
↓ 7 callersMethodGetGameTime
HPL2/core/include/engine/Engine.h:154
↓ 7 callersMethodGetID
HPL2/core/include/ai/AINodeContainer.h:72
↓ 7 callersMethodGetInputName
Game/src/game/LuxInputHandler.cpp:562
↓ 7 callersMethodGetIntersected
Game/src/game/LuxMapHelper.h:41
↓ 7 callersMethodGetItem
Game/src/game/LuxInventory.cpp:279
↓ 7 callersMethodGetLightLevelAtPos
Game/src/game/LuxMapHelper.cpp:537
↓ 7 callersMethodGetMainBody
Game/src/game/LuxProp.h:364
↓ 7 callersMethodGetMinAngle
HPL2/core/sources/impl/PhysicsJointHingeNewton.cpp:80
↓ 7 callersMethodGetMoveStateData
Game/src/game/LuxPlayer.h:123
↓ 7 callersMethodGetPreviousTimePosition
HPL2/core/sources/scene/AnimationState.cpp:262
↓ 7 callersMethodGetProjectionType
HPL2/core/include/scene/Camera.h:88
↓ 7 callersMethodGetPropByTypeAndID
HPL2/tools/editors/common/EntityWrapper.cpp:527
↓ 7 callersMethodGetRenderFrameCount
HPL2/core/include/graphics/Renderer.h:257
↓ 7 callersMethodGetRollSoundEntity
HPL2/core/include/physics/PhysicsBody.h:169
↓ 7 callersMethodGetScrapeSoundEntity
HPL2/core/include/physics/PhysicsBody.h:160
↓ 7 callersMethodGetSepiaColor
Game/src/game/LuxEffectHandler.h:526
↓ 7 callersMethodGetSizeFloat2D
HPL2/core/include/graphics/Texture.h:73
↓ 7 callersMethodGetSpotFalloffMap
HPL2/core/sources/scene/LightSpot.cpp:205
↓ 7 callersMethodGetState
Game/src/game/LuxPreMenu.h:120
↓ 7 callersMethodGetVertexBuffer
HPL2/core/sources/scene/SubMeshEntity.cpp:310
↓ 7 callersMethodGetVolume
Game/src/game/LuxMainMenu_Options.h:79
↓ 7 callersMethodGiveDamage
Game/src/game/LuxProp.cpp:685
↓ 7 callersFunctionHasDebug
HPL2/core/sources/scene/RenderableContainer_DynBoxTree.cpp:38
↓ 7 callersMethodInit
HPL2/tools/editors/common/EditorBaseClasses.cpp:803
↓ 7 callersMethodInitUserConfig
Game/src/game/LuxBase.cpp:1000
↓ 7 callersMethodIsClearingEntities
HPL2/tools/editors/common/EditorWorld.h:77
↓ 7 callersMethodIsCrouching
Game/src/game/LuxMoveState_Normal.h:86
↓ 7 callersMethodIsLooping
HPL2/core/sources/scene/AnimationState.cpp:298
↓ 7 callersMethodLoadResourceDirsFile
HPL2/core/sources/resources/Resources.cpp:460
↓ 7 callersMethodPopAttentionWidget
HPL2/core/sources/gui/GuiSet.cpp:1358
↓ 7 callersMethodPreloadParticleSystem
Game/src/game/LuxBase.cpp:1459
↓ 7 callersMethodRelativeMouse
HPL2/core/sources/impl/LowLevelInputSDL.cpp:89
↓ 7 callersMethodRenderShapeDebugGeometry
HPL2/core/sources/impl/PhysicsWorldNewton.cpp:716
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