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Functions14,192 in github.com/FrictionalGames/AmnesiaAMachineForPigs

↓ 9 callersMethodGet
HPL2/core/sources/engine/SaveGame.cpp:111
↓ 9 callersMethodGetAnimationStateFromName
HPL2/core/sources/scene/MeshEntity.cpp:785
↓ 9 callersMethodGetAnimationStateIndex
HPL2/core/sources/scene/MeshEntity.cpp:773
↓ 9 callersMethodGetAspect
HPL2/core/include/scene/Camera.h:79
↓ 9 callersMethodGetClass
HPL2/tools/editors/common/EditorVar.h:438
↓ 9 callersMethodGetCurrentEditMode
////////////////////////////////////////// Edit Mode management
HPL2/tools/editors/common/EditorBaseClasses.h:310
↓ 9 callersMethodGetCurrentMoveState
Game/src/game/LuxPlayer.h:122
↓ 9 callersMethodGetDefinition
HPL2/tools/editors/common/EditorUserClassDefinitionManager.cpp:700
↓ 9 callersMethodGetDisabled
Game/src/game/LuxJournal.h:216
↓ 9 callersMethodGetElapsedTime
HPL2/core/sources/impl/OpenALSoundChannel.cpp:205
↓ 9 callersMethodGetEnvVarContainer
HPL2/core/include/system/PreprocessParser.h:170
↓ 9 callersMethodGetFreeID
HPL2/tools/editors/common/EditorWorld.h:63
↓ 9 callersMethodGetGamepad
Game/src/game/LuxInputHandler.h:108
↓ 9 callersMethodGetHandle
GLSL Specific
HPL2/core/include/impl/GLSLShader.h:55
↓ 9 callersMethodGetHeight
HPL2/tools/editors/common/EditorAxisAlignedPlane.cpp:85
↓ 9 callersMethodGetImage
Game/src/game/LuxInventory.h:57
↓ 9 callersMethodGetImageTrail
Game/src/game/LuxEffectHandler.h:524
↓ 9 callersMethodGetInertiaMatrix
HPL2/core/sources/impl/PhysicsBodyNewton.cpp:221
↓ 9 callersMethodGetNewtonCollision
HPL2/core/include/impl/CollideShapeNewton.h:61
↓ 9 callersMethodGetParentBody
HPL2/tools/editors/common/EntityWrapperJoint.h:214
↓ 9 callersMethodGetPhysicsWorld
HPL2/core/sources/scene/World.cpp:278
↓ 9 callersMethodGetPixelFormat
HPL2/core/include/graphics/Bitmap.h:57
↓ 9 callersMethodGetSupportedTypes
HPL2/core/include/resources/ResourceLoaderHandler.h:41
↓ 9 callersMethodGetSurfacePicker
HPL2/tools/editors/common/EditorWorld.h:58
↓ 9 callersFunctionGetTab
Game/src/game/LuxDebugHandler.cpp:1544
↓ 9 callersMethodGetTypeNum
HPL2/tools/editors/common/EditorEditMode.cpp:287
↓ 9 callersMethodGetViewSpaceZ
HPL2/core/include/graphics/Renderable.h:107
↓ 9 callersMethodGetVolume
HPL2/core/include/scene/SoundEntity.h:85
↓ 9 callersMethodIsOnGround
HPL2/core/sources/physics/CharacterBody.cpp:1074
↓ 9 callersMethodIsStatic
HPL2/core/include/scene/MeshEntity.h:189
↓ 9 callersMethodLoad
HPL2/core/sources/resources/ConfigFile.cpp:67
↓ 9 callersMethodLoadSurfaceData
HPL2/core/sources/physics/Physics.cpp:146
↓ 9 callersMethodParseString
Game/src/game/LuxHelpFuncs.cpp:220
↓ 9 callersMethodPlayGuiStream
HPL2/core/sources/sound/SoundHandler.cpp:679
↓ 9 callersMethodReset
HPL2/core/sources/physics/VerletParticle.cpp:47
↓ 9 callersMethodRun
Game/src/game/LuxBase.cpp:532
↓ 9 callersMethodSetActive
Game/src/game/LuxMainMenu.cpp:66
↓ 9 callersMethodSetCollide
HPL2/core/include/physics/PhysicsBody.h:186
↓ 9 callersMethodSetCurrentEditMode
HPL2/tools/editors/common/EditorBaseClasses.cpp:683
↓ 9 callersMethodSetFOV
HPL2/core/sources/scene/Camera.cpp:203
↓ 9 callersMethodSetFilter
HPL2/core/sources/impl/SDLTexture.cpp:346
↓ 9 callersMethodSetFlickerActive
Game/src/game/LuxProp_Lamp.cpp:419
↓ 9 callersMethodSetHeadPosAdd
Game/src/game/LuxPlayer.cpp:842
↓ 9 callersMethodSetID
HPL2/tools/editors/common/EntityWrapper.cpp:973
↓ 9 callersMethodSetIsSaved
Game/src/game/LuxEntity.h:171
↓ 9 callersMethodSetLocked
Game/src/game/LuxProp_Chest.cpp:258
↓ 9 callersFunctionSetLogFile
HPL2/core/sources/impl/LowLevelSystemSDL.cpp:207
↓ 9 callersMethodSetMatrixf
HPL2/core/sources/impl/CGShader.cpp:317
↓ 9 callersMethodSetParent
HPL2/core/sources/scene/Node3D.cpp:288
↓ 9 callersMethodSetProperty
HPL2/tools/editors/common/EntityWrapper.cpp:1867
↓ 9 callersMethodSetSkyBoxActive
HPL2/core/sources/scene/World.cpp:335
↓ 9 callersMethodSetStickyMaxLimit
HPL2/core/include/physics/PhysicsJoint.h:171
↓ 9 callersMethodSetStickyMinLimit
HPL2/core/include/physics/PhysicsJoint.h:170
↓ 9 callersMethodSetTumbleActive
HPL2/tools/editors/common/EditorViewport.h:130
↓ 9 callersMethodSetUp
HPL2/core/sources/scene/Camera.cpp:519
↓ 9 callersMethodSetupGenerateProgramData
HPL2/core/sources/graphics/ProgramComboManager.cpp:162
↓ 8 callersMethodAddContainer
HPL2/core/sources/engine/Updater.cpp:196
↓ 8 callersMethodAddEntity
HPL2/tools/editors/common/EditorSelection.cpp:49
↓ 8 callersMethodAddProperty
HPL2/core/sources/gui/WidgetBaseClasses.cpp:101
↓ 8 callersMethodAddTorque
HPL2/core/sources/impl/PhysicsBodyNewton.cpp:304
↓ 8 callersMethodAddUpdate
HPL2/core/sources/engine/Updater.cpp:209
↓ 8 callersMethodAddVarBool
HPL2/core/sources/graphics/MaterialType.cpp:145
↓ 8 callersMethodAddWindow
HPL2/tools/editors/common/EditorBaseClasses.cpp:924
↓ 8 callersMethodAddYaw
Game/src/game/LuxPlayer.cpp:694
↓ 8 callersMethodButtonIsDown
HPL2/core/sources/impl/MouseSDL.cpp:177
↓ 8 callersFunctionCatToIdx
HPL2/tools/editors/common/EditorUserClassDefinitionManager.cpp:33
↓ 8 callersMethodCheckShapeCollision
Game/src/game/LuxProp_CritterBase.cpp:617
↓ 8 callersMethodClear
HPL2/core/sources/impl/tinyXml/tinyxml.cpp:169
↓ 8 callersMethodClearEntities
HPL2/tools/editors/common/EditorWorld.cpp:251
↓ 8 callersMethodCompile
HPL2/core/sources/impl/VertexBufferOpenGL.cpp:322
↓ 8 callersMethodCreateCylinderShape
HPL2/core/sources/impl/PhysicsWorldNewton.cpp:253
↓ 8 callersMethodCreateFromFile
HPL2/core/sources/resources/XmlDocument.cpp:281
↓ 8 callersMethodCreatePopUpLoadFilePicker
Returns a handle to the Load file popup, so new filters can be added outside. This handle doesn't need to be destroyed. * * \param &avFileList Ref
HPL2/core/sources/gui/GuiSet.cpp:1121
↓ 8 callersMethodCreateSkin
HPL2/core/sources/gui/Gui.cpp:196
↓ 8 callersMethodFlushRendering
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:1069
↓ 8 callersMethodFreePath
HPL2/core/sources/ai/AINodeContainer.cpp:534
↓ 8 callersMethodFromRotationMatrix
HPL2/core/sources/math/Quaternion.cpp:113
↓ 8 callersMethodGetAction
HPL2/core/sources/input/Input.cpp:260
↓ 8 callersMethodGetAttributeVector2f
HPL2/core/sources/resources/XmlDocument.cpp:188
↓ 8 callersFunctionGetAxisFromVec
0=x, 1=y, 2=z
HPL2/core/sources/scene/RenderableContainer_BoxTree.cpp:191
↓ 8 callersMethodGetColliderNum
HPL2/core/sources/graphics/SubMesh.cpp:163
↓ 8 callersMethodGetEmitter
HPL2/core/sources/scene/ParticleSystem.cpp:343
↓ 8 callersMethodGetEmitterNum
HPL2/core/sources/scene/ParticleSystem.cpp:350
↓ 8 callersMethodGetFOV
HPL2/tools/editors/common/EntityWrapperLightSpot.h:96
↓ 8 callersMethodGetFarPlane
HPL2/core/include/math/Frustum.h:61
↓ 8 callersMethodGetFilter
////////////////////////////////////////////////////////////// Entity Filtering
HPL2/tools/editors/common/EditorEditModeSelect.h:160
↓ 8 callersMethodGetFogStart
HPL2/core/include/scene/World.h:225
↓ 8 callersFunctionGetGLBlendEnum
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:2515
↓ 8 callersMethodGetItem
HPL2/core/sources/gui/WidgetBaseClasses.cpp:234
↓ 8 callersMethodGetMass
HPL2/tools/editors/common/EntityWrapperBody.h:133
↓ 8 callersMethodGetMaterialFromName
HPL2/core/sources/physics/PhysicsWorld.cpp:298
↓ 8 callersMethodGetMaxAngle
HPL2/core/sources/impl/PhysicsJointHingeNewton.cpp:76
↓ 8 callersMethodGetMesh
HPL2/tools/editors/modeleditor/ModelEditorWorld.cpp:210
↓ 8 callersMethodGetMesh
HPL2/tools/editors/common/EntityWrapperDecal.h:122
↓ 8 callersMethodGetNumValues
HPL2/tools/editors/common/EditorInput.cpp:853
↓ 8 callersMethodGetParticleSystemIterator
HPL2/core/include/scene/World.h:288
↓ 8 callersMethodGetRootNode
HPL2/core/sources/graphics/Mesh.cpp:275
↓ 8 callersMethodGetSet
//////////////////// Properties
HPL2/core/include/gui/Widget.h:106
↓ 8 callersMethodGetSize
HPL2/core/sources/physics/CharacterBody.cpp:492
↓ 8 callersMethodGetSnapSeparation
HPL2/tools/editors/common/EditorGrid.h:44
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