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github.com/FrictionalGames/AmnesiaAMachineForPigs
/ functions
Functions
14,192 in github.com/FrictionalGames/AmnesiaAMachineForPigs
⨍
Functions
14,192
◇
Types & classes
3,212
↓ 2 callers
Method
GetPreviewEntity
HPL2/tools/editors/common/EditorWindowObjectBrowser.h:88
↓ 2 callers
Method
GetPrimitiveType
HPL2/tools/editors/common/EntityWrapperPrimitive.h:66
↓ 2 callers
Method
GetPriority
HPL2/core/sources/impl/FmodSoundChannel.cpp:206
↓ 2 callers
Method
GetPushForce
HPL2/core/include/physics/CharacterBody.h:240
↓ 2 callers
Method
GetQuestNote
Game/src/game/LuxJournal.cpp:929
↓ 2 callers
Method
GetRandom
HPL2/core/include/sound/SoundEntityData.h:82
↓ 2 callers
Method
GetRating
Game/src/launcher/QualityChooser.h:83
↓ 2 callers
Method
GetRayBV
HPL2/tools/editors/common/EditorViewport.cpp:1002
↓ 2 callers
Method
GetRefractionTexture
HPL2/core/include/graphics/Renderer.h:267
↓ 2 callers
Method
GetRemoveWhenOver
HPL2/core/sources/scene/SoundEntity.cpp:384
↓ 2 callers
Method
GetResourceBaseIterator
HPL2/core/sources/resources/ResourceManager.cpp:80
↓ 2 callers
Method
GetRollSoundEntityID
HPL2/core/include/physics/PhysicsBody.h:170
↓ 2 callers
Method
GetRopeEntityIterator
HPL2/core/sources/scene/World.cpp:913
↓ 2 callers
Method
GetRopeFromUniqueID
HPL2/core/sources/physics/PhysicsWorld.cpp:330
↓ 2 callers
Method
GetSamplerUnit
HPL2/core/include/graphics/GPUShader.h:71
↓ 2 callers
Method
GetSamplerUnitNum
HPL2/core/include/graphics/GPUShader.h:70
↓ 2 callers
Method
GetSaveData
Game/src/game/LuxEntity.h:213
↓ 2 callers
Method
GetScrapeBody
HPL2/core/include/physics/PhysicsBody.h:164
↓ 2 callers
Method
GetScrapeSoundEntityID
HPL2/core/include/physics/PhysicsBody.h:162
↓ 2 callers
Method
GetScreenShake
Game/src/game/LuxEffectHandler.h:525
↓ 2 callers
Method
GetSegmentLength
HPL2/core/include/physics/PhysicsRope.h:127
↓ 2 callers
Method
GetSettings
HPL2/core/include/graphics/Renderer.h:508
↓ 2 callers
Method
GetShader
HPL2/core/include/graphics/GPUProgram.h:45
↓ 2 callers
Method
GetShadowMapResolution
HPL2/core/sources/graphics/Renderer.cpp:2586
↓ 2 callers
Method
GetShowBacksideWhenInside
HPL2/core/include/scene/FogArea.h:63
↓ 2 callers
Method
GetShowBacksideWhenOutside
HPL2/core/include/scene/FogArea.h:62
↓ 2 callers
Method
GetShowCrosshair
Game/src/game/LuxPlayer.h:275
↓ 2 callers
Method
GetShowFog
HPL2/tools/editors/common/EditorWorld.h:232
↓ 2 callers
Method
GetShowSkybox
HPL2/tools/editors/common/EditorWorld.h:217
↓ 2 callers
Method
GetSkyBoxVertexBuffer
HPL2/core/include/scene/World.h:211
↓ 2 callers
Method
GetSkyboxActive
HPL2/tools/editors/common/EditorWorld.h:218
↓ 2 callers
Method
GetSoundEntity
Game/src/game/LuxProp.cpp:1911
↓ 2 callers
Method
GetSpawnContainerID
Game/src/game/LuxProp_Item.h:78
↓ 2 callers
Method
GetStartParticle
//////////////////////// Properties
HPL2/core/include/physics/PhysicsRope.h:107
↓ 2 callers
Method
GetStateData
Game/src/game/LuxPlayer.h:118
↓ 2 callers
Method
GetStateUsed
Game/src/game/LuxEntity.h:105
↓ 2 callers
Method
GetStencilBits
HPL2/core/include/graphics/FrameBuffer.h:46
↓ 2 callers
Method
GetSubDivisions
HPL2/tools/editors/common/EditorWindowDecals.cpp:113
↓ 2 callers
Method
GetSubMeshBoundingVolume
HPL2/core/sources/scene/SubMeshEntity.cpp:337
↓ 2 callers
Method
GetSubMeshName
HPL2/core/sources/graphics/Mesh.cpp:128
↓ 2 callers
Method
GetSubShape
HPL2/core/sources/impl/CollideShapeNewton.cpp:147
↓ 2 callers
Method
GetSubShapeNum
HPL2/core/sources/impl/CollideShapeNewton.cpp:155
↓ 2 callers
Method
GetSurfaceDataIterator
HPL2/core/include/physics/Physics.h:93
↓ 2 callers
Method
GetTempAlpha
Temp variables used by material.
HPL2/core/include/graphics/Renderer.h:287
↓ 2 callers
Method
GetTextLength
HPL2/core/sources/gui/WidgetMenuItem.cpp:124
↓ 2 callers
Method
GetTextureAngle
HPL2/tools/editors/common/EditorWindowPrimitives.cpp:98
↓ 2 callers
Method
GetTextureCreator
HPL2/core/include/graphics/Graphics.h:133
↓ 2 callers
Method
GetTileAmount
HPL2/tools/editors/common/EditorWindowPrimitives.cpp:84
↓ 2 callers
Method
GetTileOffset
HPL2/tools/editors/common/EditorWindowPrimitives.cpp:91
↓ 2 callers
Method
GetTimeInSec
HPL2/core/include/system/Timer.h:36
↓ 2 callers
Method
GetTopMostMenu
* GetTopMostMenu() : returns the topmost Menu in the hierarchy * \return */
HPL2/core/sources/gui/WidgetMenu.cpp:157
↓ 2 callers
Method
GetTotalLength
HPL2/core/include/physics/PhysicsRope.h:119
↓ 2 callers
Method
GetTransObject
HPL2/core/include/graphics/RenderList.h:74
↓ 2 callers
Method
GetTransformCount
HPL2/core/include/haptic/HapticShape.h:67
↓ 2 callers
Method
GetTransitionFromPrevAnim
HPL2/core/sources/scene/AnimationState.cpp:515
↓ 2 callers
Method
GetTriangleCount
HPL2/tools/editors/common/EditorWindowObjectBrowser.h:53
↓ 2 callers
Method
GetType
HPL2/core/sources/resources/MaterialManager.cpp:496
↓ 2 callers
Method
GetTypeChanged
HPL2/tools/editors/common/EntityWrapperArea.h:100
↓ 2 callers
Method
GetTypeVisibility
HPL2/tools/editors/common/EditorWorld.cpp:743
↓ 2 callers
Function
GetUpdateLogActive
HPL2/core/sources/impl/LowLevelSystemSDL.cpp:326
↓ 2 callers
Method
GetUpperBound
HPL2/core/include/gui/WidgetTextBox.h:70
↓ 2 callers
Method
GetUsage
HPL2/core/include/graphics/Texture.h:107
↓ 2 callers
Method
GetUse3D
HPL2/core/include/sound/SoundEntityData.h:74
↓ 2 callers
Method
GetUseFastloadMaterial
HPL2/core/include/resources/MeshManager.h:53
↓ 2 callers
Method
GetUseItemCallback
Game/src/game/LuxMap.cpp:915
↓ 2 callers
Method
GetUserType
HPL2/tools/editors/common/EntityWrapper.h:1096
↓ 2 callers
Method
GetUserVariable
HPL2/core/sources/resources/Resources.cpp:162
↓ 2 callers
Method
GetUserVariableNum
HPL2/core/include/graphics/MaterialType.h:107
↓ 2 callers
Method
GetUvAnimationNum
HPL2/core/include/graphics/Material.h:137
↓ 2 callers
Method
GetVB
HPL2/core/include/graphics/DecalCreator.h:78
↓ 2 callers
Method
GetVar
HPL2/tools/editors/common/EntityWrapper.cpp:2245
↓ 2 callers
Method
GetVarColor
HPL2/core/sources/resources/Resources.cpp:247
↓ 2 callers
Method
GetVariable
HPL2/tools/editors/common/EditorUserClassDefinitionManager.cpp:138
↓ 2 callers
Method
GetVarsObject
HPL2/core/sources/graphics/Material.cpp:222
↓ 2 callers
Method
GetViewDistance
HPL2/core/include/scene/RenderableContainer.h:96
↓ 2 callers
Method
GetWantedSpeedAmount
Game/src/game/LuxEnemyMover.cpp:290
↓ 2 callers
Method
GetWarmUpTime
HPL2/core/include/scene/ParticleEmitter.h:310
↓ 2 callers
Method
GetWaterSurfaceData
Game/src/game/LuxEnemy.h:465
↓ 2 callers
Method
GetWaterSurfaceData
Game/src/game/_old/LuxEnemy.h:467
↓ 2 callers
Method
GetWindowInputFocus
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:676
↓ 2 callers
Method
GetWorkingDir
HPL2/core/sources/impl/PlatformUnix.cpp:390
↓ 2 callers
Method
GetWorldLoaderHandler
HPL2/core/include/resources/Resources.h:213
↓ 2 callers
Method
GetWorldReflectionOcclusionTest
HPL2/core/include/graphics/Material.h:100
↓ 2 callers
Method
GetWrapR
HPL2/core/include/graphics/Texture.h:88
↓ 2 callers
Method
GetZoomFromDistToTarget
HPL2/tools/editors/common/EditorViewport.cpp:43
↓ 2 callers
Function
GravityTypeToString
HPL2/tools/editors/particleeditor/EntityWrapperParticleEmitter.cpp:179
↓ 2 callers
Method
HasCollision
HPL2/core/include/physics/PhysicsBody.h:175
↓ 2 callers
Method
HasRefraction
HPL2/core/include/graphics/Material.h:91
↓ 2 callers
Method
HasTextElements
Game/src/game/LuxPreMenu.cpp:65
↓ 2 callers
Method
HasTranslucentIllumination
HPL2/core/include/graphics/Material.h:104
↓ 2 callers
Method
HasVisibleObjects
HPL2/core/include/scene/RenderableContainer.h:105
↓ 2 callers
Method
IncreaseInfection
Game/src/game/LuxPlayer.cpp:661
↓ 2 callers
Function
IndexDataToExtra
HPL2/core/sources/impl/MeshLoaderColladaHelpers.cpp:2089
↓ 2 callers
Function
IndexDataToVertex
HPL2/core/sources/impl/MeshLoaderColladaHelpers.cpp:2072
↓ 2 callers
Method
Insert
* Insert a node to the tree. * \todo only works to set the root node. * \param aData the data to insert * \return */
HPL2/core/include/system/BinTree.h:115
↓ 2 callers
Method
IsAtLeastOneFilterActive
HPL2/tools/editors/common/EditorEditModeSelect.cpp:1095
↓ 2 callers
Method
IsAtMaxInfectionLevel
Game/src/game/LuxPlayer.cpp:908
↓ 2 callers
Method
IsBufferUnderrun
HPL2/core/sources/impl/OpenALSoundChannel.cpp:201
↓ 2 callers
Method
IsCollideShape
HPL2/core/include/graphics/SubMesh.h:91
↓ 2 callers
Method
IsCulledByClipPlanes
HPL2/tools/editors/common/EntityWrapper.h:918
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