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Functions14,192 in github.com/FrictionalGames/AmnesiaAMachineForPigs

↓ 4 callersMethodFromBody
Game/src/game/LuxSavedEngineTypes.cpp:32
↓ 4 callersMethodFromCallback
Game/src/game/LuxTypes.cpp:545
↓ 4 callersMethodFromConnection
Game/src/game/LuxEntity.cpp:434
↓ 4 callersMethodGetAnimation
HPL2/core/sources/graphics/Mesh.cpp:181
↓ 4 callersMethodGetAttachment
HPL2/core/include/physics/PhysicsRope.h:116
↓ 4 callersFunctionGetAxisFromVec
0=x, 1=y, 2=z
HPL2/core/sources/scene/RenderableContainer_DynBoxTree.cpp:101
↓ 4 callersMethodGetBodiesInBV
HPL2/core/sources/impl/PhysicsWorldNewton.cpp:398
↓ 4 callersMethodGetBoneStateNum
HPL2/core/sources/scene/MeshEntity.cpp:1034
↓ 4 callersMethodGetBoxLightPrio
HPL2/core/include/scene/LightBox.h:44
↓ 4 callersFunctionGetBytesPerPixel
-----------------------------------------------------------------------
HPL2/core/sources/graphics/GraphicsTypes.cpp:121
↓ 4 callersMethodGetClosestCharCollider
Game/src/game/LuxMapHelper.cpp:506
↓ 4 callersMethodGetClosestPick
HPL2/tools/editors/common/EntityPicker.cpp:103
↓ 4 callersMethodGetCoins
Game/src/game/LuxPlayer.h:192
↓ 4 callersMethodGetCurrentCombo
HPL2/tools/editors/common/EditorWindowCombine.cpp:47
↓ 4 callersMethodGetCustomFlags
HPL2/core/include/scene/Node3D.h:101
↓ 4 callersMethodGetDecayHFLimit
HPL2/core/include/impl/OpenALSoundEnvironment.h:60
↓ 4 callersMethodGetDestroyMe
Game/src/game/LuxEntity.h:173
↓ 4 callersFunctionGetDrawModeFromDrawType
HPL2/core/sources/impl/VertexBufferOpenGL.cpp:80
↓ 4 callersMethodGetEnd
HPL2/core/include/scene/Beam.h:101
↓ 4 callersMethodGetEngineEntity
////////////////////// Engine entity management
HPL2/tools/editors/common/EntityWrapper.h:940
↓ 4 callersMethodGetEntry
HPL2/core/sources/sound/SoundHandler.cpp:931
↓ 4 callersMethodGetEntryList
HPL2/core/sources/sound/SoundHandler.cpp:901
↓ 4 callersMethodGetFilePathRelativeToWorkingDir
HPL2/tools/editors/common/EditorBaseClasses.cpp:1691
↓ 4 callersMethodGetFlash
Game/src/game/LuxEffectHandler.h:521
↓ 4 callersMethodGetFlickerOnFadeMaxLength
HPL2/tools/editors/common/EntityWrapperLight.h:251
↓ 4 callersMethodGetFlickerOnFadeMinLength
HPL2/tools/editors/common/EntityWrapperLight.h:250
↓ 4 callersMethodGetGamepad
HPL2/core/sources/input/Input.cpp:246
↓ 4 callersMethodGetGrid
HPL2/core/sources/ai/AINodeContainer.cpp:702
↓ 4 callersMethodGetHandObject
Game/src/game/LuxPlayerHands.cpp:378
↓ 4 callersMethodGetHelperInfection
Game/src/game/LuxPlayer.h:296
↓ 4 callersMethodGetHightlightedItem
HPL2/core/include/gui/WidgetMenu.h:59
↓ 4 callersMethodGetIndex
HPL2/tools/editors/modeleditor/ModelEditorWorld.h:53
↓ 4 callersMethodGetInvertGamepadLook
Game/src/game/LuxInputHandler.h:102
↓ 4 callersMethodGetInvertsCullMode
HPL2/core/include/math/Frustum.h:69
↓ 4 callersMethodGetJointType
HPL2/tools/editors/common/EntityWrapperJoint.cpp:205
↓ 4 callersFunctionGetLevelSpaces
HPL2/core/sources/impl/MeshLoaderMSH.cpp:657
↓ 4 callersMethodGetLightIterator
HPL2/core/include/scene/World.h:259
↓ 4 callersMethodGetLightsAtNode
Game/src/game/LuxMapHelper.cpp:632
↓ 4 callersMethodGetLocked
Game/src/game/LuxProp_Chest.h:104
↓ 4 callersFunctionGetLongestSide
HPL2/core/sources/scene/RenderableContainer_BoxTree.cpp:350
↓ 4 callersMethodGetMap
Game/src/game/LuxEntity.h:166
↓ 4 callersMethodGetMaxTotalLength
HPL2/core/include/physics/PhysicsRope.h:124
↓ 4 callersMethodGetMaxValue
HPL2/core/include/gui/WidgetSlider.h:42
↓ 4 callersMethodGetMinLimit
HPL2/core/include/physics/PhysicsJoint.h:132
↓ 4 callersMethodGetMinTotalLength
HPL2/core/include/physics/PhysicsRope.h:123
↓ 4 callersMethodGetMoveDelay
HPL2/core/include/physics/CharacterBody.h:230
↓ 4 callersMethodGetNewtonWorld
HPL2/core/include/impl/PhysicsWorldNewton.h:107
↓ 4 callersMethodGetNodeContainer
Game/src/game/LuxEnemyPathfinder.h:67
↓ 4 callersMethodGetNodeIterator
HPL2/core/sources/ai/AINodeContainer.cpp:516
↓ 4 callersMethodGetNumEntities
HPL2/tools/editors/common/EditorSelection.h:70
↓ 4 callersMethodGetNumOfMipMaps
HPL2/core/include/graphics/Bitmap.h:59
↓ 4 callersMethodGetObjectNum
HPL2/core/include/scene/RenderableContainer.h:88
↓ 4 callersMethodGetOverideMoveState
Game/src/game/LuxEnemyMover.h:87
↓ 4 callersMethodGetOverideMoveState
Game/src/game/_old/LuxEnemyMover.h:87
↓ 4 callersMethodGetParticleIterator
HPL2/core/include/physics/VerletParticle.h:136
↓ 4 callersMethodGetPatrolNode
Game/src/game/LuxEnemy.h:458
↓ 4 callersMethodGetPickedItem
Game/src/game/LuxInventory.h:243
↓ 4 callersMethodGetPicker
HPL2/tools/editors/common/EditorWorld.h:57
↓ 4 callersMethodGetPitchMaxLimit
HPL2/core/include/scene/Camera.h:158
↓ 4 callersMethodGetPitchMinLimit
HPL2/core/include/scene/Camera.h:157
↓ 4 callersMethodGetPriority
HPL2/tools/editors/common/EntityWrapperLightBox.h:98
↓ 4 callersMethodGetProperty
HPL2/core/sources/gui/WidgetBaseClasses.cpp:90
↓ 4 callersMethodGetRelativeTimePosition
HPL2/core/sources/scene/AnimationState.cpp:274
↓ 4 callersMethodGetRenderFlags
HPL2/core/include/graphics/Renderable.h:75
↓ 4 callersMethodGetSavedMapCollection
Game/src/game/LuxMapHandler.h:132
↓ 4 callersMethodGetShadowCastersAffected
HPL2/core/include/scene/Light.h:197
↓ 4 callersMethodGetSkin
HPL2/core/include/gui/GuiSet.h:452
↓ 4 callersMethodGetSkyBoxActive
HPL2/core/include/scene/World.h:212
↓ 4 callersMethodGetSkyBoxColor
HPL2/core/include/scene/World.h:213
↓ 4 callersMethodGetSpecialEventTime
HPL2/core/include/scene/AnimationState.h:155
↓ 4 callersMethodGetStart
HPL2/core/include/scene/FogArea.h:54
↓ 4 callersMethodGetStream
HPL2/core/include/impl/FmodSoundData.h:45
↓ 4 callersMethodGetStringDuration
Game/src/game/LuxHelpFuncs.cpp:269
↓ 4 callersMethodGetSubAction
HPL2/core/include/input/Action.h:121
↓ 4 callersMethodGetSubActionNum
HPL2/core/include/input/Action.h:122
↓ 4 callersMethodGetSubMeshType
HPL2/tools/editors/modeleditor/ModelEditorWorld.h:125
↓ 4 callersMethodGetSystem
HPL2/core/include/scene/World.h:184
↓ 4 callersMethodGetTab
HPL2/core/sources/gui/WidgetTabFrame.cpp:470
↓ 4 callersMethodGetTempWorld
HPL2/tools/editors/common/EditorBaseClasses.h:362
↓ 4 callersMethodGetTextureString
HPL2/core/sources/resources/MaterialManager.cpp:507
↓ 4 callersMethodGetTextureWrapper
HPL2/tools/editors/common/EditorWindowMaterialEditor.h:136
↓ 4 callersMethodGetTimeInMilliSec
HPL2/core/include/system/Timer.h:35
↓ 4 callersMethodGetTransObjectNum
HPL2/core/include/graphics/RenderList.h:73
↓ 4 callersMethodGetTypeActive
HPL2/tools/editors/common/EditorWorld.cpp:779
↓ 4 callersMethodGetUpdateCount
HPL2/core/include/graphics/FrameSubImage.h:74
↓ 4 callersMethodGetUserCount
HPL2/core/include/physics/CollideShape.h:59
↓ 4 callersMethodGetValue
HPL2/tools/editors/common/EntityWrapper.cpp:941
↓ 4 callersMethodGetVarInstanceNum
HPL2/tools/editors/common/EditorVar.cpp:1109
↓ 4 callersFunctionGetVertexBufferWithFormat
HPL2/core/sources/resources/WorldLoaderHplMap.cpp:380
↓ 4 callersFunctionGetVertexElementTextureUnit
HPL2/core/sources/graphics/GraphicsTypes.cpp:70
↓ 4 callersMethodGetVisibility
HPL2/tools/editors/leveleditor/LevelEditor.h:68
↓ 4 callersMethodGetVolume
HPL2/tools/editors/common/EntityWrapperSound.h:122
↓ 4 callersMethodHasEntity
HPL2/tools/editors/common/EditorWorld.cpp:236
↓ 4 callersMethodHasObject
HPL2/tools/editors/leveleditor/LevelEditorStaticObjectCombo.cpp:89
↓ 4 callersMethodHasWorldReflection
HPL2/core/include/graphics/Material.h:96
↓ 4 callersMethodHatIsInState
HPL2/core/sources/impl/GamepadSDL.cpp:307
↓ 4 callersFunctionInit
HPL2/tools/mshconverter/MshConverter.cpp:405
↓ 4 callersMethodInsertAt
HPL2/core/sources/impl/scriptarray.cpp:546
↓ 4 callersMethodIsDying
HPL2/core/sources/scene/ParticleSystem.cpp:252
↓ 4 callersMethodIsFading
Game/src/game/LuxEffectHandler.cpp:1220
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