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Functions14,192 in github.com/FrictionalGames/AmnesiaAMachineForPigs

↓ 5 callersMethodResume
HPL2/core/sources/sound/MusicHandler.cpp:196
↓ 5 callersMethodSave
HPL2/tools/editors/modeleditor/ModelEditorWorld.cpp:61
↓ 5 callersMethodSaveBitmap
HPL2/core/sources/impl/BitmapLoaderDevil.cpp:59
↓ 5 callersMethodSaveToFile
HPL2/tools/editors/common/EditorThumbnailBuilder.cpp:309
↓ 5 callersMethodScroll
Game/src/game/LuxPlayer.cpp:731
↓ 5 callersMethodSetAllowMultiSelection
HPL2/core/include/gui/WidgetListBoxBase.h:64
↓ 5 callersMethodSetBlendFunc
HPL2/tools/editors/common/EntityWrapperLightBox.cpp:186
↓ 5 callersMethodSetBlurStartDist
Game/src/game/LuxEffectHandler.cpp:567
↓ 5 callersMethodSetCameraPosition
HPL2/tools/editors/common/EditorViewport.cpp:207
↓ 5 callersMethodSetClipPlane
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:1337
↓ 5 callersMethodSetCoverageAmount
HPL2/core/sources/scene/MeshEntity.cpp:1466
↓ 5 callersMethodSetCurrentHandObjectDrawn
Game/src/game/LuxPlayer.cpp:1018
↓ 5 callersMethodSetFOV
HPL2/tools/editors/common/EntityWrapperLightSpot.cpp:210
↓ 5 callersMethodSetFullGameSave
Game/src/game/LuxEntity.h:168
↓ 5 callersMethodSetGammaCorrection
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:740
↓ 5 callersMethodSetGlobalPosition
HPL2/core/sources/gui/Widget.cpp:400
↓ 5 callersMethodSetGoboTexture
HPL2/core/sources/scene/Light.cpp:428
↓ 5 callersMethodSetHealth
Game/src/game/LuxProp.cpp:934
↓ 5 callersMethodSetInteractionMoveSpeedMul
Game/src/game/LuxPlayer.h:220
↓ 5 callersMethodSetKillOnEscapeKey
HPL2/core/sources/gui/GuiPopUp.cpp:115
↓ 5 callersMethodSetLimitFPS
HPL2/core/include/engine/Engine.h:156
↓ 5 callersMethodSetMaxNegativeMoveSpeed
HPL2/core/sources/physics/CharacterBody.cpp:557
↓ 5 callersMethodSetMaxPositiveMoveSpeed
HPL2/core/sources/physics/CharacterBody.cpp:549
↓ 5 callersMethodSetMaxTimeStep
HPL2/core/sources/impl/PhysicsWorldNewton.cpp:131
↓ 5 callersMethodSetMaxUndoSize
HPL2/tools/editors/common/EditorActionHandler.h:61
↓ 5 callersMethodSetMoveSpeed
Game/src/game/LuxEnemy.cpp:2030
↓ 5 callersMethodSetPaused
HPL2/core/sources/engine/Engine.cpp:842
↓ 5 callersMethodSetPixel
HPL2/core/sources/graphics/Bitmap.cpp:323
↓ 5 callersMethodSetPlayerInteractCallback
Game/src/game/LuxEntity.cpp:177
↓ 5 callersMethodSetPlayerLookAtCallback
Game/src/game/LuxEntity.cpp:185
↓ 5 callersMethodSetPos
HPL2/core/sources/resources/BinaryBuffer.cpp:364
↓ 5 callersMethodSetPostEffectComposite
HPL2/core/include/scene/Viewport.h:73
↓ 5 callersMethodSetRawData
HPL2/core/sources/impl/SDLTexture.cpp:190
↓ 5 callersMethodSetRollSoundEntity
HPL2/core/sources/physics/PhysicsBody.cpp:456
↓ 5 callersMethodSetScissorActive
HPL2/core/sources/graphics/RenderFunctions.cpp:316
↓ 5 callersMethodSetScrapeSoundEntity
HPL2/core/sources/physics/PhysicsBody.cpp:444
↓ 5 callersMethodSetSelected
HPL2/tools/editors/common/EntityWrapper.cpp:1560
↓ 5 callersMethodSetStuckState
Game/src/game/LuxProp_Wheel.cpp:278
↓ 5 callersMethodSetTargetPosition
HPL2/tools/editors/common/EditorViewport.cpp:233
↓ 5 callersMethodSetTextureFilter
HPL2/core/sources/resources/MaterialManager.cpp:185
↓ 5 callersMethodSetTextureSizeDownScaleLevel
HPL2/core/include/resources/MaterialManager.h:47
↓ 5 callersMethodSetTypes
HPL2/core/include/engine/EngineTypes.h:121
↓ 5 callersMethodSetVisibilityUpdated
HPL2/tools/editors/common/EditorWorld.h:163
↓ 5 callersMethodSetVsyncActive
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:696
↓ 5 callersMethodSetWaitIfAppOutOfFocus
HPL2/core/include/engine/Engine.h:159
↓ 5 callersMethodSetWindowCaption
HPL2/tools/editors/common/EditorWindowMaterialEditor.cpp:1460
↓ 5 callersMethodSetYawLimits
HPL2/core/include/scene/Camera.h:160
↓ 5 callersMethodSetZoom
HPL2/tools/editors/common/EditorViewport.cpp:184
↓ 5 callersMethodShowLoadingWindow
HPL2/tools/editors/common/EditorBaseClasses.cpp:1338
↓ 5 callersMethodStop
HPL2/core/sources/sound/SoundHandler.cpp:379
↓ 5 callersFunctionStringToAxis
Game/src/game/LuxBase.cpp:132
↓ 5 callersMethodToKeyword
HPL2/core/sources/system/PreprocessParser.cpp:102
↓ 5 callersMethodToLight
Game/src/game/LuxSavedEngineTypes.cpp:992
↓ 5 callersMethodToVariable
HPL2/core/sources/system/PreprocessParser.cpp:112
↓ 5 callersMethodTransform
HPL2/core/sources/impl/VertexBufferOpenGL.cpp:388
↓ 5 callersMethodUnProject
HPL2/core/sources/scene/Camera.cpp:429
↓ 5 callersMethodUnlockAchievement
Game/src/game/LuxScriptHandler.cpp:1117
↓ 5 callersMethodUpdateGraphicsForViewport
HPL2/core/sources/scene/RopeEntity.cpp:213
↓ 5 callersMethodUpdateLocalRotation
HPL2/tools/editors/common/EditorEditMode.cpp:317
↓ 5 callersMethodUpdateLogic
HPL2/core/sources/scene/Light.cpp:394
↓ 5 callersMethodUsePermaDeath
Game/src/game/LuxPlayer.h:147
↓ 5 callersMethodWrite
HPL2/core/sources/impl/LowLevelSystemSDL.cpp:152
↓ 5 callersFunctionif
Game/src/game/_old/LuxEnemy_ManPig.cpp:542
↓ 4 callersMethodAddBitmap
HPL2/core/sources/graphics/FrameBitmap.cpp:92
↓ 4 callersMethodAddBodyToUpdateList
HPL2/core/sources/physics/PhysicsWorld.cpp:239
↓ 4 callersMethodAddDissolveEntity
Game/src/game/LuxMap.cpp:1012
↓ 4 callersMethodAddEntity
HPL2/core/sources/scene/Node3D.cpp:116
↓ 4 callersMethodAddObject
HPL2/tools/editors/leveleditor/LevelEditorStaticObjectCombo.cpp:61
↓ 4 callersMethodAddOnDestroyCallback
HPL2/core/sources/gui/GuiPopUp.cpp:109
↓ 4 callersMethodAddTexture
HPL2/core/sources/gui/GuiGfxElement.cpp:254
↓ 4 callersMethodApplyToNode
HPL2/core/sources/graphics/AnimationTrack.cpp:106
↓ 4 callersMethodAutoSave
Game/src/game/LuxSaveHandler.cpp:255
↓ 4 callersMethodBegin
HPL2/core/sources/impl/OcclusionQueryOGL.cpp:60
↓ 4 callersMethodCalcResults
HPL2/core/sources/engine/EngineTypes.cpp:114
↓ 4 callersMethodCanInteract
Game/src/game/LuxArea.cpp:124
↓ 4 callersMethodCanScale
HPL2/tools/editors/common/EditorSelection.cpp:452
↓ 4 callersMethodCheckRayIntersection
HPL2/core/sources/physics/CharacterBody.cpp:1109
↓ 4 callersMethodClear
HPL2/core/sources/system/PreprocessParser.cpp:84
↓ 4 callersMethodClearFrameBuffer
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:881
↓ 4 callersMethodClearRenderObjects
HPL2/core/sources/gui/GuiSet.cpp:576
↓ 4 callersMethodClearSelection
HPL2/core/sources/gui/WidgetListBoxBase.cpp:161
↓ 4 callersMethodCollideNode
HPL2/core/sources/math/Frustum.cpp:153
↓ 4 callersMethodCompressAndAdd
HPL2/core/sources/resources/BinaryBuffer.cpp:384
↓ 4 callersMethodCreate3D
HPL2/core/sources/resources/TextureManager.cpp:91
↓ 4 callersMethodCreateAINodeContainer
HPL2/core/sources/scene/World.cpp:1101
↓ 4 callersMethodCreateAndResetLogFile
Game/src/game/LuxProgressLogHandler.cpp:83
↓ 4 callersMethodCreateCamera
HPL2/core/sources/scene/Scene.cpp:158
↓ 4 callersMethodCreateDepthStencilBuffer
HPL2/core/sources/graphics/Graphics.cpp:326
↓ 4 callersMethodCreateEntity
HPL2/tools/editors/common/EntityWrapper.cpp:801
↓ 4 callersMethodCreateEntry
HPL2/core/sources/engine/EngineTypes.cpp:88
↓ 4 callersMethodCreateFontData
HPL2/core/sources/resources/FontManager.cpp:62
↓ 4 callersMethodCreateInputPanel
HPL2/tools/editors/common/EditorVar.cpp:1237
↓ 4 callersMethodCreateShader
HPL2/core/sources/graphics/ProgramComboManager.cpp:287
↓ 4 callersMethodCreateSoundData
HPL2/core/sources/resources/SoundManager.cpp:61
↓ 4 callersMethodCreateWidgetMultiPropertyListBox
HPL2/core/sources/gui/GuiSet.cpp:877
↓ 4 callersFunctionDecryptString
Game/src/game/LuxBase.cpp:318
↓ 4 callersMethodDetachChild
HPL2/tools/editors/common/EntityWrapper.cpp:1226
↓ 4 callersMethodDraw
HPL2/core/sources/gui/Widget.cpp:146
↓ 4 callersMethodEnd
HPL2/core/sources/impl/OcclusionQueryOGL.cpp:68
↓ 4 callersMethodFadeTo
Game/src/game/LuxEffectHandler.cpp:613
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