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Functions14,192 in github.com/FrictionalGames/AmnesiaAMachineForPigs

↓ 6 callersMethodGetTextureInUnit
HPL2/core/include/graphics/Material.h:115
↓ 6 callersMethodGetTotalTime
HPL2/core/sources/impl/OpenALSoundChannel.cpp:209
↓ 6 callersMethodGetUVAnim
HPL2/tools/editors/common/EditorWindowMaterialEditor.cpp:843
↓ 6 callersMethodGetVarInstance
HPL2/tools/editors/common/EditorVar.cpp:1116
↓ 6 callersMethodGetVertexBonePairNum
HPL2/core/sources/graphics/SubMesh.cpp:125
↓ 6 callersMethodGetVertexBuffer
HPL2/core/include/scene/Beam.h:116
↓ 6 callersMethodHasFocus
HPL2/core/sources/gui/GuiSet.cpp:1399
↓ 6 callersMethodIncModifications
HPL2/tools/editors/common/EditorWorld.cpp:590
↓ 6 callersMethodIsEnabled
HPL2/core/sources/gui/Widget.cpp:325
↓ 6 callersMethodIsInsideView
HPL2/core/include/scene/RenderableContainer.h:99
↓ 6 callersMethodIsModified
HPL2/tools/editors/common/EditorWorld.h:104
↓ 6 callersMethodIsOver
Game/src/game/LuxInsanityHandler.h:56
↓ 6 callersMethodLoad
HPL2/tools/editors/modeleditor/ModelEditorWorld.cpp:54
↓ 6 callersMethodLockToGrid
HPL2/tools/editors/common/EditorViewport.cpp:164
↓ 6 callersMethodName
HPL2/core/include/impl/tinyXML/tinyxml.h:812
↓ 6 callersMethodOnEnterState
Game/src/game/LuxMoveState_Normal.cpp:191
↓ 6 callersMethodPlayAnim
Game/src/game/_old/LuxEnemy.cpp:916
↓ 6 callersMethodPopFocusedWidget
HPL2/core/sources/gui/GuiSet.cpp:1309
↓ 6 callersMethodPushAttentionWidget
HPL2/core/sources/gui/GuiSet.cpp:1353
↓ 6 callersMethodRender
TODO: Support multi textures
HPL2/core/sources/gui/GuiSet.cpp:513
↓ 6 callersMethodResizeIndices
HPL2/core/sources/impl/VertexBufferOpenGL.cpp:542
↓ 6 callersMethodRunModuleMessage
Game/src/game/LuxBase.cpp:555
↓ 6 callersMethodSetAbsPosition
HPL2/tools/editors/common/EntityWrapper.cpp:1283
↓ 6 callersMethodSetAbsScale
HPL2/tools/editors/common/EntityWrapper.cpp:1298
↓ 6 callersMethodSetAccuracyLevel
HPL2/core/sources/impl/PhysicsWorldNewton.cpp:178
↓ 6 callersMethodSetActiveSize
HPL2/core/sources/physics/CharacterBody.cpp:522
↓ 6 callersMethodSetAspect
HPL2/tools/editors/common/EntityWrapperLightSpot.cpp:219
↓ 6 callersMethodSetAttributeColor
HPL2/core/sources/resources/XmlDocument.cpp:250
↓ 6 callersMethodSetBrowserSubType
HPL2/tools/editors/common/EditorInput.h:259
↓ 6 callersMethodSetColor
HPL2/tools/editors/common/EntityWrapper.cpp:865
↓ 6 callersMethodSetColor
HPL2/core/sources/scene/Beam.cpp:159
↓ 6 callersMethodSetColorWriteActive
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:1096
↓ 6 callersMethodSetIsOccluder
HPL2/core/sources/scene/MeshEntity.cpp:804
↓ 6 callersMethodSetLength
HPL2/core/sources/graphics/Animation.cpp:61
↓ 6 callersMethodSetLit
Game/src/game/LuxProp_Lamp.cpp:481
↓ 6 callersMethodSetMaterial
HPL2/core/sources/graphics/SubMesh.cpp:89
↓ 6 callersMethodSetMoveAcc
HPL2/core/sources/physics/CharacterBody.cpp:577
↓ 6 callersMethodSetPhysicsWorld
HPL2/core/sources/scene/World.cpp:270
↓ 6 callersMethodSetPickMethod
HPL2/tools/editors/common/EntityPicker.cpp:51
↓ 6 callersMethodSetSelected
HPL2/core/sources/gui/WidgetBaseClasses.cpp:126
↓ 6 callersMethodSetSpeed
HPL2/tools/editors/modeleditor/ModelEditorWorld.h:95
↓ 6 callersMethodSetTransformUpdated
HPL2/core/sources/scene/Entity3D.cpp:169
↓ 6 callersMethodSetUpdateBonesWhenCulled
HPL2/core/include/scene/MeshEntity.h:191
↓ 6 callersMethodSetVec3f
HPL2/core/sources/impl/CGShader.cpp:295
↓ 6 callersMethodSetVisibility
HPL2/tools/editors/leveleditor/LevelEditor.cpp:96
↓ 6 callersMethodSetWordWrap
HPL2/core/include/gui/WidgetLabel.h:39
↓ 6 callersMethodSetWorld
HPL2/tools/editors/common/EntityWrapper.cpp:429
↓ 6 callersMethodSetWorldMatrix
HPL2/core/sources/scene/Node3D.cpp:259
↓ 6 callersMethodSetWorldSize
HPL2/core/sources/impl/PhysicsWorldNewton.cpp:143
↓ 6 callersMethodSetWrapR
HPL2/core/sources/impl/SDLTexture.cpp:482
↓ 6 callersMethodSetWrapT
HPL2/core/sources/impl/SDLTexture.cpp:457
↓ 6 callersMethodSize
HPL2/core/sources/impl/VertexBufferOpenGL.cpp:172
↓ 6 callersMethodStart
HPL2/core/sources/impl/TimerSDL.cpp:64
↓ 6 callersMethodStartGame
Game/src/game/LuxBase.cpp:295
↓ 6 callersFunctionTextureTypeToGLTarget
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:2500
↓ 6 callersMethodToMeshEntity
Game/src/game/LuxSavedEngineTypes.cpp:478
↓ 6 callersMethodToPS
Game/src/game/LuxSavedEngineTypes.cpp:757
↓ 6 callersMethodUpdateCreatorScale
HPL2/tools/editors/common/EditorEditMode.cpp:311
↓ 5 callersMethodAddCharArray
HPL2/core/sources/resources/BinaryBuffer.cpp:907
↓ 5 callersMethodAddComponent
HPL2/tools/editors/common/EntityWrapper.cpp:2575
↓ 5 callersMethodAddFilter
HPL2/tools/editors/common/EditorWindowSelect.cpp:81
↓ 5 callersMethodAddInt32Array
HPL2/core/sources/resources/BinaryBuffer.cpp:925
↓ 5 callersMethodAddOcclusionPlane
HPL2/core/sources/graphics/Renderer.cpp:242
↓ 5 callersMethodAddPitch
Game/src/game/LuxPlayer.cpp:709
↓ 5 callersMethodAddString
-----------------------------------------------------------------------
HPL2/core/sources/resources/BinaryBuffer.cpp:885
↓ 5 callersMethodAddWidget
Game/src/game/LuxJournal.cpp:112
↓ 5 callersFunctionBodyIsAdded
Game/src/game/LuxPlayerState_DefaultBase.cpp:252
↓ 5 callersMethodCheckEqualsPreset
Game/src/launcher/launcher.cpp:11197
↓ 5 callersMethodCheckLineOfSight
Game/src/game/LuxMapHelper.cpp:465
↓ 5 callersMethodCheckShapeWorldCollision
HPL2/core/sources/physics/PhysicsWorld.cpp:432
↓ 5 callersMethodCopyFrameBufferToBitmap
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:941
↓ 5 callersMethodCopyFrameBufferToTexure
HPL2/core/sources/impl/LowLevelGraphicsSDL.cpp:914
↓ 5 callersMethodCopyToEntity
HPL2/tools/editors/common/EntityWrapper.cpp:707
↓ 5 callersMethodCreate
HPL2/tools/editors/common/EditorVar.cpp:56
↓ 5 callersMethodCreate
Game/src/game/LuxHelpFuncs.cpp:44
↓ 5 callersMethodCreateAnim
HPL2/core/sources/resources/TextureManager.cpp:107
↓ 5 callersMethodCreateCapsuleShape
HPL2/core/sources/impl/PhysicsWorldNewton.cpp:266
↓ 5 callersMethodCreateKeyFrame
HPL2/core/sources/graphics/AnimationTrack.cpp:69
↓ 5 callersMethodCreateLightSpot
HPL2/core/sources/scene/World.cpp:535
↓ 5 callersMethodCreatePostEffect
Game/src/game/PostEffect_Cells.cpp:37
↓ 5 callersMethodCreatePostEffectComposite
HPL2/core/sources/graphics/Graphics.cpp:404
↓ 5 callersMethodCreateProfile
Game/src/game/LuxBase.cpp:1409
↓ 5 callersMethodCreateSaveData
Game/src/game/LuxProp_NPC.cpp:378
↓ 5 callersMethodCreateTrack
HPL2/core/sources/graphics/Animation.cpp:68
↓ 5 callersMethodDecModifications
HPL2/tools/editors/common/EditorWorld.cpp:596
↓ 5 callersMethodDestroyBeam
HPL2/core/sources/scene/World.cpp:678
↓ 5 callersMethodDestroyGeneratedProgram
HPL2/core/sources/graphics/ProgramComboManager.cpp:203
↓ 5 callersMethodDestroyJoint
HPL2/core/sources/physics/PhysicsWorld.cpp:259
↓ 5 callersMethodDestroyMap
Game/src/game/LuxMapHandler.cpp:435
↓ 5 callersMethodDestroyShadersAndPrograms
HPL2/core/sources/graphics/ProgramComboManager.cpp:405
↓ 5 callersMethodFadeOut
Game/src/game/LuxEffectHandler.cpp:1198
↓ 5 callersMethodFadeRollTo
Game/src/game/LuxPlayer.cpp:1051
↓ 5 callersMethodFromLight
Game/src/game/LuxSavedEngineTypes.cpp:913
↓ 5 callersMethodFromPS
Game/src/game/LuxSavedEngineTypes.cpp:711
↓ 5 callersMethodGenerateName
HPL2/tools/editors/common/EditorWorld.cpp:1276
↓ 5 callersMethodGetAirAbsorptionGainHF
HPL2/core/include/impl/OpenALSoundEnvironment.h:56
↓ 5 callersMethodGetAnimation
HPL2/core/sources/scene/AnimationState.cpp:349
↓ 5 callersMethodGetAttachEntity
Game/src/game/_old/LuxEnemy.cpp:775
↓ 5 callersMethodGetBoneIndexByName
HPL2/core/sources/graphics/Skeleton.cpp:117
↓ 5 callersMethodGetBoneState
HPL2/core/sources/scene/MeshEntity.cpp:990
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