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github.com/FrictionalGames/AmnesiaAMachineForPigs
/ ToMeshEntity
Method
ToMeshEntity
Game/src/game/LuxSavedEngineTypes.cpp:478–506 ·
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Source
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Callers
5
LoadFromSaveData
Method · 0.80
LoadFromSaveData
Method · 0.80
ToPlayerHands
Method · 0.80
LoadFromSaveData
Method · 0.80
LoadFromSaveData
Method · 0.80
Calls
12
SetUpdateBonesWhenCulled
Method · 0.80
GetAnimationStateNum
Method · 0.80
GetAnimationState
Method · 0.80
ToAnim
Method · 0.80
GetSubMeshEntityNum
Method · 0.80
ToSubMeshEntity
Method · 0.80
SetActive
Method · 0.45
SetVisible
Method · 0.45
SetIlluminationAmount
Method · 0.45
SetMatrix
Method · 0.45
Size
Method · 0.45
GetSubMeshEntity
Method · 0.45
Tested by
no test coverage detected