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hub / github.com/FlaxEngine/FlaxEngine / OnDone

Method OnDone

Source/Engine/Level/SceneObject.cpp:13–21  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

11#include "Engine/Serialization/Serialization.h"
12
13void SceneBeginData::OnDone()
14{
15 for (int32 i = 0; i < JointsToCreate.Count(); i++)
16 {
17 JointsToCreate[i]->Create();
18 }
19
20 JointsToCreate.Clear();
21}
22
23SceneObject::SceneObject(const SpawnParams& params)
24 : Base(params)

Callers 9

SetParentMethod · 0.80
SetParentMethod · 0.80
FromBytesMethod · 0.80
spawnActorMethod · 0.80
CallBeginPlayMethod · 0.80
OnBeginPlayMethod · 0.80
SpawnPrefabMethod · 0.80
EditorSceneMethod · 0.80

Calls 3

CountMethod · 0.45
CreateMethod · 0.45
ClearMethod · 0.45

Tested by

no test coverage detected