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hub / github.com/FlaxEngine/FlaxEngine / SpawnPrefab

Method SpawnPrefab

Source/Engine/Level/Prefabs/PrefabManager.cpp:40–46  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

38PrefabManagerService PrefabManagerServiceInstance;
39
40Actor* PrefabManager::SpawnPrefab(Prefab* prefab)
41{
42 Actor* parent = Level::Scenes.Count() != 0 ? Level::Scenes.Get()[0] : nullptr;
43 SpawnOptions options;
44 options.Parent = parent;
45 return SpawnPrefab(prefab, options);
46}
47
48Actor* PrefabManager::SpawnPrefab(Prefab* prefab, const Vector3& position)
49{

Callers 2

OnEditorDropMethod · 0.80
PrefabPreviewClass · 0.80

Calls 15

GetGuidFunction · 0.85
WaitForLoadedMethod · 0.80
GetIDMethod · 0.80
GetRootObjectIdMethod · 0.80
SetTransformMethod · 0.80
DeleteObjectMethod · 0.80
HasActorInHierarchyMethod · 0.80
OnDoneMethod · 0.80
TransformClass · 0.70
NewFunction · 0.50
SpawnFunction · 0.50

Tested by

no test coverage detected