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github.com/Escartem/AnimeStudio
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Functions
10,110 in github.com/Escartem/AnimeStudio
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Functions
10,110
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Types & classes
1,365
Method
CopyLiterals
AnimeStudio.Oodle/kraken.cpp:2931
Method
CopyLiterals
AnimeStudio.Oodle/kraken.cpp:2985
Method
CopyLiterals
AnimeStudio.Oodle/kraken.cpp:3035
Method
CopyLiterals
AnimeStudio.Oodle/kraken.cpp:3098
Method
CopyLiterals
AnimeStudio.Oodle/kraken.cpp:3137
Method
CopyMatrix4x4
(in Matrix4x4 matrix, float* buffer)
AnimeStudio.FBXWrapper/FbxExporterContext.cs:462
Method
CopyUncompressedData
(Org.Brotli.Dec.State state)
AnimeStudio/Brotli/Decode.cs:610
Method
Create
(uint windowSize)
AnimeStudio/7zip/Compress/LZ/LzOutWindow.cs:15
Method
Create
(UInt32 keepSizeBefore, UInt32 keepSizeAfter, UInt32 keepSizeReserv)
AnimeStudio/7zip/Compress/LZ/LzInWindow.cs:67
Method
Create
(UInt32 historySize, UInt32 keepAddBufferBefore, UInt32 matchMaxLen, UInt32 keepAddBufferAfter)
AnimeStudio/7zip/Compress/LZ/IMatchFinder.cs:19
Method
Create
()
AnimeStudio/7zip/Compress/LZMA/LzmaDecoder.cs:66
Method
Create
(int numPosBits, int numPrevBits)
AnimeStudio/7zip/Compress/LZMA/LzmaDecoder.cs:104
Method
Create
()
AnimeStudio/7zip/Compress/LZMA/LzmaEncoder.cs:74
Method
Create
(int numPosBits, int numPrevBits)
AnimeStudio/7zip/Compress/LZMA/LzmaEncoder.cs:143
Method
CreateBlocksStream
(string path)
AnimeStudio/BlbFile.cs:133
Method
CreateBlocksStream
(string path)
AnimeStudio/BundleFile.cs:261
Method
CreateBlocksStream
(string path)
AnimeStudio/MhyFile.cs:159
Method
CreateBlocksStream
(string path)
AnimeStudio/HygFile.cs:142
Method
CreateBlocksStream
(string path)
AnimeStudio/VFSFile.cs:121
Method
CreateBonePathHash
(Transform m_Transform)
AnimeStudio.Utility/ModelConverter.cs:1077
Method
CreateCurves
()
AnimeStudio.Utility/YAML/AnimationClipConverter.cs:81
Method
CreateEBO
(out int address, int[] data)
AnimeStudio.GUI/MainForm.cs:3052
Method
CreateFrame
(string name, Vector3 t, Quaternion q, Vector3 s)
AnimeStudio.Utility/ModelConverter.cs:236
Function
CreateLzHasher
AnimeStudio.Oodle/compress.h:112
Method
CreateParameter
(object value)
AnimeStudio.Utility/CSspv/SpirV.Core.Grammar.cs:109
Method
CreateParameter
(object value)
AnimeStudio.Utility/CSspv/SpirV.Core.Grammar.cs:179
Method
CreateParameter
(object value)
AnimeStudio.Utility/CSspv/SpirV.Core.Grammar.cs:242
Method
CreateParameter
(object value)
AnimeStudio.Utility/CSspv/SpirV.Core.Grammar.cs:460
Method
CreateParameter
(object value)
AnimeStudio.Utility/CSspv/SpirV.Core.Grammar.cs:985
Method
CreateScalarRoot
()
AnimeStudio/YAML/Base/YAMLDocument.cs:9
Method
CreateSequenceRoot
()
AnimeStudio/YAML/Base/YAMLDocument.cs:16
Method
CreateUri
(string source, out Uri result)
AnimeStudio/AIVersionManager.cs:96
Method
CreateVAO
()
AnimeStudio.GUI/MainForm.cs:3062
Method
CreateVBO
(out int vboAddress, OpenTK.Mathematics.Vector3[] data, int address)
AnimeStudio.GUI/MainForm.cs:3022
Method
CreateVersions
()
AnimeStudio/AIVersionManager.cs:166
Method
CustomCurveResolver
(AnimationClip clip)
AnimeStudio.Utility/YAML/CustomCurveResolver.cs:10
Method
CutImage
(Sprite m_Sprite, Texture2D m_Texture2D, Rectf textureRect, Vector2 textureRectOffset, float downscaleMultipli
AnimeStudio.Utility/SpriteHelper.cs:35
Method
DBACL
()
AnimeStudio.Utility/ACL/ACL.cs:82
Method
DSP
(IntPtr raw)
AnimeStudio.Utility/FMOD Studio API/fmod.cs:3958
Method
DSPConnection
(IntPtr raw)
AnimeStudio.Utility/FMOD Studio API/fmod.cs:4046
Method
DataErrorException
()
AnimeStudio/7zip/ICoder.cs:12
Method
DataHolder
()
AnimeStudio/Brotli/Dictionary.cs:58
Method
Debug
(string message)
AnimeStudio/Logger.cs:64
Method
Decode
(uint start, uint size, uint total)
AnimeStudio/7zip/Compress/RangeCoder/RangeCoder.cs:175
Method
Decode
(RangeCoder.Decoder rangeDecoder)
AnimeStudio/7zip/Compress/RangeCoder/RangeCoderBit.cs:89
Method
DecodeARGB32
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:299
Method
DecodeARGB4444
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:256
Method
DecodeASTC
(byte[] image_data, byte[] buff, int blocksize)
AnimeStudio/Extensions/Texture2DConverter.cs:603
Method
DecodeATCRGB4
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:558
Method
DecodeATCRGBA8
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:563
Method
DecodeAlpha8
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:244
Method
DecodeBC4
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:504
Method
DecodeBC5
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:509
Method
DecodeBC6H
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:514
Method
DecodeBC7
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:519
Method
DecodeBGRA32
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:366
Method
DecodeBit
(uint size0, int numTotalBits)
AnimeStudio/7zip/Compress/RangeCoder/RangeCoder.cs:213
Method
DecodeBlockTypeAndLength
(Org.Brotli.Dec.State state, int treeType)
AnimeStudio/Brotli/Decode.cs:404
Method
DecodeClassID
(int value)
AnimeStudio/SerializedFile.cs:418
Method
DecodeCommandBlockSwitch
(Org.Brotli.Dec.State state)
AnimeStudio/Brotli/Decode.cs:444
Method
DecodeContextMap
(int contextMapSize, byte[] contextMap, Org.Brotli.Dec.BitReader br)
AnimeStudio/Brotli/Decode.cs:349
Method
DecodeDXT1
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:338
Method
DecodeDXT1Crunched
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:524
Method
DecodeDXT5
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:343
Method
DecodeDXT5Crunched
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:536
Method
DecodeDistanceBlockSwitch
(Org.Brotli.Dec.State state)
AnimeStudio/Brotli/Decode.cs:450
Method
DecodeEACR
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:568
Method
DecodeEACRG
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:578
Method
DecodeEACRGSigned
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:583
Method
DecodeEACRSigned
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:573
Method
DecodeETC1
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:553
Method
DecodeETC1Crunched
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:634
Method
DecodeETC2
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:588
Method
DecodeETC2A1
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:593
Method
DecodeETC2A8
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:598
Method
DecodeETC2A8Crunched
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:646
Method
DecodeLen
(SpvOp op, uint len)
AnimeStudio.Utility/Smolv/SmolvDecoder.cs:425
Method
DecodeLiteralBlockSwitch
(Org.Brotli.Dec.State state)
AnimeStudio/Brotli/Decode.cs:432
Method
DecodeMetaBlockLength
(Org.Brotli.Dec.BitReader br, Org.Brotli.Dec.State state)
AnimeStudio/Brotli/Decode.cs:62
Method
DecodeNormal
(RangeCoder.Decoder rangeDecoder)
AnimeStudio/7zip/Compress/LZMA/LzmaDecoder.cs:69
Method
DecodePVRTC
(byte[] image_data, byte[] buff, bool is2bpp)
AnimeStudio/Extensions/Texture2DConverter.cs:548
Method
DecodeR16
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:325
Method
DecodeR8
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:621
Method
DecodeRFloat
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:414
Method
DecodeRG16
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:608
Method
DecodeRG32
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:664
Method
DecodeRGB24
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:274
Method
DecodeRGB48
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:676
Method
DecodeRGB565
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:311
Method
DecodeRGB9e5Float
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:486
Method
DecodeRGBA32
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:287
Method
DecodeRGBA4444
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:348
Method
DecodeRGBA64
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:689
Method
DecodeRGBAFloat
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:438
Method
DecodeRGBAHalf
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:402
Method
DecodeRGFloat
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:426
Method
DecodeRGHalf
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:390
Method
DecodeRHalf
(byte[] image_data, byte[] buff)
AnimeStudio/Extensions/Texture2DConverter.cs:378
Method
DecodeVarLenUnsignedByte
<summary>Decodes a number in the range [0..255], by reading 1 - 11 bits.</summary>
AnimeStudio/Brotli/Decode.cs:45
Method
DecodeWindowBits
Current meta-block header information. TODO: Update to current spec.
AnimeStudio/Brotli/State.cs:116
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