Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/Escartem/AnimeStudio
/ functions
Functions
10,110 in github.com/Escartem/AnimeStudio
⨍
Functions
10,110
◇
Types & classes
1,365
Function
BunIndexBundleIdByName
AnimeStudio.Oodle/bun.cpp:473
Function
BunIndexBundleName
AnimeStudio.Oodle/bun.cpp:494
Function
BunIndexExtractFile
AnimeStudio.Oodle/bun.cpp:380
Method
Bundle
AnimeStudio.Oodle/validate.cpp:85
Method
BundleFile
(FileReader reader, Game game)
AnimeStudio/BundleFile.cs:124
Method
BytesLeft
()
AnimeStudio/ObjectReader.cs:60
Method
BytesToMatrix
(byte[] text)
AnimeStudio/Crypto/VFSUtils.cs:587
Method
CARPETTEDHALLWAY
()
AnimeStudio.Utility/FMOD Studio API/fmod.cs:1504
Method
CAVE
()
AnimeStudio.Utility/FMOD Studio API/fmod.cs:1501
Method
CITY
()
AnimeStudio.Utility/FMOD Studio API/fmod.cs:1509
Method
CONCERTHALL
()
AnimeStudio.Utility/FMOD Studio API/fmod.cs:1500
Method
CRC
()
AnimeStudio/Crypto/NetEaseUtils.cs:173
Method
CRC
()
AnimeStudio/Crypto/FairGuardUtils.cs:211
Method
CRC
()
AnimeStudio/7zip/Common/CRC.cs:11
Method
CalcNumsymsEtc
AnimeStudio.Oodle/compr_entropy.cpp:775
Method
CalculateDigest
(byte[] data, uint offset, uint size)
AnimeStudio/7zip/Common/CRC.cs:44
Method
CalculateMD5
(string str)
AnimeStudio/ImportHelper.cs:504
Method
CanConvert
(Type objectType)
AnimeStudio/Helpers/KVPConverter.cs:11
Method
CanExportCheckBox_CheckedChanged
(object sender, EventArgs e)
AnimeStudio.GUI/ExportOptions.cs:134
Method
CanFieldContainUnityEngineObjectReference
(TypeReference typeReference, FieldDefinition t, TypeResolver typeResolver)
AnimeStudio.Utility/Unity.SerializationLogic/UnitySerializationLogic.cs:340
Method
CanParseCheckBox_CheckedChanged
(object sender, EventArgs e)
AnimeStudio.GUI/ExportOptions.cs:125
Method
CanTypeContainUnityEngineObjectReference
(TypeReference typeReference)
AnimeStudio.Utility/Unity.SerializationLogic/UnitySerializationLogic.cs:295
Method
Cancel_Click
(object sender, EventArgs e)
AnimeStudio.GUI/ExportOptions.cs:271
Method
Cast
()
AnimeStudio/Classes/PPtr.cs:148
Method
ChangeExecutableExtension
(string apphostExe)
AnimeStudio.Patcher/Program.cs:21
Method
ChangeGLSize
(Size size)
AnimeStudio.GUI/MainForm.cs:3086
Method
ChangePair
(UInt32 smallDist, UInt32 bigDist)
AnimeStudio/7zip/Compress/LZMA/LzmaEncoder.cs:1030
Method
Channel
(IntPtr raw)
AnimeStudio.Utility/FMOD Studio API/fmod.cs:3378
Method
ChannelControl
(IntPtr raw)
AnimeStudio.Utility/FMOD Studio API/fmod.cs:3244
Method
ChannelGroup
(IntPtr raw)
AnimeStudio.Utility/FMOD Studio API/fmod.cs:3486
Method
ChannelInfo
()
AnimeStudio/Classes/Mesh.cs:112
Method
CheckFileType
()
AnimeStudio/FileReader.cs:37
Method
CheckGenericHeader
(byte[] data, uint expectedMagic)
AnimeStudio.Utility/Smolv/SmolvDecoder.cs:274
Method
CheckGpuProgramUsable
(ShaderCompilerPlatform platform, ShaderGpuProgramType programType)
AnimeStudio.Utility/ShaderConverter.cs:761
Method
CheckHeader
(ObjectReader reader, int offset)
AnimeStudio/Classes/Renderer.cs:318
Method
CheckMatchValidLength
AnimeStudio.Oodle/compr_kraken.cpp:261
Method
CheckMatchValidLength
AnimeStudio.Oodle/compr_leviathan.cpp:377
Method
CheckSmolHeader
(byte[] data)
AnimeStudio.Utility/Smolv/SmolvDecoder.cs:264
Method
CheckStrippedVersion
(SerializedFile assetsFile)
AnimeStudio/AssetsManager.cs:584
Method
ClampByte
(int x)
AnimeStudio/Extensions/Texture2DConverter.cs:450
Method
Clear
()
AnimeStudio/ResourceIndex.cs:64
Method
ClearClientData
()
AnimeStudio.GUI/Components/OpenFolderDialog.cs:196
Method
ClipMuscleConstant
()
AnimeStudio/Classes/AnimationClip.cs:1539
Method
Close
<exception cref="System.IO.IOException"/>
AnimeStudio/Brotli/BitReader.cs:173
Method
Close
<summary><inheritDoc/></summary> <exception cref="System.IO.IOException"/>
AnimeStudio/Brotli/BrotliInputStream.cs:118
Method
CloseButton_Click
(object sender, EventArgs e)
AnimeStudio.GUI/About.cs:84
Method
CloseStream
()
AnimeStudio/7zip/Common/OutBuffer.cs:21
Method
CloseStream
()
AnimeStudio/7zip/Compress/RangeCoder/RangeCoder.cs:49
Method
CloseStream
()
AnimeStudio/7zip/Compress/RangeCoder/RangeCoder.cs:147
Method
Code
(System.IO.Stream inStream, System.IO.Stream outStream, Int64 inSize, Int64 outSize, ICodeProgress progress
AnimeStudio/7zip/Compress/LZMA/LzmaDecoder.cs:230
Method
Code
(System.IO.Stream inStream, System.IO.Stream outStream, Int64 inSize, Int64 outSize, ICodeProgress progress
AnimeStudio/7zip/Compress/LZMA/LzmaEncoder.cs:1273
Method
CodeOneBlock
(out Int64 inSize, out Int64 outSize, out bool finished)
AnimeStudio/7zip/Compress/LZMA/LzmaEncoder.cs:1063
Method
CollectAnimationClip
(Animator m_Animator)
AnimeStudio.Utility/ModelConverter.cs:190
Method
CollectNode
(GameObjectTreeNode node, List<GameObject> gameObjects)
AnimeStudio.GUI/Studio.cs:895
Method
Collider
(ObjectReader reader)
AnimeStudio/Classes/Avatar.cs:139
Method
Color
(float r, float g, float b, float a)
AnimeStudio/Math/Color.cs:19
Method
ColorRGBA
(ObjectReader reader)
AnimeStudio/Classes/Material.cs:72
Method
CommandForm
(string idString, bool postStringMode)
AnimeStudio/7zip/Common/CommandLineParser.cs:262
Method
Component
(ObjectReader reader)
AnimeStudio/Classes/Component.cs:12
Method
CompressMetaData1
(ObjectReader reader)
AnimeStudio/Classes/AnimationClip.cs:83
Method
CompressMetaData2
(ObjectReader reader)
AnimeStudio/Classes/AnimationClip.cs:101
Method
CompressedAnimationCurve
(ObjectReader reader)
AnimeStudio/Classes/AnimationClip.cs:461
Method
CompressedMesh
(ObjectReader reader)
AnimeStudio/Classes/Mesh.cs:38
Method
ComputeHash64
(Span<byte> data)
AnimeStudio.Utility/ShaderConverter.cs:1162
Method
ConditionConstant
(ObjectReader reader)
AnimeStudio/Classes/AnimatorController.cs:114
Method
ConstantBuffer
(ObjectReader reader)
AnimeStudio/Classes/Shader.cs:482
Method
ConstantClip
()
AnimeStudio/Classes/AnimationClip.cs:1315
Method
ContainerTextBox_KeyPress
(object sender, KeyPressEventArgs e)
AnimeStudio.GUI/AssetBrowser.cs:420
Method
ControllerConstant
(ObjectReader reader)
AnimeStudio/Classes/AnimatorController.cs:798
Method
Convert
(byte[] m_ProgramCode)
AnimeStudio.Utility/SpirVShaderConverter.cs:11
Method
Convert
(this AnimationClip clip)
AnimeStudio.Utility/YAML/AnimationClipExtensions.cs:145
Method
ConvertAnimations
()
AnimeStudio.Utility/ModelConverter.cs:789
Method
ConvertBlendFactor
(SerializedShaderFloatValue factor)
AnimeStudio.Utility/ShaderConverter.cs:632
Method
ConvertBlendOp
(SerializedShaderFloatValue op)
AnimeStudio.Utility/ShaderConverter.cs:582
Method
ConvertConstant
(ScalarType type, IReadOnlyList<uint> words, int index)
AnimeStudio.Utility/CSspv/Module.cs:348
Method
ConvertMantissa
Transforms the subnormal representation to a normalized one.
AnimeStudio/Math/HalfHelper.cs:24
Method
ConvertMaterial
(Material mat)
AnimeStudio.Utility/ModelConverter.cs:647
Method
ConvertMeshRenderer
(Transform m_Transform)
AnimeStudio.Utility/ModelConverter.cs:154
Method
ConvertSerializedAnimationClip
(AnimationClip animationClip)
AnimeStudio.Utility/YAML/AnimationClipExtensions.cs:159
Method
ConvertSerializedPass
(SerializedPass m_Passe, ShaderCompilerPlatform[] platforms, ShaderProgram[] shaderPrograms)
AnimeStudio.Utility/ShaderConverter.cs:131
Method
ConvertSerializedProperties
(SerializedProperties m_PropInfo)
AnimeStudio.Utility/ShaderConverter.cs:678
Method
ConvertSerializedProperty
(SerializedProperty m_Prop)
AnimeStudio.Utility/ShaderConverter.cs:690
Method
ConvertSerializedShader
(Shader shader)
AnimeStudio.Utility/ShaderConverter.cs:48
Method
ConvertSerializedShaderRTBlendState
(List<SerializedShaderRTBlendState> rtBlend, bool rtSeparateBlend)
AnimeStudio.Utility/ShaderConverter.cs:508
Method
ConvertSerializedShaderState
(SerializedShaderState m_State)
AnimeStudio.Utility/ShaderConverter.cs:247
Method
ConvertSerializedStencilOp
(SerializedStencilOp stencilOp, string suffix)
AnimeStudio.Utility/ShaderConverter.cs:448
Method
ConvertSerializedSubPrograms
(List<SerializedSubProgram> m_SubPrograms, ShaderCompilerPlatform[] platforms, ShaderProgram[] shaderPrograms)
AnimeStudio.Utility/ShaderConverter.cs:212
Method
ConvertSerializedSubShader
(SerializedSubShader m_SubShader, ShaderCompilerPlatform[] platforms, ShaderProgram[] shaderPrograms)
AnimeStudio.Utility/ShaderConverter.cs:112
Method
ConvertSerializedTagMap
(SerializedTagMap m_Tags, int intent)
AnimeStudio.Utility/ShaderConverter.cs:662
Method
ConvertStencilComp
(SerializedShaderFloatValue comp)
AnimeStudio.Utility/ShaderConverter.cs:482
Method
ConvertStencilOp
(SerializedShaderFloatValue op)
AnimeStudio.Utility/ShaderConverter.cs:458
Method
ConvertTexture2D
(Texture2D m_Texture2D, string name)
AnimeStudio.Utility/ModelConverter.cs:770
Method
ConvertToStream
(this Texture2D m_Texture2D, ImageFormat imageFormat, bool flip)
AnimeStudio/Extensions/Texture2DExtensions.cs:72
Method
ConvertTransform
(Transform trans)
AnimeStudio.Utility/ModelConverter.cs:226
Method
ConvertTransforms
(Transform trans, ImportedFrame parent)
AnimeStudio.Utility/ModelConverter.cs:251
Method
CopyFinalLiterals
AnimeStudio.Oodle/kraken.cpp:2958
Method
CopyFinalLiterals
AnimeStudio.Oodle/kraken.cpp:3012
Method
CopyFinalLiterals
AnimeStudio.Oodle/kraken.cpp:3072
Method
CopyFinalLiterals
AnimeStudio.Oodle/kraken.cpp:3120
Method
CopyFinalLiterals
AnimeStudio.Oodle/kraken.cpp:3159
← previous
next →
1,601–1,700 of 10,110, ranked by callers