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Method
Close
common/render.go:31–31 ·
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()
Source
from the content-addressed store, hash-verified
29
Height() float32
30
View() (float32, float32, float32, float32)
31
Close()
32
}
33
34
// TextureRepeating is the method used to repeat a texture in OpenGL.
Callers
15
load
Method · 0.65
readLoop
Method · 0.65
Close
Method · 0.65
Close
Method · 0.65
TestAudioPlayerClose
Function · 0.65
Close
Method · 0.65
Close
Method · 0.65
Close
Method · 0.65
Close
Method · 0.65
Close
Method · 0.65
Close
Method · 0.65
readUntil
Method · 0.65
Implementers
11
RenderTexture
common/render_framebuffer.go
Text
common/font.go
Texture
common/render_filetype.go
Blendmap
common/render_shaders_blendmap.go
Tile
common/level.go
Triangle
common/render_shapes.go
Rectangle
common/render_shapes.go
Circle
common/render_shapes.go
Curve
common/render_shapes.go
ComplexTriangles
common/render_shapes.go
TestDrawable
common/animation_test.go
Calls
no outgoing calls
Tested by
1
TestAudioPlayerClose
Function · 0.52