Tile represents a tile in the TMX map.
| 277 | |
| 278 | // Tile represents a tile in the TMX map. |
| 279 | type Tile struct { |
| 280 | engo.Point |
| 281 | Image *Texture |
| 282 | Drawables []Drawable |
| 283 | Animation *Animation |
| 284 | // Rotation of the Tile in degrees |
| 285 | Rotation float32 |
| 286 | } |
nothing calls this directly
no outgoing calls
no test coverage detected