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github.com/ElunaLuaEngine/Eluna
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Functions
5,834 in github.com/ElunaLuaEngine/Eluna
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Functions
5,834
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Types & classes
167
Function
CanShareQuest
* Returns 'true' if the [Player] can share [Quest] specified by ID, 'false' otherwise. * * @param uint32 entryId * @return bool hasSpel
methods/CMangos/PlayerMethods.h:224
Function
CanShareQuest
* Returns 'true' if the [Player] can share [Quest] specified by ID, 'false' otherwise. * * @param uint32 entryId * @return bool hasSpel
methods/TrinityCore/PlayerMethods.h:231
Function
CanShareQuest
* Returns 'true' if the [Player] can share [Quest] specified by ID, 'false' otherwise. * * @param uint32 entryId * @return bool hasSpel
methods/VMangos/PlayerMethods.h:148
Function
CanShareQuest
* Returns 'true' if the [Player] can share [Quest] specified by ID, 'false' otherwise. * * @param uint32 entryId * @return bool hasSpel
methods/AzerothCore/PlayerMethods.h:224
Function
CanSpeak
* Returns 'true' if the [Player] can currently communicate through chat, 'false' otherwise. * * @return bool canSpeak */
methods/Mangos/PlayerMethods.h:239
Function
CanSpeak
* Returns 'true' if the [Player] can currently communicate through chat, 'false' otherwise. * * @return bool canSpeak */
methods/CMangos/PlayerMethods.h:237
Function
CanSpeak
* Returns 'true' if the [Player] can currently communicate through chat, 'false' otherwise. * * @return bool canSpeak */
methods/TrinityCore/PlayerMethods.h:244
Function
CanSpeak
* Returns 'true' if the [Player] can currently communicate through chat, 'false' otherwise. * * @return bool canSpeak */
methods/VMangos/PlayerMethods.h:161
Function
CanSpeak
* Returns 'true' if the [Player] can currently communicate through chat, 'false' otherwise. * * @return bool canSpeak */
methods/AzerothCore/PlayerMethods.h:237
Function
CanSpellProvideImmunityAgainstAura
* Returns `true` if the [SpellInfo] can provide immunity against the given [SpellInfo], `false` otherwise. * * @param [SpellInfo] auraSpellI
methods/TrinityCore/SpellInfoMethods.h:1573
Function
CanStartAttack
* Returns true if the [Creature] can start attacking specified target * * Does not work on most targets * * @param [Unit] target
methods/TrinityCore/CreatureMethods.h:369
Function
CanStartAttack
* Returns true if the [Creature] can start attacking specified target * * Does not work on most targets * * @param [Unit] target
methods/AzerothCore/CreatureMethods.h:369
Function
CanSwim
* Returns `true` if the [Creature] can move through deep water, * and returns `false` otherwise. * * @return bool canSwim */
methods/Mangos/CreatureMethods.h:146
Function
CanSwim
* Returns `true` if the [Creature] can move through deep water, * and returns `false` otherwise. * * @return bool canSwim */
methods/CMangos/CreatureMethods.h:152
Function
CanSwim
* Returns `true` if the [Creature] can move through deep water, * and returns `false` otherwise. * * @return bool canSwim */
methods/TrinityCore/CreatureMethods.h:159
Function
CanSwim
* Returns `true` if the [Creature] can move through deep water, * and returns `false` otherwise. * * @return bool canSwim */
methods/VMangos/CreatureMethods.h:146
Function
CanSwim
* Returns `true` if the [Creature] can move through deep water, * and returns `false` otherwise. * * @return bool canSwim */
methods/AzerothCore/CreatureMethods.h:159
Function
CanTitanGrip
* Returns 'true' if the [Player] can Titan Grip, 'false' otherwise. * * @return bool canTitanGrip */
methods/Mangos/PlayerMethods.h:21
Function
CanTitanGrip
* Returns 'true' if the [Player] can Titan Grip, 'false' otherwise. * * @return bool canTitanGrip */
methods/CMangos/PlayerMethods.h:21
Function
CanTitanGrip
* Returns 'true' if the [Player] can Titan Grip the specific [Item], 'false' otherwise. * @param [Item] item : an instance of an item * @ret
methods/TrinityCore/PlayerMethods.h:27
Function
CanTitanGrip
* Returns 'true' if the [Player] can Titan Grip the specific [Item], 'false' otherwise. * @return bool canTitanGrip */
methods/AzerothCore/PlayerMethods.h:22
Function
CanUninviteFromGroup
* Returns 'true' if the [Player] has permission to uninvite others from the current group, 'false' otherwise. * * @return bool canUninviteFr
methods/Mangos/PlayerMethods.h:250
Function
CanUninviteFromGroup
* Returns 'true' if the [Player] has permission to uninvite others from the current group, 'false' otherwise. * * @return bool canUninviteFr
methods/CMangos/PlayerMethods.h:248
Function
CanUninviteFromGroup
* Returns 'true' if the [Player] has permission to uninvite others from the current group, 'false' otherwise. * * @return bool canUninviteFr
methods/TrinityCore/PlayerMethods.h:255
Function
CanUninviteFromGroup
* Returns 'true' if the [Player] has permission to uninvite others from the current group, 'false' otherwise. * * @return bool canUninviteFr
methods/VMangos/PlayerMethods.h:172
Function
CanUninviteFromGroup
* Returns 'true' if the [Player] has permission to uninvite others from the current group, 'false' otherwise. * * @return bool canUninviteFr
methods/AzerothCore/PlayerMethods.h:248
Function
CanUseItem
* Returns 'true' if the [Player] can use the item or item entry specified, 'false' otherwise. * * @proto canUse = (item) * @proto canUs
methods/Mangos/PlayerMethods.h:189
Function
CanUseItem
* Returns 'true' if the [Player] can use the item or item entry specified, 'false' otherwise. * * @proto canUse = (item) * @proto canUs
methods/CMangos/PlayerMethods.h:187
Function
CanUseItem
* Returns 'true' if the [Player] can use the item or item entry specified, 'false' otherwise. * * @proto canUse = (item) * @proto canUs
methods/TrinityCore/PlayerMethods.h:194
Function
CanUseItem
* Returns 'true' if the [Player] can use the item or item entry specified, 'false' otherwise. * * @proto canUse = (item) * @proto canUs
methods/VMangos/PlayerMethods.h:111
Function
CanUseItem
* Returns 'true' if the [Player] can use the item or item entry specified, 'false' otherwise. * * @proto canUse = (item) * @proto canUs
methods/AzerothCore/PlayerMethods.h:187
Function
CanWalk
* Returns `true` if the [Creature] can move on land, * and returns `false` otherwise. * * @return bool canWalk */
methods/Mangos/CreatureMethods.h:158
Function
CanWalk
* Returns `true` if the [Creature] can move on land, * and returns `false` otherwise. * * @return bool canWalk */
methods/CMangos/CreatureMethods.h:164
Function
CanWalk
* Returns `true` if the [Creature] can move on land, * and returns `false` otherwise. * * @return bool canWalk */
methods/TrinityCore/CreatureMethods.h:171
Function
CanWalk
* Returns `true` if the [Creature] can move on land, * and returns `false` otherwise. * * @return bool canWalk */
methods/VMangos/CreatureMethods.h:158
Function
CanWalk
* Returns `true` if the [Creature] can move on land, * and returns `false` otherwise. * * @return bool canWalk */
methods/AzerothCore/CreatureMethods.h:171
Function
Cancel
* Cancels the [Spell]. */
methods/Mangos/SpellMethods.h:156
Function
Cancel
* Cancels the [Spell]. */
methods/CMangos/SpellMethods.h:154
Function
Cancel
* Cancels the [Spell]. */
methods/TrinityCore/SpellMethods.h:158
Function
Cancel
* Cancels the [Spell]. */
methods/VMangos/SpellMethods.h:154
Function
Cancel
* Cancels the [Spell]. */
methods/AzerothCore/SpellMethods.h:158
Function
Cast
* Casts the [Spell]. * * @param bool skipCheck = false : skips initial checks to see if the [Spell] can be casted or not, this is optional
methods/Mangos/SpellMethods.h:146
Function
Cast
* Casts the [Spell]. * * @param bool skipCheck = false : skips initial checks to see if the [Spell] can be casted or not, this is optional
methods/CMangos/SpellMethods.h:144
Function
Cast
* Casts the [Spell]. * * @param bool skipCheck = false : skips initial checks to see if the [Spell] can be casted or not, this is optional
methods/TrinityCore/SpellMethods.h:148
Function
Cast
* Casts the [Spell]. * * @param bool skipCheck = false : skips initial checks to see if the [Spell] can be casted or not, this is optional
methods/VMangos/SpellMethods.h:144
Function
Cast
* Casts the [Spell]. * * @param bool skipCheck = false : skips initial checks to see if the [Spell] can be casted or not, this is optional
methods/AzerothCore/SpellMethods.h:148
Function
CastCustomSpell
* Casts the [Spell] at target [Unit] with custom basepoints or casters. * See also [Unit:CastSpell]. * * @param [Unit] target = nil
methods/Mangos/UnitMethods.h:2064
Function
CastCustomSpell
* Casts the [Spell] at target [Unit] with custom basepoints or casters. * See also [Unit:CastSpell]. * * @param [Unit] target = nil
methods/CMangos/UnitMethods.h:2067
Function
CastCustomSpell
* Casts the [Spell] at target [Unit] with custom basepoints or casters. * See also [Unit:CastSpell]. * * @param [Unit] target = nil
methods/TrinityCore/UnitMethods.h:2167
Function
CastCustomSpell
* Casts the [Spell] at target [Unit] with custom basepoints or casters. * See also [Unit:CastSpell]. * * @param [Unit] target = nil
methods/VMangos/UnitMethods.h:1975
Function
CastCustomSpell
* Casts the [Spell] at target [Unit] with custom basepoints or casters. * See also [Unit:CastSpell]. * * @param [Unit] target = nil
methods/AzerothCore/UnitMethods.h:2137
Function
CastSpell
* Makes the [Unit] cast the spell on the target. * * @param [Unit] target = nil : can be self or another unit * @param uint32 spell : e
methods/Mangos/UnitMethods.h:2037
Function
CastSpell
* Makes the [Unit] cast the spell on the target. * * @param [Unit] target = nil : can be self or another unit * @param uint32 spell : e
methods/CMangos/UnitMethods.h:2041
Function
CastSpell
* Makes the [Unit] cast the spell on the target. * * @param [Unit] target = nil : can be self or another unit * @param uint32 spell : e
methods/TrinityCore/UnitMethods.h:2140
Function
CastSpell
* Makes the [Unit] cast the spell on the target. * * @param [Unit] target = nil : can be self or another unit * @param uint32 spell : e
methods/VMangos/UnitMethods.h:1948
Function
CastSpell
* Makes the [Unit] cast the spell on the target. * * @param [Unit] target = nil : can be self or another unit * @param uint32 spell : e
methods/AzerothCore/UnitMethods.h:2110
Function
CastSpellAoF
* Makes the [Unit] cast the spell to the given coordinates, used for area effect spells. * * @param float x * @param float y * @pa
methods/Mangos/UnitMethods.h:2091
Function
CastSpellAoF
* Makes the [Unit] cast the spell to the given coordinates, used for area effect spells. * * @param float x * @param float y * @pa
methods/CMangos/UnitMethods.h:2094
Function
CastSpellAoF
* Makes the [Unit] cast the spell to the given coordinates, used for area effect spells. * * @param float x * @param float y * @pa
methods/TrinityCore/UnitMethods.h:2208
Function
CastSpellAoF
* Makes the [Unit] cast the spell to the given coordinates, used for area effect spells. * * @param float x * @param float y * @pa
methods/VMangos/UnitMethods.h:2002
Function
CastSpellAoF
* Makes the [Unit] cast the spell to the given coordinates, used for area effect spells. * * @param float x * @param float y * @pa
methods/AzerothCore/UnitMethods.h:2164
Function
ChangeAmount
* Changes the amount of the [AuraEffect]. * * @param int32 newAmount : the new amount to set * @param bool mark = true : whether to mar
methods/TrinityCore/AuraEffectMethods.h:128
Function
ChangeAmount
* Changes the amount of the [AuraEffect]. * * @param int32 newAmount : the new amount to set * @param bool mark = true : whether to mar
methods/AzerothCore/AuraEffectMethods.h:128
Function
CharDBExecute
* Executes a SQL query on the character database. * * The query may be executed *asynchronously* (at a later, unpredictable time). * If
methods/Mangos/GlobalMethods.h:1300
Function
CharDBExecute
* Executes a SQL query on the character database. * * The query may be executed *asynchronously* (at a later, unpredictable time). * If
methods/CMangos/GlobalMethods.h:1429
Function
CharDBExecute
* Executes a SQL query on the character database. * * The query may be executed *asynchronously* (at a later, unpredictable time). * If
methods/TrinityCore/GlobalMethods.h:1375
Function
CharDBExecute
* Executes a SQL query on the character database. * * The query may be executed *asynchronously* (at a later, unpredictable time). * If
methods/VMangos/GlobalMethods.h:1298
Function
CharDBExecute
* Executes a SQL query on the character database. * * The query may be executed *asynchronously* (at a later, unpredictable time). * If
methods/AzerothCore/GlobalMethods.h:1406
Function
CharDBQuery
* Executes a SQL query on the character database and returns an [ElunaQuery]. * * The query is always executed synchronously * (i.e.
methods/Mangos/GlobalMethods.h:1271
Function
CharDBQuery
* Executes a SQL query on the character database and returns an [ElunaQuery]. * * The query is always executed synchronously * (i.e.
methods/CMangos/GlobalMethods.h:1401
Function
CharDBQuery
* Executes a SQL query on the character database and returns an [ElunaQuery]. * * The query is always executed synchronously * (i.e.
methods/TrinityCore/GlobalMethods.h:1349
Function
CharDBQuery
* Executes a SQL query on the character database and returns an [ElunaQuery]. * * The query is always executed synchronously * (i.e.
methods/VMangos/GlobalMethods.h:1271
Function
CharDBQuery
* Executes a SQL query on the character database and returns an [ElunaQuery]. * * The query is always executed synchronously * (i.e.
methods/AzerothCore/GlobalMethods.h:1380
Function
CharDBQueryAsync
methods/CMangos/GlobalMethods.h:1436
Function
CharDBQueryAsync
* Initiates an asynchronous SQL query on the character database with a callback function. * * The query is executed asynchronously, and the
methods/TrinityCore/GlobalMethods.h:1393
Function
CharDBQueryAsync
* Initiates an asynchronous SQL query on the character database with a callback function. * * The query is executed asynchronously, and the
methods/AzerothCore/GlobalMethods.h:1424
Method
Check
ElunaTemplate.h:412
Function
CheckTarget
* Checks whether the [SpellInfo] can be cast on the given target by the given caster. * Returns the [SpellCastResult] of the check. * *
methods/TrinityCore/SpellInfoMethods.h:1653
Function
CheckTarget
* Checks whether the [ElunaSpellInfo] can be cast on the given target by the given caster. * Returns the [SpellCastResult] of the check. *
methods/AzerothCore/SpellInfoMethods.h:1467
Function
CheckTargetCreatureType
* Returns `true` if the given [Unit] matches the required creature type for the [SpellInfo], `false` otherwise. * * @param [Unit] target : t
methods/TrinityCore/SpellInfoMethods.h:1667
Function
CheckTargetCreatureType
* Returns `true` if the given [Unit] matches the required creature type for the [ElunaSpellInfo], `false` otherwise. * * @param [Unit] targe
methods/AzerothCore/SpellInfoMethods.h:1481
Method
CleanUpStack
* Cleans up the stack, effectively undoing all Push calls and the Setup call. */
LuaEngine.cpp:911
Method
CleanupObjectProcessors
ElunaEventMgr.cpp:263
Function
CleanupTargetList
* Cleans up the target list of the [Spell]. */
methods/TrinityCore/SpellMethods.h:492
Function
ClearBattleGroundEvents
* Unbinds event handlers for either all [BattleGround] events, or one type of event. * * If `event_type` is `nil`, all [BattleGround] event
methods/Mangos/GlobalMethods.h:2443
Function
ClearBattleGroundEvents
* Unbinds event handlers for either all [BattleGround] events, or one type of event. * * If `event_type` is `nil`, all [BattleGround] event
methods/CMangos/GlobalMethods.h:2686
Function
ClearBattleGroundEvents
* Unbinds event handlers for either all [BattleGround] events, or one type of event. * * If `event_type` is `nil`, all [BattleGround] event
methods/TrinityCore/GlobalMethods.h:2542
Function
ClearBattleGroundEvents
* Unbinds event handlers for either all [BattleGround] events, or one type of event. * * If `event_type` is `nil`, all [BattleGround] event
methods/VMangos/GlobalMethods.h:2386
Function
ClearBattleGroundEvents
* Unbinds event handlers for either all [BattleGround] events, or one type of event. * * If `event_type` is `nil`, all [BattleGround] event
methods/AzerothCore/GlobalMethods.h:2578
Function
ClearComboPoints
* Clears the [Player]s combo points */
methods/Mangos/PlayerMethods.h:2464
Function
ClearComboPoints
* Clears the [Player]s combo points */
methods/CMangos/PlayerMethods.h:2533
Function
ClearComboPoints
* Clears the [Player]s combo points */
methods/TrinityCore/PlayerMethods.h:2580
Function
ClearComboPoints
* Clears the [Player]s combo points */
methods/VMangos/PlayerMethods.h:2203
Function
ClearComboPoints
* Clears the [Player]s combo points */
methods/AzerothCore/PlayerMethods.h:2589
Function
ClearCreatureEvents
* Unbinds event handlers for either all of a [Creature]'s events, or one type of event. * * If `event_type` is `nil`, all the [Creature]'s e
methods/Mangos/GlobalMethods.h:2475
Function
ClearCreatureEvents
* Unbinds event handlers for either all of a [Creature]'s events, or one type of event. * * If `event_type` is `nil`, all the [Creature]'s e
methods/CMangos/GlobalMethods.h:2718
Function
ClearCreatureEvents
* Unbinds event handlers for either all of a [Creature]'s events, or one type of event. * * If `event_type` is `nil`, all the [Creature]'s e
methods/TrinityCore/GlobalMethods.h:2574
Function
ClearCreatureEvents
* Unbinds event handlers for either all of a [Creature]'s events, or one type of event. * * If `event_type` is `nil`, all the [Creature]'s e
methods/VMangos/GlobalMethods.h:2418
Function
ClearCreatureEvents
* Unbinds event handlers for either all of a [Creature]'s events, or one type of event. * * If `event_type` is `nil`, all the [Creature]'s e
methods/AzerothCore/GlobalMethods.h:2610
Function
ClearCreatureGossipEvents
* Unbinds event handlers for either all of a [Creature]'s gossip events, or one type of event. * * If `event_type` is `nil`, all the [Creatu
methods/Mangos/GlobalMethods.h:2550
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