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Functions5,834 in github.com/ElunaLuaEngine/Eluna

MethodCHECKVAL<long>
LuaEngine.cpp:594
MethodCHECKVAL<short>
LuaEngine.cpp:558
MethodCHECKVAL<signed char>
LuaEngine.cpp:550
MethodCHECKVAL<unsigned char>
LuaEngine.cpp:554
MethodCHECKVAL<unsigned int>
LuaEngine.cpp:570
MethodCHECKVAL<unsigned long>
LuaEngine.cpp:598
MethodCHECKVAL<unsigned short>
LuaEngine.cpp:562
FunctionCalcCastTime
* Returns the calculated cast time in milliseconds of the [SpellInfo]. * * @return uint32 castTime */
methods/TrinityCore/SpellInfoMethods.h:1015
FunctionCalcCastTime
* Returns the calculated cast time in milliseconds of the [ElunaSpellInfo]. * * @return uint32 castTime */
methods/AzerothCore/SpellInfoMethods.h:941
FunctionCalculateAmount
* Calculates and returns the amount of the [AuraEffect] for the given caster. * * @param [Unit] caster : the caster to calculate the amount
methods/TrinityCore/AuraEffectMethods.h:98
FunctionCalculateAmount
* Calculates and returns the amount of the [AuraEffect] for the given caster. * * @param [Unit] caster : the caster to calculate the amount
methods/AzerothCore/AuraEffectMethods.h:98
FunctionCalculateDamage
* Calculates the damage for the given effect index of the [Spell]. * * @param uint8 effIndex : the effect index to calculate damage for
methods/TrinityCore/SpellMethods.h:397
FunctionCalculatePeriodic
* Calculates the periodic properties of the [AuraEffect] for the given caster. * * @param [Unit] caster : the caster to calculate for *
methods/TrinityCore/AuraEffectMethods.h:112
FunctionCalculatePeriodic
* Calculates the periodic properties of the [AuraEffect] for the given caster. * * @param [Unit] caster : the caster to calculate for *
methods/AzerothCore/AuraEffectMethods.h:112
MethodCall
ElunaTemplate.h:515
MethodCallAllFunctions
hooks/HookHelpers.h:136
MethodCallAllFunctionsBool
hooks/HookHelpers.h:162
MethodCallAllFunctionsInt
hooks/HookHelpers.h:229
MethodCallAllFunctionsMultiReturn
hooks/HookHelpers.h:200
MethodCallAllFunctionsTable
hooks/HookHelpers.h:257
FunctionCallAssistance
* Make the [Creature] call for assistance in combat from other nearby [Creature]s. */
methods/Mangos/CreatureMethods.h:975
FunctionCallAssistance
* Make the [Creature] call for assistance in combat from other nearby [Creature]s. */
methods/CMangos/CreatureMethods.h:987
FunctionCallAssistance
* Make the [Creature] call for assistance in combat from other nearby [Creature]s. */
methods/TrinityCore/CreatureMethods.h:1212
FunctionCallAssistance
* Make the [Creature] call for assistance in combat from other nearby [Creature]s. */
methods/VMangos/CreatureMethods.h:982
FunctionCallAssistance
* Make the [Creature] call for assistance in combat from other nearby [Creature]s. */
methods/AzerothCore/CreatureMethods.h:1197
FunctionCallForHelp
* Make the [Creature] call for help in combat from friendly [Creature]s within `radius`. * * @param float radius */
methods/Mangos/CreatureMethods.h:986
FunctionCallForHelp
* Make the [Creature] call for help in combat from friendly [Creature]s within `radius`. * * @param float radius */
methods/CMangos/CreatureMethods.h:998
FunctionCallForHelp
* Make the [Creature] call for help in combat from friendly [Creature]s within `radius`. * * @param float radius */
methods/TrinityCore/CreatureMethods.h:1223
FunctionCallForHelp
* Make the [Creature] call for help in combat from friendly [Creature]s within `radius`. * * @param float radius */
methods/VMangos/CreatureMethods.h:993
FunctionCallForHelp
* Make the [Creature] call for help in combat from friendly [Creature]s within `radius`. * * @param float radius */
methods/AzerothCore/CreatureMethods.h:1208
MethodCallOneFunction
* Call a single event handler that was put on the stack with `Setup` and removes it from the stack. * * The caller is responsible for keeping track
LuaEngine.cpp:929
FunctionCanAggro
* Returns `true` if the [Creature] can start attacking nearby hostile [Unit]s, * and returns `false` otherwise. * * @return bool canA
methods/Mangos/CreatureMethods.h:134
FunctionCanAggro
* Returns `true` if the [Creature] can start attacking nearby hostile [Unit]s, * and returns `false` otherwise. * * @return bool canA
methods/CMangos/CreatureMethods.h:140
FunctionCanAggro
* Returns `true` if the [Creature] can start attacking nearby hostile [Unit]s, * and returns `false` otherwise. * * @return bool canA
methods/TrinityCore/CreatureMethods.h:147
FunctionCanAggro
* Returns `true` if the [Creature] can start attacking nearby hostile [Unit]s, * and returns `false` otherwise. * * @return bool canA
methods/VMangos/CreatureMethods.h:134
FunctionCanAggro
* Returns `true` if the [Creature] can start attacking nearby hostile [Unit]s, * and returns `false` otherwise. * * @return bool canA
methods/AzerothCore/CreatureMethods.h:147
FunctionCanAssistTo
* Returns `true` if the [Creature] can assist `friend` in combat against `enemy`, * and returns `false` otherwise. * * @param [Unit]
methods/Mangos/CreatureMethods.h:80
FunctionCanAssistTo
* Returns `true` if the [Creature] can assist `friend` in combat against `enemy`, * and returns `false` otherwise. * * @param [Unit]
methods/CMangos/CreatureMethods.h:86
FunctionCanAssistTo
* Returns `true` if the [Creature] can assist `friend` in combat against `enemy`, * and returns `false` otherwise. * * @param [Unit]
methods/TrinityCore/CreatureMethods.h:93
FunctionCanAssistTo
* Returns `true` if the [Creature] can assist `friend` in combat against `enemy`, * and returns `false` otherwise. * * @param [Unit]
methods/VMangos/CreatureMethods.h:80
FunctionCanAssistTo
* Returns `true` if the [Creature] can assist `friend` in combat against `enemy`, * and returns `false` otherwise. * * @param [Unit]
methods/AzerothCore/CreatureMethods.h:93
FunctionCanBeRecalculated
* Returns `true` if the [AuraEffect] amount can be recalculated, `false` otherwise. * * @return bool canBeRecalculated */
methods/TrinityCore/AuraEffectMethods.h:151
FunctionCanBeRecalculated
* Returns `true` if the [AuraEffect] amount can be recalculated, `false` otherwise. * * @return bool canBeRecalculated */
methods/AzerothCore/AuraEffectMethods.h:151
FunctionCanBeTraded
* Returns 'true' if the [Item] can be traded, 'false' otherwise * * @return bool isTradeable */
methods/Mangos/ItemMethods.h:126
FunctionCanBeTraded
* Returns 'true' if the [Item] can be traded, 'false' otherwise * * @return bool isTradeable */
methods/CMangos/ItemMethods.h:126
FunctionCanBeTraded
* Returns 'true' if the [Item] can be traded, 'false' otherwise * * @return bool isTradeable */
methods/TrinityCore/ItemMethods.h:122
FunctionCanBeTraded
* Returns 'true' if the [Item] can be traded, 'false' otherwise * * @return bool isTradeable */
methods/VMangos/ItemMethods.h:100
FunctionCanBeTraded
* Returns 'true' if the [Item] can be traded, 'false' otherwise * * @return bool isTradeable */
methods/AzerothCore/ItemMethods.h:122
FunctionCanBeUsedInCombat
* Returns `true` if the [SpellInfo] can be used in combat, `false` otherwise. * * @return bool canBeUsedInCombat */
methods/TrinityCore/SpellInfoMethods.h:1147
FunctionCanBeUsedInCombat
* Returns `true` if the [ElunaSpellInfo] can be used in combat, `false` otherwise. * * @return bool canBeUsedInCombat */
methods/AzerothCore/SpellInfoMethods.h:1051
FunctionCanBlock
* Returns 'true' if the [Player] can block incomming attacks, 'false' otherwise. * * @return bool canBlock */
methods/Mangos/PlayerMethods.h:650
FunctionCanBlock
* Returns 'true' if the [Player] can block incomming attacks, 'false' otherwise. * * @return bool canBlock */
methods/CMangos/PlayerMethods.h:686
FunctionCanBlock
* Returns 'true' if the [Player] can block incomming attacks, 'false' otherwise. * * @return bool canBlock */
methods/TrinityCore/PlayerMethods.h:634
FunctionCanBlock
* Returns 'true' if the [Player] can block incomming attacks, 'false' otherwise. * * @return bool canBlock */
methods/VMangos/PlayerMethods.h:512
FunctionCanBlock
* Returns 'true' if the [Player] can block incomming attacks, 'false' otherwise. * * @return bool canBlock */
methods/AzerothCore/PlayerMethods.h:627
FunctionCanCompleteQuest
* Returns `true` if the [Creature] completes the [Quest] with the ID `questID`, * and returns `false` otherwise. * * @param uint32 qu
methods/Mangos/CreatureMethods.h:48
FunctionCanCompleteQuest
* Returns 'true' if the [Player] satisfies all requirements to complete the quest entry. * * @param uint32 entry * @return bool canComp
methods/Mangos/PlayerMethods.h:441
FunctionCanCompleteQuest
* Returns `true` if the [Creature] completes the [Quest] with the ID `questID`, * and returns `false` otherwise. * * @param uint32 qu
methods/CMangos/CreatureMethods.h:50
FunctionCanCompleteQuest
* Returns 'true' if the [Player] satisfies all requirements to complete the quest entry. * * @param uint32 entry * @return bool canComp
methods/CMangos/PlayerMethods.h:439
FunctionCanCompleteQuest
* Returns `true` if the [Creature] completes the [Quest] with the ID `questID`, * and returns `false` otherwise. * * @param uint32 qu
methods/TrinityCore/CreatureMethods.h:61
FunctionCanCompleteQuest
* Returns 'true' if the [Player] satisfies all requirements to complete the quest entry. * * @param uint32 entry * @return bool canComp
methods/TrinityCore/PlayerMethods.h:373
FunctionCanCompleteQuest
* Returns `true` if the [Creature] completes the [Quest] with the ID `questID`, * and returns `false` otherwise. * * @param uint32 qu
methods/VMangos/CreatureMethods.h:48
FunctionCanCompleteQuest
* Returns 'true' if the [Player] satisfies all requirements to complete the quest entry. * * @param uint32 entry * @return bool canComp
methods/VMangos/PlayerMethods.h:316
FunctionCanCompleteQuest
* Returns `true` if the [Creature] completes the [Quest] with the ID `questID`, * and returns `false` otherwise. * * @param uint32 qu
methods/AzerothCore/CreatureMethods.h:61
FunctionCanCompleteQuest
* Returns 'true' if the [Player] satisfies all requirements to complete the quest entry. * * @param uint32 entry * @return bool canComp
methods/AzerothCore/PlayerMethods.h:366
FunctionCanCompleteRepeatableQuest
* Returns 'true' if the [Player] satisfies all requirements to complete the repeatable quest entry. * * @param uint32 entry * @return b
methods/CMangos/PlayerMethods.h:453
FunctionCanCompleteRepeatableQuest
* Returns 'true' if the [Player] satisfies all requirements to complete the repeatable quest entry. * * @param uint32 entry * @return b
methods/TrinityCore/PlayerMethods.h:387
FunctionCanCompleteRepeatableQuest
* Returns 'true' if the [Player] satisfies all requirements to complete the repeatable quest entry. * * @param uint32 entry * @return b
methods/AzerothCore/PlayerMethods.h:380
FunctionCanDispelAura
* Returns `true` if the [SpellInfo] can dispel the given [SpellInfo], `false` otherwise. * * @param [SpellInfo] auraSpellInfo : the aura spe
methods/TrinityCore/SpellInfoMethods.h:1560
FunctionCanDispelAura
* Returns `true` if the [ElunaSpellInfo] can dispel the given [ElunaSpellInfo], `false` otherwise. * * @param [ElunaSpellInfo] auraSpellInfo
methods/AzerothCore/SpellInfoMethods.h:1400
FunctionCanEquipItem
* Returns true if the player can equip the given [Item] or item entry to the given slot, false otherwise. * * @proto canEquip = (item, slot)
methods/Mangos/PlayerMethods.h:2905
FunctionCanEquipItem
* Returns true if the player can equip the given [Item] or item entry to the given slot, false otherwise. * * @proto canEquip = (item, slot)
methods/CMangos/PlayerMethods.h:2981
FunctionCanEquipItem
* Returns true if the player can equip the given [Item] or item entry to the given slot, false otherwise. * * @proto canEquip = (item, slot)
methods/TrinityCore/PlayerMethods.h:3026
FunctionCanEquipItem
* Returns true if the player can equip the given [Item] or item entry to the given slot, false otherwise. * * @proto canEquip = (item, slot)
methods/VMangos/PlayerMethods.h:2629
FunctionCanEquipItem
* Returns true if the player can equip the given [Item] or item entry to the given slot, false otherwise. * * @proto canEquip = (item, slot)
methods/AzerothCore/PlayerMethods.h:3020
FunctionCanFly
* Returns `true` if the [Creature] can fly, * and returns `false` otherwise. * * @return bool canFly */
methods/Mangos/CreatureMethods.h:302
FunctionCanFly
* Returns 'true' if the [Player] can fly, 'false' otherwise. * * @return bool canFly */
methods/Mangos/PlayerMethods.h:262
FunctionCanFly
* Returns `true` if the [Creature] can fly, * and returns `false` otherwise. * * @return bool canFly */
methods/CMangos/CreatureMethods.h:308
FunctionCanFly
* Returns 'true' if the [Player] can fly, 'false' otherwise. * * @return bool canFly */
methods/CMangos/PlayerMethods.h:260
FunctionCanFly
* Returns `true` if the [Creature] can fly, * and returns `false` otherwise. * * @return bool canFly */
methods/TrinityCore/CreatureMethods.h:332
FunctionCanFly
* Returns 'true' if the [Player] can fly, 'false' otherwise. * * @return bool canFly */
methods/TrinityCore/PlayerMethods.h:266
FunctionCanFly
* Returns `true` if the [Creature] can fly, * and returns `false` otherwise. * * @return bool canFly */
methods/VMangos/CreatureMethods.h:306
FunctionCanFly
* Returns `true` if the [Creature] can fly, * and returns `false` otherwise. * * @return bool canFly */
methods/AzerothCore/CreatureMethods.h:332
FunctionCanFly
* Returns 'true' if the [Player] can fly, 'false' otherwise. * * @return bool canFly */
methods/AzerothCore/PlayerMethods.h:259
FunctionCanModifyStats
* Returns whether or not the [Unit] can have stat modifiers applied. * * @return bool canModifyStats */
methods/Mangos/UnitMethods.h:2431
FunctionCanModifyStats
* Returns whether or not the [Unit] can have stat modifiers applied. * * @return bool canModifyStats */
methods/CMangos/UnitMethods.h:2418
FunctionCanModifyStats
* Returns whether or not the [Unit] can have stat modifiers applied. * * @return bool canModifyStats */
methods/TrinityCore/UnitMethods.h:2551
FunctionCanModifyStats
* Returns whether or not the [Unit] can have stat modifiers applied. * * @return bool canModifyStats */
methods/VMangos/UnitMethods.h:2402
FunctionCanModifyStats
* Returns whether or not the [Unit] can have stat modifiers applied. * * @return bool canModifyStats */
methods/AzerothCore/UnitMethods.h:2500
FunctionCanParry
* Returns 'true' if the [Player] can parry incomming attacks, 'false' otherwise. * * @return bool canParry */
methods/Mangos/PlayerMethods.h:661
FunctionCanParry
* Returns 'true' if the [Player] can parry incomming attacks, 'false' otherwise. * * @return bool canParry */
methods/CMangos/PlayerMethods.h:697
FunctionCanParry
* Returns 'true' if the [Player] can parry incomming attacks, 'false' otherwise. * * @return bool canParry */
methods/TrinityCore/PlayerMethods.h:645
FunctionCanParry
* Returns 'true' if the [Player] can parry incomming attacks, 'false' otherwise. * * @return bool canParry */
methods/VMangos/PlayerMethods.h:523
FunctionCanParry
* Returns 'true' if the [Player] can parry incomming attacks, 'false' otherwise. * * @return bool canParry */
methods/AzerothCore/PlayerMethods.h:638
FunctionCanPierceImmuneAura
* Returns `true` if the [SpellInfo] can pierce the immunity provided by the given [SpellInfo], `false` otherwise. * * @param [SpellInfo] aur
methods/TrinityCore/SpellInfoMethods.h:1547
FunctionCanPierceImmuneAura
* Returns `true` if the [ElunaSpellInfo] can pierce the immunity provided by the given [ElunaSpellInfo], `false` otherwise. * * @param [Elun
methods/AzerothCore/SpellInfoMethods.h:1387
FunctionCanRewardQuest
* Returns 'true' if the [Player] satisfies all requirements to turn in the quest. * * @param uint32 entry * @return bool canReward
methods/CMangos/PlayerMethods.h:472
FunctionCanRewardQuest
* Returns 'true' if the [Player] satisfies all requirements to turn in the quest. * * @param uint32 entry * @return bool canReward
methods/TrinityCore/PlayerMethods.h:406
FunctionCanRewardQuest
* Returns 'true' if the [Player] satisfies all requirements to turn in the quest. * * @param uint32 entry * @return bool canReward
methods/AzerothCore/PlayerMethods.h:399
FunctionCanShareQuest
* Returns 'true' if the [Player] can share [Quest] specified by ID, 'false' otherwise. * * @param uint32 entryId * @return bool hasSpel
methods/Mangos/PlayerMethods.h:226
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