| 122 | } |
| 123 | |
| 124 | void Game_System::BgmStop() { |
| 125 | music_request_id = FileRequestBinding(); |
| 126 | data.current_music.name = "(OFF)"; |
| 127 | Audio().BGM_Stop(); |
| 128 | } |
| 129 | |
| 130 | void Game_System::BgmFade(int duration, bool clear_current_music) { |
| 131 | Audio().BGM_Fade(duration); |
no test coverage detected