| 259 | } |
| 260 | |
| 261 | void Scene_Title::PlayTitleMusic() { |
| 262 | // Workaround Android problem: BGM doesn't start when game is started again |
| 263 | Main_Data::game_system->BgmStop(); |
| 264 | // Play BGM |
| 265 | Main_Data::game_system->BgmPlay(lcf::Data::system.title_music); |
| 266 | } |
| 267 | |
| 268 | bool Scene_Title::CheckEnableTitleGraphicAndMusic() { |
| 269 | return Check2k3ShowTitle() && |