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/
github.com/EasyRPG/Player
/ BGM_Stop
Method
BGM_Stop
src/audio.cpp:41–43 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
39
}
40
41
void EmptyAudio::BGM_Stop() {
42
playing = false;
43
}
44
45
int EmptyAudio::BGM_GetTicks() const {
46
if (!playing) {
Callers
3
BgmPlay
Method · 0.45
BgmStop
Method · 0.45
OnBgmReady
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected