| 863 | } |
| 864 | |
| 865 | int Game_Player::GetPanWait() { |
| 866 | bool is_maniac = Player::IsPatchManiac(); |
| 867 | const auto distance = std::max( |
| 868 | std::abs(data()->pan_current_x - data()->pan_finish_x), |
| 869 | std::abs(data()->pan_current_y - data()->pan_finish_y)); |
| 870 | const auto speed = !is_maniac ? data()->pan_speed : static_cast<int>(std::max( |
| 871 | std::abs(data()->maniac_horizontal_pan_speed), |
| 872 | std::abs(data()->maniac_vertical_pan_speed))); |
| 873 | assert(speed > 0); |
| 874 | return distance / speed + (distance % speed != 0); |
| 875 | } |
| 876 | |
| 877 | void Game_Player::UpdatePan() { |
| 878 | if (!IsPanActive()) |
no test coverage detected